i have a simple car scene,and vray driving me nuts ..
All i wish to achieve is the car interiors being visible through the windshield glass .
Which the vraymtl drives me crazy...
Please check the attachments of
1)vraymtl shader properties.(nothing fancy,just reflection and refraction all the way up)
2)render,what i get using the vray shader.
3)and i took a simple shader and attached blin,with refraction up...and i get what i want..
not sure whats messing it up...
imported the scene and tried playing with it,changed lighting ,but still not sure as to whats causing this issue ?!!
-took a new vraymtl shader and turned the refraction full up,no reflection as well,still my interiors isn't visible.?!
Awaiting for some help..