View Full Version : Maya Programming


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  1. maya UI question, tab layout problem
  2. How to get Mental Ray render information in a custom Maya api node
  3. select objects by number in name
  4. def noob(): function not defined
  5. problem with using closest intersection in shading
  6. problem with using closest intersection in shading
  7. [Python] If I don't pass an argument, do 'something'
  8. omg, switching to python.
  9. Find no flip knee offset
  10. Rearrange Graph (hypershade) command w/ Python
  11. python UI class and control commands
  12. sticky the outliner
  13. query script line number
  14. command to create/convert a shape into intermediate node?
  15. cmds.assignNewHairSystem() not working
  16. Joint Local Rotation Axis
  17. "cannot import name uic" despite PyQT installed
  18. Maya API node outputMesh data crashes deformers when null.
  19. Xcode Environment Setup for Mountain Lion
  20. [Python]maintain lists after rename
  21. storing a faces selection in a variable
  22. Cycle on Compound Attrs
  23. optionMenu width problems
  24. MAYA API Compile error
  25. MEL with Python with MEL
  26. The "Efficient" way to access lots of nodes and attributes
  27. getting XY coord. from a 3d object seen through a cam
  28. whats going on behind this auto skinning?
  29. polyEditUV script question
  30. accessing instObjGroups
  31. Storing transform matrix from frame 0
  32. SecondLife-like UI
  33. Qt for Maya 2014 OSX
  34. [MEL] Problem query selection
  35. [Maya & CUDA build customization] Maya plugin CUDA compile problem
  36. Getting the first element of node connections
  37. Intro to PyMEL Training Video
  38. how to GetNormal C++ (MPxDeformerNode)?
  39. If statments in mel...
  40. Python deformer
  41. Problem running texMoveContext -command on startup (via optionVar)
  42. select shapes from selection
  43. error more than one object matches name:
  44. setAttr for all joints
  45. TdataCompound attributes
  46. Recursive loops
  47. [Python Script Development] Return True or False if that attribute is keyframed
  48. SelectionChanged in scriptJob
  49. syntax error
  50. GitHub vs MAYA_SCRIPT_PATH vs sys.path
  51. VertexColor Problem with MPxDeformerNode (Maya c++)
  52. Warning: Failed to call script creator function
  53. Check if shelf button exists
  54. What's the deal with Python sleep method in Maya?
  55. need help in python
  56. Starting with Python
  57. MFnMesh::getRawPoints()
  58. text field
  59. Make shear attribute visible by default
  60. Compiling StretchMesh for Maya 2014
  61. Embedding a callback script inside file
  62. python and hotkey?
  63. help with the jlcollisiondeformer needed
  64. Setting up render passes MEL please help!!
  65. sending prompts to the helpline
  66. MTransformationMatrix
  67. recompile a plugin
  68. MFnNurbsCurve add/remove CVs and Knots?
  69. Splice - branch-based multithreading in the Maya graph
  70. [PYTHON] Realign objects on a plane
  71. Convert python-script
  72. MEL GUI - select-object-buttons
  73. Creating Aux Pivot HIK 2013
  74. progressBar and playblast working together?
  75. delete modelPanel python
  76. Rotation change over time
  77. How to pass eval result to variable
  78. Maya .NET API - MPxNodeAffects doesn't work
  79. Setting up Mental Ray proxies via Python
  80. Need help with selecting occluded faces.
  81. Problem with MEL: blinn to mia shader convert
  82. Lag expression in real time
  83. select all "blinn" Shaders via MEL?
  84. Hotkey 4: hardcoded to wireframe?
  85. New to Python, New to Maya, Old to 3D
  86. Deleting last entry in a textField via a command
  87. Writing returned values to plot a graph
  88. Weird formatting problem
  89. Progress window
  90. eval -command for math: not working with division
  91. List will only append the last item
  92. Maya API - Explanation needed 'envelop'
  93. PyMel: properly use doc and help()
  94. Int vectors - workaround?
  95. Tumble viewport from other panel?
  96. Render Settings and Common tab missing
  97. Hide shape nodes in channelbox
  98. Get information on any groups an object is in
  99. MEL Freezing Transforms has unexpected results
  100. Help with MEL programming in maya
  101. Using MEL to change mutilple MA files in a directory
  102. ctrl-z in the script editor revives the script
  103. MEL object naming problem
  104. show message in command line by python
  105. flushing iconTextButton
  106. pywin32 for maya 2014
  107. can't figure out why my code doesnt return the results i want.
  108. Tutorial: Problem loading a plugin
  109. RandomizeR
  110. placing MMShelf on OSX
  111. Error: AttributeError: ---- in a deformer script
  112. Arnold Aov adding through MEL
  113. Parenting UI controls
  114. MEL GUI-Script - Wrong number of arguments on call to DeformerScript
  115. how to get name of newly imported obj?
  116. the attribute which is created with addExtension can't be stored into file
  117. MEL Pivot change
  118. Angle between two joints using the angleBetween node
  119. Matrix
  120. Creating an off-screen M3dView in the Maya API
  121. Novice help on For loop
  122. editing menu items through the c++ api
  123. Updating slider - need help D:
  124. Relinking textures with an array
  125. default orientJoint
  126. how to query for exportable types? in "file -type"
  127. How do I create an array containing all integers in a range in MEL
  128. python - showEditor
  129. Rename Texture Nodes problem
  130. Bring up selection box of all cameras or objects of certain name
  131. Alembic curves error
  132. how can i use polyToCurve command by maya python
  133. how to put all of an object's edges in a list?
