View Full Version : Maya Programming


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  1. Maya API: How can I "print" a MObject?
  2. How to use MayaPluginWizard for x64
  3. accuracy of MEL
  4. help finding ws coordinace on surface
  5. disable error message when using catch?
  6. any best practise for gettin a TransX in an expression
  7. custom script editor
  8. Unable to get string attribute value
  9. setting subdivs on empty mesh crash bug
  10. Unfreeze / Reset transform info
  11. Parsing a string
  12. MAYA API: how to get closest polyID on a subD at level 1
  13. Create hotkey and delete it when I close Maya
  14. Simple problem. getAttr setAttr
  15. shelf loads twice, do you know why ? (MEL)
  16. twistPP
  17. Convert Selection to UV w/Python?
  18. Maintain offset with floatSliders
  19. 3dbuzz python plugin tut
  20. Copy existing camera animation and attributes to a new Stereo rig
  21. Applying one expression to many many objects
  22. difference between animCurve nodes?
  23. Python marking menus?
  24. how to integrate a renderer into Maya?
  25. Set fluid velocity using MFnFluid
  26. How to get the file that's dragged on the current View window?
  27. MEL - get the name of blendShape targets
  28. Renaming a node without name clash
  29. pymel
  30. How can I scale a curve based on the distance between two control points...?
  31. where should i put B.dll if my A.mll depends on it?
  32. Creating a separate list in another global proc.
  33. how to traverse materials,and set the material index for each mesh?
  34. Little Mel script Undo crush.
  35. How to get IK handle plug for a joint
  36. python VS C++
  37. maya-database
  38. Query folder dyrectory
  39. finding faces that a shader is connected to
  40. Exporting OBJ with Python
  41. what is a softValue?
  42. How to continue the auto-increment of names
  43. Hierarchy/tree view
  44. Script Editor in a panel?
  45. HELP: Is there a way to have an IK/FK rig auto follow each other?
  46. "Deliverator" Short Film WIP
  47. how to get the texture names of a mesh with maya api?
  48. maximize window with mel/python
  49. Full path to image in 2008
  50. lock attributes on constraints
  51. The best way to learn MEL -- maybe.
  52. How to compile a plug-in (XPx64 2009x64)
  53. [Question about MAYA API]
  54. basic mel
  55. playblast script - my first GUI, could use some help
  56. How to set skinweight value according uv coordinates
  57. API: worldMatrix in compute
  58. storing important shader settings
  59. Random place on vertex
  60. [API] what must a texture/2d-shader have to be used in Emitter textureRate
  61. Swap images if Object exists is false?
  62. Assigned name not showing - Python
  63. Code Advice - Script to Find the image pane location of world points.
  64. HELP: How can you execute Cluster Curve in MEL
  65. JS cripts
  66. Nested UIs
  67. Accessing a specific node of an object.
  68. MAYA API DevKit(SimpleSolverNode) programs wont run
  69. how to get the texture names of a mesh with maya api?
  70. Prevent prompt to save after export
  71. disabling a button with a checkbox
  72. Problem with for loops
  73. getnodebyname method for melscript
  74. syntax problem
  75. Does a variable exist ?
  76. Change Shader Over Time
  77. Convert a curve down to MEL
  78. mel pop up menu with selection list posible?
  79. mouse pointer location?
  80. Maya with C++
  81. Replace with input graph
  82. [API] MPxTransform problems
  83. wxPython crashes maya when window is closed
  84. Autoloading or autosourcing .MEL scripts at startup on Maya 8.5 PLE?
  85. questions about double quotation marks
  86. how to add parameters to Export All/Selection Option window for custom-define format?
  87. Variable by Reference.
  88. round skinWeight value
  89. Mysterious Line Breaks when I Load Script
  90. direction in which normals facing
  91. rand attr over time
  92. How to display mel error in Python ?
  93. fopen does not create a file if it not exists???
  94. Linux deleteUI bug -- window not closing
  95. mi export and region rendering
  96. Exporting collada via MEL
  97. Gui for a command line plugin with flags... help?
  98. get and set bounding box
  99. Moving a window / Closing a window (ScriptJob)
  100. Why does `ScrollLayout` move the window
  101. how can i the name string for an attribute?
  102. Script - DagMenuProcPlusPlus
  103. data of type string...
  104. commandPort results
  105. Cannot convert data of type int[] to type int
  106. Pyramid of oranges
  107. Maya API C++ - Problems with MFnMesh::allIntersections/sortIntersectionFaceTriIds
  108. get mesh name
  109. Curve Splitting Script - Delete issue
  110. how to source a script
  111. UI window not specified size...?
  112. Maya Render Monitor
  113. [API]"kPluginDependNode is sampled, not translated"
