View Full Version : Maya Programming

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  1. select objects by number in name
  2. def noob(): function not defined
  3. problem with using closest intersection in shading
  4. problem with using closest intersection in shading
  5. [Python] If I don't pass an argument, do 'something'
  6. omg, switching to python.
  7. Find no flip knee offset
  8. Rearrange Graph (hypershade) command w/ Python
  9. python UI class and control commands
  10. sticky the outliner
  11. query script line number
  12. command to create/convert a shape into intermediate node?
  13. cmds.assignNewHairSystem() not working
  14. Joint Local Rotation Axis
  15. "cannot import name uic" despite PyQT installed
  16. Maya API node outputMesh data crashes deformers when null.
  17. Xcode Environment Setup for Mountain Lion
  18. [Python]maintain lists after rename
  19. storing a faces selection in a variable
  20. Cycle on Compound Attrs
  21. optionMenu width problems
  22. MAYA API Compile error
  23. MEL with Python with MEL
  24. The "Efficient" way to access lots of nodes and attributes
  25. getting XY coord. from a 3d object seen through a cam
  26. whats going on behind this auto skinning?
  27. polyEditUV script question
  28. accessing instObjGroups
  29. Storing transform matrix from frame 0
  30. SecondLife-like UI
  31. Qt for Maya 2014 OSX
  32. [MEL] Problem query selection
  33. [Maya & CUDA build customization] Maya plugin CUDA compile problem
  34. Getting the first element of node connections
  35. Intro to PyMEL Training Video
  36. how to GetNormal C++ (MPxDeformerNode)?
  37. If statments in mel...
  38. Python deformer
  39. Problem running texMoveContext -command on startup (via optionVar)
  40. select shapes from selection
  41. error more than one object matches name:
  42. setAttr for all joints
  43. TdataCompound attributes
  44. Recursive loops
  45. [Python Script Development] Return True or False if that attribute is keyframed
  46. SelectionChanged in scriptJob
  47. syntax error
  48. GitHub vs MAYA_SCRIPT_PATH vs sys.path
  49. VertexColor Problem with MPxDeformerNode (Maya c++)
  50. Warning: Failed to call script creator function
  51. Check if shelf button exists
  52. What's the deal with Python sleep method in Maya?
  53. need help in python
  54. Starting with Python
  55. MFnMesh::getRawPoints()
  56. text field
  57. Make shear attribute visible by default
  58. Compiling StretchMesh for Maya 2014
  59. Embedding a callback script inside file
  60. python and hotkey?
  61. help with the jlcollisiondeformer needed
  62. Setting up render passes MEL please help!!
  63. sending prompts to the helpline
  64. MTransformationMatrix
  65. recompile a plugin
  66. MFnNurbsCurve add/remove CVs and Knots?
  67. Splice - branch-based multithreading in the Maya graph
  68. [PYTHON] Realign objects on a plane
  69. Convert python-script
  70. MEL GUI - select-object-buttons
  71. Creating Aux Pivot HIK 2013
  72. progressBar and playblast working together?
  73. delete modelPanel python
  74. Rotation change over time
  75. How to pass eval result to variable
  76. Maya .NET API - MPxNodeAffects doesn't work
  77. Setting up Mental Ray proxies via Python
  78. Need help with selecting occluded faces.
  79. Problem with MEL: blinn to mia shader convert
  80. Lag expression in real time
  81. select all "blinn" Shaders via MEL?
  82. Hotkey 4: hardcoded to wireframe?
  83. New to Python, New to Maya, Old to 3D
  84. Deleting last entry in a textField via a command
  85. Writing returned values to plot a graph
  86. Weird formatting problem
  87. Progress window
  88. eval -command for math: not working with division
  89. List will only append the last item
  90. Maya API - Explanation needed 'envelop'
  91. PyMel: properly use doc and help()
  92. Int vectors - workaround?
  93. Tumble viewport from other panel?
  94. Render Settings and Common tab missing
  95. Hide shape nodes in channelbox
  96. Get information on any groups an object is in
  97. MEL Freezing Transforms has unexpected results
  98. Help with MEL programming in maya
  99. Using MEL to change mutilple MA files in a directory
  100. ctrl-z in the script editor revives the script
  101. MEL object naming problem
  102. show message in command line by python
  103. flushing iconTextButton
  104. pywin32 for maya 2014
  105. can't figure out why my code doesnt return the results i want.
  106. Tutorial: Problem loading a plugin
  107. RandomizeR
  108. placing MMShelf on OSX
  109. Error: AttributeError: ---- in a deformer script
  110. Arnold Aov adding through MEL
  111. Parenting UI controls
  112. MEL GUI-Script - Wrong number of arguments on call to DeformerScript
  113. how to get name of newly imported obj?
  114. the attribute which is created with addExtension can't be stored into file
  115. MEL Pivot change
  116. Angle between two joints using the angleBetween node
  117. Matrix
  118. Creating an off-screen M3dView in the Maya API
  119. Novice help on For loop
  120. editing menu items through the c++ api
  121. Updating slider - need help D:
  122. Relinking textures with an array
  123. default orientJoint
  124. how to query for exportable types? in "file -type"
  125. How do I create an array containing all integers in a range in MEL
  126. python - showEditor
  127. Rename Texture Nodes problem
  128. Bring up selection box of all cameras or objects of certain name
  129. Alembic curves error
  130. how can i use polyToCurve command by maya python
  131. how to put all of an object's edges in a list?
