View Full Version : VRay ZDepth and Refraction Trouble

08 August 2011, 01:11 PM
Hi I'm currently working on this candle scene and I'm running into an issue where the ZDepth won't take into account the refractions occurring in my scene. It's making the glass look really sharp and causing a lot of aliasing and jaggies.

Anyone know how to fix this?

Here's my scene:

And here's the ZDepth pass:

Any help would be much appreciated


CGTalk Moderation
08 August 2011, 01:11 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.