View Full Version : Maya Programming

  1. Python File Handling
  2. Import script as though it were a scenefile
  3. Modifying the Default value of an attribute
  4. Project point from world to camera coordinates
  5. a grid of "potential" cubes
  6. Background Picture on a UI
  7. Interface with scrollbar within.
  8. Put referenced node into a group in .ma file code
  9. Auto Save Script - help please
  10. Help with tree generation!
  11. repeat transform?
  12. tangent map baking?
  13. Maya API: view.drawText in 'projection' mode?
  14. Thumbnail generation
  15. Random Image on Paint Effects
  16. select all nurb curves that have the label "abc*"
  17. possible to detect if name with wildcard matches node?
  18. Creating accessory node at a particular location
  19. Query current Character Set
  20. create curve from points
  21. Import Geometry Node (API) <- Gathering ideas and tips!
  22. getting core count of machine?
  23. dnPtcViewerNode compile Error
  24. Maya API: QT Mouse Hover
  25. Get a raySampler in a non-rendering context.
  26. Possible to get specific viewport's width and height?
  27. Ipr update?
  28. automating Exporting to FBX
  29. listing all external files
  30. mel operators
  31. Bug with rotationInterpolation
  32. Getting the square root with nodes
  33. Open cube on render
  34. Check or ignore locked coordinate attributes?
  35. Closing maya from cmd line after export
  36. Dynamic attribute
  37. MEL equivalent of MaxScripts' "FormattedPrint"?
  38. Little help with this simple script
  39. C++ API - UV Export Issues
  40. How to detect flipped UV face ?
  41. Camera/particle aim direction
  42. AngleBetween command trouble
  43. help with nearestPointOnMesh
  44. TypeError: Object frontShape is invalid
  45. Edit maya ascii file (ma) with mel
  46. Deleting just part of a history chain?
  47. Preprocessor Definitions in Visual C++
  48. Python Listing Transform Nodes
  49. polyLayoutUV / polyMultiLayoutUV in source
  50. polyLayoutUV / polyMultiLayoutUV in source
  51. Getting Only The Skinned Mesh
  52. Problem adding a custom attribute (MPxData)
  53. how to get key modifiers input.
  54. Workflow from 2D to 3D Script HELP needed
  55. customizing Attr Editor UI per node?
  56. Help with colorAtPoint expressioin
  57. finde the center of and edge loop
  58. Paint Scripts Tool
  59. getting current render percentage setting?
  60. find number of connected edges
  61. Allnighter ....Help please
  62. Defining a procedure in userSetup.mel
  63. Why doesn't this MEL-script work?
  64. draggerContext in python
  65. nodePreset problem
  66. Write mentalray for maya shader problem
  67. CommandPort -pickleoutput and Can I send commands out of the CommandPort?
  68. Struggling with mel into expression
  69. Changing scene frame rate with mel
  70. attrFieldGrp & matrix
  71. Python - access to history
  72. help with a locator creating script?
  73. point lies withn polygon
  74. realflow Mesh help
  75. attribute not saved with scene
  76. Ask for variable value for running script in MEL menu?
  77. Tell when mesh modified?
  78. convert particle collisions U and V to 3D coordinates
  79. How do you have a Button Execute a Procedure
  80. writing http requests in c++ plugin
  81. Script Text Auto Remove
  82. How to set Compression type in 'Playblast Options'
  83. copy value from an array to another one
  84. Form Layout inside a Tab layout?
  85. getAttr help (python)
  86. Printing Nodes into a window
  87. curve thru 2 locators
  88. Maya API initialising Node variables
  89. python-xml headache
  90. How to get name of UI component?
  91. [Maya API]: bug of "compute" method?
  92. Renderer Plugin
  93. C++ API: what are the names of maya windows?
  94. swapping radio buttons for a slider
  95. joint fan rig mel script
  96. function to select/deselect/add/
  97. ik/fk matching
  98. MEL commands for layers 'blend mode'
  99. Select vertices on IDs
  100. Watching playblast video in MEL window..?
  101. importing a lot of modules in python
  102. how can I query path to set project folder?
  103. Fluid color sampling
  104. MEL - Insert Edge Loop Tool
  105. scriptJob -nodeNameChanged usefulness?
  106. [PYTHON] Remove duplicate from array
  107. Render camera through viewport
  108. MEL-Duplicating connections
  109. Detect nurbs normal direction
  110. delete render layers
  111. Transfer node connections error?
  112. geometry constrain is useless and innacurate.. is this possible with mel?
  113. Finding Rotation Angle
  114. Detect ngons
  115. I don't get it...Python / MEL files system
  116. UI - grabbing current selection
  117. Calculate rotation matrix
  118. Custom UI for facial
  119. Is there a way to remove the rig, leaving only the geomtry structure intact?
  120. random rotation
  121. Maya doesn't update attributes while executing script?
  122. pre Render MEL + set camera
  123. unlock Attributes
  124. update the "Show" menu with mel
  125. ignore - posted in wrong place
  126. [PYTHON] the unicode thing
  127. API: MFnMotionPath
  128. maya clock
  129. How to to set default active handle on rotation manipulator?
  130. Strange issue with MPxNode::initialize()!Help!
  131. Import only a few objects from a .ma file?
  132. deleting a docked window in 2011?
