View Full Version : 3dsMax SDK and MaxScript

  1. Dotnet controls fighting for focus
  2. remove MAxTrix from my scene????
  3. Force position script to update
  4. get layer from name equivalent for animation layers?
  5. SDK get particle uvw coords.
  6. Script - UVW Random revive
  7. Interlacing pictures
  8. Mapbutton usage?
  9. Multi/Sub-Map script access??
  10. updating dropdownlist before running event
  11. If expression make incomprehensible error
  12. linking to controllers
  13. Search Objects by Radius/Distance from an object
  14. reading the vertex color of a texture on a mesh
  15. Maxscript / IntersectRay
  16. Find and Replace in huge .txt files
  17. network(backburner) manager access and locked access
  18. Check if pivot is inside object
  19. backburner spesified server assigning to job
  20. exportFile #noprompt settings
  21. can somone tell me how does this script works
  22. Turn off an object's animation & manage multiple animations
  23. store a node to control an object later?
  24. Strange problem of Scope ?
  25. Applying materials to specific objects in an array
  26. delaying render effect
  27. checkbutton initial state?
  28. Circular Dependency
  29. Loading videos to my dialog...
  30. Dot.NET and Scene Explorer, question.
  31. Function index tool
  32. Modifiers unique ID???
  33. Resetting Transform results in different transform?
  34. recalculating normal for exporter.
  35. How to get the material editer sample 's pic??
  36. MaxScript DotNet integration
  37. direction based on position cahnges
  38. Import PCGAME Objects
  39. multilistbox vs render elements problem
  40. Print frame number every 10 frames of render?
  41. Renaming with Weak References
  42. How to open this Dialog use maxscript?
  43. script does not work as intended - no logic at all
  44. how to scatter element in a freehands spline?
  45. How to get crosspoint coordinate of tow lines??
  46. Particle Ordering Consistencies
  47. PostRender script - problem with "max quick render()"
  48. Up-nodes
  49. select morpher targets problems
  50. How do i set multiple uv channels
  51. script access garment maker
  52. maxscript connecting to databases
  53. Region Renderer Tool update, anyone?
  54. How to put tooltip in dotNetControl "System.Windows.Forms.Label"?
  55. Maxscript Disconnecting Wire Parameters
  56. Does FBX file support storing the whole Custom Attributes array on nodes?
  57. Drawing Bezier to Viewports
  58. Reset internal pivot?
  59. backburner submit as single frame render
  60. Unhide from Left to right
  61. Saving user preferences???
  62. Is there a way to change the highlight color of Scite?
  63. how to add render element by maxscript
  64. in Coordsys obj [Transform Matrix?]
  65. Max Hair Fur Help
  66. Floating Rollout Question...
  67. scirpted controller - shortest distance to splineShape (knots)
  68. .obj format negative face values
  69. Skin Modifier Issue And Alternative
  70. LookAt Controller flipping bone exports
  71. Running an MCR in a MZP
  72. Export script help
  73. Changing the output path
  74. question about max quick render
  75. Quick question about wire parameters and time offset.
  76. Pastebitmap and progressbar
  77. Callback before "Missing bitmaps" window
  78. .NET WPF and MXS Example
  79. Rotation script set by tangent point at nearest spline
  80. Help! moving the mirror in the symmetry mod!
  81. Changing Color of an object over time
  82. Dynamic rigging! performance & other lovely problems
  83. Dumb issue with array full of path names
  84. Getting nuts, transform doesn't work
  85. Exporting Vertex Information, optimizing, and indexing.
  86. Xref Objects controller
  87. XmlDoc to String
  88. Updating Listboxes? Argument count error: append wanted 2, got 1
  89. Performant way to get all used Material IDs?
  90. AU2010 : Introduction to Creating Autodesk® 3ds Max® Plug-Ins with Microsoft® .NET
  91. DotNet TreeView LabelEdit
  92. Wacky mod panel scope issues?
  93. dotNet memory leak
  94. Help Building Faces
  95. removing viewport text [+][perspective][Wireframe]
  96. MaxScript Tool: MSPM - MaxScript Project Manager
  97. Clearing unused textures from memory?
  98. incremental filenames
  99. Getting/Setting Pixels...
  100. Recursive functions and MAXScript
  101. rendermap does not render alpha chanel
  102. Mold and slices
  103. PickPoint and losing focus
  104. Select objects
  105. Math for skin transfer?
  106. Getting Value into Expression Controller
  107. Script/plugin "Crowd It"
  108. Script: Round Text
  109. Time Slider event?
  110. Script :: Nuts & Bolts v0.1
  111. Scripted Plug-In Extends:Edit_Poly "Delegate" Broken?
  112. Scripted spline object "extends:star"
  113. Some tricks with TreeView Label Edit
  114. Converting material diffuse color to vertex color; if elements selected, VC go black
  115. Batch importing SAT files, duplicates bug.
  116. XRef_material
  117. Maxscript Deployment Tutorial
  118. Creating new layer in MaxScript
  119. Duplicate Materials
  120. The beginning of OFFICIAL Python for max?
  121. finding UV coordinates on mesh
  122. ManagedService, how to disable when not running in 3dsmax.
  123. Divide Spline / Get Step Point Position?
  124. alpha masks and pastebitmap()
  125. Maxscript UI unresponsive when using Cloth simulation
  126. Adding a parameter to a defined Custom Attribute?
  127. How to clear scenematerials buffer~
  128. Creating a very simple Script (Startup): Unload Plugin XY
  129. 2 really hard questions. need help
  130. Maxscript Float Expressions help....
  131. expanding a .net treeview node
  132. Need help with nvpx error
  133. transparent labels in dotNet
  134. how to detect win x64 and 3dsmax 64 bit version???