  132. determine a number from textfeild
  133. Selection Method Question, MEL Script
  134. Setting Nice Names through the API
  135. Generating a Heighmap using a Maya .MEL script
  136. Animation Layer Editor in maya.OpenMayaUI.MQtUtil
  137. overrideEnabled mel
  138. Delete selected polygons with C++/C# or Python API
  139. need script to drive spider walk
  140. variables not working inside python hypershade command -why so?
  141. [Maya C++ API]Flip Triangle edges
  142. get the name of the UI control only
  143. 'Tear off panel' in MEL?
  144. Use of MMeshIntersector from multiple nodes
  145. Python - connection attr to user preference
  146. [pymel] intSlider scope magic
  147. maya python script change version texture
  148. problem with overrideColor/colorIndexSliderGrp
  149. Averaging vertex position
  150. [Python] Comparing lists of floats
  151. import maya.cmds in maya 2014
  152. Detecting mesh symmetry / generating symmetry maps
  153. Maya Python for Games and Film - Python indentation and notepad++
  154. Change rotation order at matrix level?
  155. Random curves on a surface
  156. method caller?
  157. [Maya API] Singleton Nodes
  158. Undeclared variable in button command?
  159. how to get parameters from render settings
  160. Instancing objects with nParticles [python, openMaya]
  161. How do I call procedures from a .mel file?
  162. Issue with defining Variables inside If-Else statement
  163. Python Button command
  164. Need help Avoiding instanced collisions.
  165. [Py] Checkbox Bool Loop
  166. Python: Inserting text into a textField
  167. Detecting objects inside a volume/radius
  168. Very basic MEL script
  169. Sourcing Python Script
  170. Building XCode project for maya plugin
  171. MItMeshVertex example
  172. Python - Decorators and Properties
  173. Python: MayaUI and Dictionary storage
  174. add render name to exr from maya
  175. problem in binMembership
  176. Transfer/convert animation keys
  177. Save and restore animation
  178. Python instead of expression?
  179. Select reference from outliner/scene
  180. Instance Geo to voxels (PyMel)
  181. userSetup.mel to change render view image colour profile
  182. Get value at time using an API plug?
  183. Image dialog
  184. Scripting Reel 2013
  185. TriAx Weights for Maya
  186. Variable flags in a command
  187. Parallel Poisson Disk Sampling on Surfaces
  188. Mimic an objects motion with a delay?
  189. Deformer plugin development workflow
  190. My Advanced Maya Mirror Tool script
  191. How to run python on Maya scene load, prior to reference resolution
  192. Python Class UI and Objects in scene
  193. Getting U parameter at world space point of a curve?
  194. Number of arguments of a mel function/procedure
  195. [Maya API C++] Holding custom per component attribute on deformers
  196. UV selection by tile range?
  197. Query Long Name from selected attributes in channelBox
  198. Get the directory of package
  199. Open file using windows native, export file using Maya window?
  200. [Maya API C++] Recompiling plugins for different Maya versions under VS Express 2010
  201. query blendshape number of targets with python
  202. [Maya API C++] Convert Maya array to std::vector and back (e.g. MIntArray)
  203. Qt Creator and Python commands interaction
  204. OpenMaya vertex order by connections
  205. MAYA 2013 API Compile error on Ubuntu gcc4.1.2
  206. Maya API : Mel Noise Equivalent Function Call?
  207. min and max number for selected faces - Python
  208. Python: playblast actionsafe and playblast last frame issue
  209. [Python] Save art3dPaintCtx image file externally
  210. undo/redo design
  211. [maya Api C++]
  212. Maya - Python- new editor/window
  213. jcWindowCreator - Create your script's windows using Maya
  214. using lists in python
  215. select verts based off of another object
  216. C++ basics workflow
  217. How to find a connected node?
  218. how to get transforms axis as world space vector
  219. [Maya API C++] Points on mesh based on uv (optimization)
  220. Apply a command to all keyframes within a specified frame range
  221. mel.eval fails to load MEL script
  222. change blend shape weights for select verts
  223. snap object to every vertex?
  224. Scene assembly tools acces from Mel Python
  225. mel script help!
  226. [Maya API C++] Making MMatrix from 4 (or 5) MVectors
  227. list in a list python
  228. Mel Calls Directly in Python
  229. pasting code from editor indent errors
  230. Making one vertice follow another
  231. whats going on behind multMatrix node?
  232. viewport GL drawing problems
  233. for-loop question
  234. currentUnit question
  235. Edit values of nodes with setAttr command
  236. Edit attributes with setAttr
  237. Python Maya API nodeCreator question
  238. move in obj in list in tx python
  239. Working around a broken Maya command? (MEL / Python)
  240. can't delete
  241. store Data in Variable
  242. Automate the VS "attach to process"
  243. how to change the texture file 2k to 1k with mel or python
  244. making a Mac version of this open source plugin?
  245. Time curve as input + small challange
  246. Query items from list?
  247. Creating Modules - Python
  248. openMaya contexts
  249. for-in loop: add values to array
  250. MEL Slider that toggles visibility of objects