  133. registering button commands with repeated command history?
  134. Changing pivotpoint with mel
  135. Python Scope - Namespaces
  136. calling mel commands from python
  137. can VS2010 express compile anything?
  138. Creating a floating button inside the viewport
  139. multi-way transform groups?
  140. Change Character clothes using Mel.
  141. renaming selected objects.
  142. Editable menu ?
  143. Importing Cache File.
  144. a basic mel question
  145. repeatLast command & python
  146. 32bit variables and RAM
  147. How to toggle component selection mode?
  148. What's the proper way to determine if a python script is running in Maya?
  149. [Python]remove blendShape's targets
  150. Rotating Wheel Expression Problem
  151. Particle_Editor
  152. Worn Edges script (based upon Neil Blevins ideas)
  153. Python AETemplates - how?
  154. Index range in MEL? Like $a[1:2]? No?
  155. most efficient way to set vertex skin weight values?
  156. C++ API: iterate over vertices in an edge selection (in a mel command)
  157. MEL script to output all attribute values to a .txt file?
  158. my Tool writing sketchbook need crits!
  159. Transferring phone acceleration data to a locator?
  160. Layer Highlight plugin
  161. Trouble with MEL script, trying to make UI for ball with gravity dynamic
  162. problems with PyMel -
  163. Loading nodePresets
  164. how to make docked UI smaller? or can I parent this to something?
  165. Putting MEL scripts where maya can see them
  166. Rigging 101 Wire Controllers and 2011
  167. [PYTHON] Create Button in for loop
  168. how to make unique values for variables and expression?
  169. python node try
  170. [API]: make input "dirty"?
  171. [C++] Creating simple window without using MEL and Qt libs
  172. Batch
  173. How to open Reference Editor forcefully?
  174. Problem with Maya 2011 plugins wizard
  175. Python scripting thought process... from concept
  176. C++ OR Visual Studio
  177. Automatically load maya when it crashes
  178. Skip pre-render mel when rendering from inside maya?
  179. Install pywin32 for mayapy
  180. Getting base level selection
  181. quickly add points
  182. do something for each selected object in array?
  183. Maya crash on export with custom node
  184. Keep display size of image a constant ?
  185. Parsing Characters
  186. need to convert several FBX to maya
  187. Passing MPointArray between nodes
  188. FBX to maya mb Batch Export!
  189. how to read ppFieldData without using MPxFieldNode in the API
  190. [C++]: Get mouse position and draw around it
  191. get CurrentTime
  192. Trying to compile first plugin - OSX Xcode
  193. Learning MEL ..Cant solve this error
  194. [C++] Gray screen when drawing in the overlay plane
  195. Learning MEL - can't figure out UI
  196. Mel Script for automatically generating control curves
  197. Interactive 3d Camera for Maya
  198. Interactive 3d Camera for Maya
  199. "on cancel" operation?
  200. Mel vs Python?
  201. Need Help in MEL Script
  202. [C++ API] Setting custom mesh data arrays
  203. whatIs
  204. for each in object type do yadda yadda
  205. Multiple playblast in a single file
  206. UVset renaming script
  207. Nodes with Envelope-like attribute and a float attribute
  208. Assigning attribute maps on Softbody And Jiggle
  209. Storing lastSelected key in a variable
  210. Grid
  211. creating a clock animation using python/expressions
  212. Scrubbing in the graph editor window
  213. Hide Shape, Inputs and Outputs from channelBox
  214. Set CB Filter w/code?
  215. easy one: controlling tools through Mel
  216. symbolButton GUI refresh (update)?
  217. Adding and connecting multiple attribute to multiple objects
  218. Professional MEL Practices
  219. How to replace a word in a string?
  220. Python Animation Settings
  221. If statement checks the attribute list?
  222. Python Error
  223. A real time animation script possible?
  224. Is Visual studio express sufficient for plugin development
  225. Remove duplicates from INT/FLOAT array
  226. Deleting 'weight' attributes from a blendshape node. (static attribs)
  227. Coding UI - how to remove 'extra' Tab?
  228. Writing MEL for Out of Scope ?? More Power !!!
  229. Applying textures to geometry via script
  230. expressions watch animation
  231. Dynamical texture creation
  232. [API] Why (MStatus::kSuccess != 0) ??
  233. Maya renamescript?
  234. [MEL/Python] Create new material type
  235. How to set Button Params in a loop?
  236. Blend To Comprehend
  237. how to change ramp control point's focus ?
  238. getting WorldSPaceCoordinates from UV Coordinates
  239. expression between two nodes?
  240. Capturing Error(Python)
  241. Passing variables into another procedure
  242. maya MFnCompound attribute
  243. mayaPlugin Wizard Help
  244. problem with replacing info in textscrolllist
  245. Making a Float, not Int slider with Qt Designer UI?
  246. toolBar command
  247. List all children of the scene?
  248. shaded snapshot
  249. Custom node in "create render node"
  250. I've got the wxPython blues