  135. Time parameter for hlsl shaders?
  136. Character GUI Maker
  137. Polygon Triangulation
  138. .NET Transparent Control
  139. translating c++ function into maxscript gives different results.
  140. Get/Set external file properties with maxscript?
  141. Modity the curve in a recator controller
  142. Beyond Maxscript?
  143. How to compile for older 3dsmax versions with 2010 \ 2011 sdk?
  144. batch "uniquifier" and namespacing
  145. Hole-n-mold ... How to use BoolObj ...
  146. exit pick mode on close?
  147. I don't understand the "W" in "UVW"
  148. Testing help.......confused noob
  149. Script for converting CAT skeleton to max bones
  150. Scripted Rollout GUI on CA-- Question on historical user interaction from timeSlider
  151. Surface Follow problem
  152. Select by map RGB values
  153. Selecting by name and collecting
  154. Problems with Multi Material
  155. Scripted modifier with callbacks problem
  156. Animation copy script won't work on multiple selection
  157. using qsort to sort one array based on another array?
  158. [MaxScript] Simulating key presses
  159. Scripted Rollout UI on CA-- Questions: Wiring UI buttons to controllers, etc.
  160. tangentCurve3D error
  161. classOf() at a precise point in the stack?
  162. paintInterface problem
  163. User-defined properties and Syntax coloring
  164. Selecting every other object
  165. Custom camera planes
  166. Auto Assign Material On Creation
  167. Get Vertex Color from Mesh
  168. Getting the path of An instanced controller
  169. Undo for Selection
  170. [SDK] Is it possible to hide a rollout?
  171. attach one trimesh to another
  172. Maxscript for hiding menu bar?
  173. Keying Biped Rotation Animation
  174. Define intial biped posture
  175. Problem with Groups
  176. How to stop Max UI when Rollout Floater is lauched?
  177. Button on material plugin
  178. .obj import - modifiers - merging - export
  179. uvwUnwrapMod.stitchVerts true 1
  180. pflow turn operators on and off with maxscript
  181. Creating a material with additional properties
  182. Open Code Project: Self Made Image Viewer
  183. Custom Attribute local variables: getter, no setter?
  184. Random Selection - Need Unique Array
  185. dotNetControl PictrueBox 's Problem~
  186. Render to Texture?
  187. material plugin button
  188. Render to Texture?
  189. Using scripted plugin as atmospheric gizmo?
  190. select only vertical faces?
  191. 16 bit presision
  192. How to get the type of property ??
  193. SolidRocks, but for finalRender
  194. change orbit camera flyout state ?
  195. simple animate script not working
  196. Max Script for lighting control...
  197. does max's dialog or rollout has the "MouseOver" Eventhandler??
  198. need help with a simple script to improve my pipeline
  199. The Best skinny/sharp Flames Max can do?
  200. Mesh Select
  201. splineOps.divide Question
  202. getting a structs var name &&|| passing global vals to local with variable var name
  203. Script::Round Text v0.2
  204. Is "while keyboard button pressed/held do" possible?
  205. Is there a script or plugin to create preset lights i created?
  206. Share a tool.Batch Material Renamer with source code
  207. Controller locks
  208. MacroScript Compile error when starting max
  209. Help.............
  210. Maxscript Help
  211. Maxscript Help
  212. Import 2D Tacking Data
  213. Cant make a slider
  214. Qyoto, QT binding for dot net
  215. User interface
  216. rotation_script on biped node?
  217. 'Draw On Top' option for a specific object?
  218. getting all vertices in INode - weld with value "x". SDK
  219. access object properties from C++
  220. AearonSetup Help
  221. Dynamically compiling an SDK plugin
  222. Morphing vertex color
  223. How create a external File?
  224. Find files containing X?
  225. Question about updating a script to work with newer version of 3ds max
  226. How to let a Control always on the top of another Control??
  227. switching to "default lighting" mode
  228. How read World Y-Axis from Free Camera
  229. Make Preview manip through UIAccessor problem
  230. Move Modifiers SubObject (Slice Plane)
  231. help macroRecorder doesn't work
  232. Dissertation help - MAXScript to help Environment Artists
  233. Fallof Mix curve access
  234. crossing parameter in boxPickNode and circlePickNode commands and a proposal
  235. Maxscript commands that don't work as expected
  236. Render gbuffer Data not accesible with finalRender_Stage_1
  237. Newline in text object
  238. checking for a condition
  239. Automatic skinning maxscript
  240. import XAF to include layers
  241. makeUniqueArray for complex types?
  242. Filter String
  243. Using maxscript to SMS text on render completion
  244. Bridge by distance
  245. Bobo's Fit UVW Map Script
  246. Stitch elements / edges
  247. UVW Editor dialog properties and MAXHELP
  248. Help finding 3dsMax default installation and Bit version
  249. linking spinner to UVW u or v tile?
  250. Meditations on Gimble Lock