  114. Vector operations in MEL
  115. Finding world point after object movement
  116. onCommand woes
  117. MEL Script help.
  118. Query initial selection
  119. fileBrowserDialog parse image size
  120. identifying rings/loops
  121. File browser to locate directory filled into file node
  122. How to get rid of division by zero?
  123. PRman tool : Renderman Polygon Vertex Replacement Tool 1.1c
  124. Dual Text Scroll lists
  125. Node names with ":"
  126. Mel Scripting for Contour Shader/Mental Ray
  127. Cell division algorithm
  128. Custom menu/shelf-like Window
  129. gMainProgressBar undefined
  130. Import and Export of animation clips
  131. API: Compound string attributes problem
  132. AE Template for Plug-in Manager
  133. connecting blindData Attr
  134. Python GUI - Colorize rowLayout BG
  135. Making a backup save mel script
  136. Basic MEL question
  137. Using OpenGL through Python and C++ API.
  138. Importing fbx on maya start
  139. fileBrowserDialog:default directory
  140. HELP: FreezeTransformations doing odd things!
  141. Lets debug this little Script ( realy simple )
  142. Shave and Hair Cut
  143. Help on the fopen command
  144. Error while simply Accessing Variable..
  145. Mesh sequence into maya like obj sequence?
  146. loop question
  147. Why does this give a syntax error?
  148. Rightclick shelf: Undocumented shelfButton flag '-mi' (MEL)
  149. Cell Division script
  150. Why cannot run DOS command in MEL? I need help!~
  151. Maya crashes when sourcing other scripts
  152. custom hyperShade?
  153. Delete single particle
  154. MEL script execution
  155. formLayout inside scrollLayout help
  156. hlep me!
  157. Creating objects
  158. Adding Your Own shader to the hypershade?
  159. String Array To Float Array
  160. [API] MDataHandle::setClean
  161. Get objects in scene
  162. consecutive parent (children's children's children)
  163. MPxTransform::compute weired behaviour
  164. Creating Mesh with objectGroups
  165. FloatField and proc
  166. concatenation problem
  167. HELP: How does Maya 'actually' execute commands in a script?
  168. MaxScript to Mel, MCH Exporter
  169. Utilizing Special Tick Color
  170. Matrices are killing me
  171. Final gather map per frame script
  172. Paintable Attribute output
  173. Mel Logger
  174. hide scroll layout when not needed?
  175. Mel - list selected lights
  176. Execute script without typing command?
  177. Trouble compiling
  178. Expression question
  179. [API] ::compute MDataBlock has old data
  180. API: Setting Motionblur per Vertex
  181. how to rename a global variable?
  182. registerUI from Python API
  183. Problem connectAttr curveOnSurfaceCV
  184. A default cyclecheck for any for loop
  185. Maya API: How to smooth a polyObject thats in a dataHandle of a deformerNode?
  186. computePolysetVolume math insight?
  187. Change Hardware Texturing Channel using Mel
  188. How to change Drag and Drop file from Import to Open?
  189. Another tricky selection
  190. Questions about Maya Default Setting
  191. check if current selection is a file reference
  192. tricky expression question.
  193. popup images
  194. batch lightmapping
  195. A problem when i dev a dynamic plugin
  196. adding sound using mayapy
  197. How to change multiple object attribute in a for loop
  198. attribute editor attributes filter
  199. Maya UI checker icon
  200. How do I Adjust/Edit the Blendshape Editor?
  201. pathAnimation problems!!
  202. graphUI.mel question
  203. image filename options -- custom tokens?
  204. selection of Nurbs curves problem
  205. mac 2010 replacing whole sections of expressions
  206. Mel to Python Help
  207. State of the Maya?
  208. Get active model panel in Python
  209. addPerParticleGoalPointAttr help please
  210. listConnections confusion
  211. API: custom manipulator for 2 attributes
  212. expression that will place object in abs pos of another object
  213. API: Get bb box from inMesh
  214. Assigning complex attribute to gradientControl
  215. Terrain Height
  216. Help w/ Modifying toggle switch
  217. how to list the selected vertexs correctly
  218. problem opening port in Maya
  219. NURBS cylinder with end caps via the Python API?
  220. How can Auto save in Maya ? I need help ! Thanks !
  221. Where to get training for python plugin creation?
  222. real system time?
  223. particle position variance / before dynamics runtime
  224. paint effects with file references
  225. MayaPy and wxPython
  226. list cacheFile node
  227. Create shortcut button in the custom tool tab
  228. How to count the joints in an IKchain?
  229. pre render script, removes ies absolute paths
  230. Bake mesh with multiple shaders using convertLightmap?
  231. Questions about pymel
  232. Rendering from the python interface
  233. what is -> in Mel
  234. scripted plugin beginner question
  235. Porting Maxscript to MEL?
  236. mel: window resizeCommand
  237. Error Saving MR Render Presets
  238. Adding mel scripts to the directory
  239. goal offset question
  240. Is there a closestPointOnCurve Node?
  241. Longing for help
  242. Building plugin with visual c++ express 2005
  243. Getting arguments for custom Command in Python
  244. undo problem
  245. Extended Duplicate Options 1.1.0 [perform_NP_duplicate] on Maya 2010
  246. Editing Backburner script to write jobs for render layers
  247. hide selection not updating from Python
  248. Noob MEL question - event listener
  249. How can Automatic save in Maya? Help ! Thanks !
  250. delete shelves in a go?

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