  134. determine a number from textfeild
  135. Selection Method Question, MEL Script
  136. Setting Nice Names through the API
  137. Generating a Heighmap using a Maya .MEL script
  138. Animation Layer Editor in maya.OpenMayaUI.MQtUtil
  139. overrideEnabled mel
  140. Delete selected polygons with C++/C# or Python API
  141. need script to drive spider walk
  142. variables not working inside python hypershade command -why so?
  143. [Maya C++ API]Flip Triangle edges
  144. get the name of the UI control only
  145. 'Tear off panel' in MEL?
  146. Use of MMeshIntersector from multiple nodes
  147. Python - connection attr to user preference
  148. [pymel] intSlider scope magic
  149. maya python script change version texture
  150. problem with overrideColor/colorIndexSliderGrp
  151. Averaging vertex position
  152. [Python] Comparing lists of floats
  153. import maya.cmds in maya 2014
  154. Detecting mesh symmetry / generating symmetry maps
  155. Maya Python for Games and Film - Python indentation and notepad++
  156. Change rotation order at matrix level?
  157. Random curves on a surface
  158. method caller?
  159. [Maya API] Singleton Nodes
  160. Undeclared variable in button command?
  161. how to get parameters from render settings
  162. Instancing objects with nParticles [python, openMaya]
  163. How do I call procedures from a .mel file?
  164. Issue with defining Variables inside If-Else statement
  165. Python Button command
  166. Need help Avoiding instanced collisions.
  167. [Py] Checkbox Bool Loop
  168. Python: Inserting text into a textField
  169. Detecting objects inside a volume/radius
  170. Very basic MEL script
  171. UserSetup.py Sourcing Python Script
  172. Building XCode project for maya plugin
  173. MItMeshVertex example
  174. Python - Decorators and Properties
  175. Python: MayaUI and Dictionary storage
  176. add render name to exr from maya
  177. problem in binMembership
  178. Transfer/convert animation keys
  179. Save and restore animation
  180. Python instead of expression?
  181. Select reference from outliner/scene
  182. Instance Geo to voxels (PyMel)
  183. userSetup.mel to change render view image colour profile
  184. Get value at time using an API plug?
  185. Image dialog
  186. Scripting Reel 2013
  187. TriAx Weights for Maya
  188. Variable flags in a command
  189. Parallel Poisson Disk Sampling on Surfaces
  190. Mimic an objects motion with a delay?
  191. Deformer plugin development workflow
  192. My Advanced Maya Mirror Tool script
  193. How to run python on Maya scene load, prior to reference resolution
  194. Python Class UI and Objects in scene
  195. Getting U parameter at world space point of a curve?
  196. Number of arguments of a mel function/procedure
  197. [Maya API C++] Holding custom per component attribute on deformers
  198. UV selection by tile range?
  199. Query Long Name from selected attributes in channelBox
  200. Get the directory of package
  201. Open file using windows native, export file using Maya window?
  202. [Maya API C++] Recompiling plugins for different Maya versions under VS Express 2010
  203. query blendshape number of targets with python
  204. [Maya API C++] Convert Maya array to std::vector and back (e.g. MIntArray)
  205. Qt Creator and Python commands interaction
  206. OpenMaya vertex order by connections
  207. MAYA 2013 API Compile error on Ubuntu gcc4.1.2
  208. Maya API : Mel Noise Equivalent Function Call?
  209. min and max number for selected faces - Python
  210. Python: playblast actionsafe and playblast last frame issue
  211. [Python] Save art3dPaintCtx image file externally
  212. undo/redo design
  213. [maya Api C++]
  214. Maya - Python- new editor/window
  215. jcWindowCreator - Create your script's windows using Maya
  216. using lists in python
  217. select verts based off of another object
  218. C++ basics workflow
  219. How to find a connected node?
  220. how to get transforms axis as world space vector
  221. [Maya API C++] Points on mesh based on uv (optimization)
  222. Apply a command to all keyframes within a specified frame range
  223. mel.eval fails to load MEL script
  224. change blend shape weights for select verts
  225. snap object to every vertex?
  226. Scene assembly tools acces from Mel Python
  227. mel script help!
  228. [Maya API C++] Making MMatrix from 4 (or 5) MVectors
  229. list in a list python
  230. Mel Calls Directly in Python
  231. pasting code from editor indent errors
  232. Making one vertice follow another
  233. whats going on behind multMatrix node?
  234. viewport GL drawing problems
  235. for-loop question
  236. currentUnit question
  237. Edit values of nodes with setAttr command
  238. Edit attributes with setAttr
  239. Python Maya API nodeCreator question
  240. move in obj in list in tx python
  241. Working around a broken Maya command? (MEL / Python)
  242. can't delete
  243. store Data in Variable
  244. Automate the VS "attach to process"
  245. how to change the texture file 2k to 1k with mel or python
  246. making a Mac version of this open source plugin?
  247. Time curve as input + small challange
  248. Query items from list?
  249. Creating Modules - Python
  250. openMaya contexts

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