View Full Version : Maya Programming

  1. programatic access to a reference?
  2. Run Mel Inside a Visual Basic Script
  3. MEL or Python?
  4. select objects with common names
  5. I'm looking for a script to toggle the Hypergraph window in Maya 2008
  6. Python PIL for iff files
  7. Please help with fixing a script for Maya 2008
  8. objectGroups, GroupId and multi Shader assignment
  9. Determining a particular uv set for a given map in a material?
  10. Expressions and renderfarm problem
  11. Undoable, What does this mean?
  12. problems with expression scripting
  13. determine maya version using mel
  14. Getting output from the output window
  15. motion path animation
  16. Interger Help!
  17. What modules do you use for scripting complex GUIs?
  18. Limiting Render Settings options using MEL
  19. A problem with AbSymMesh script
  20. help with python MCursor
  21. Maintaining selection order in an Array
  22. Noob: How to query attribute and store as variable?
  23. MenuItem Option Boxes
  24. Rename tutorial (beginner)
  25. Python Help
  26. A few MEL roadblocks
  27. importing references with mel
  28. Running multiple commands from one button
  29. Strange error
  30. Modify Render Settings Window?
  31. particle Id
  32. API Node Calculation Efficency
  33. [MEL]:need help ,search and replace command.
  34. Working with file textures in API?
  35. snap pivotpoint
  36. how to split mel code to multiple files, ez way to manage?
  37. pixelCenter
  38. run a script when maya closes?
  39. python getClassName function
  40. Help me with time functions
  41. Listing all nested references?
  42. 'getAttr $placeholder.scaleZ` returns an array float[] instead of a single value-why?
  43. obj export
  44. frameLayout height and width donīt get the size I ask
  45. MEL script BVH exporter for Second Life.
  46. The other Bit of the MEL BVH Exporter
  47. snap an object to another object with MEL?
  48. Get the distance-attribute with MEL?
  49. Getting attribute values at a given time without changing the current time??
  50. Duplicate along curve
  51. Beginner Q: Script takes ages to run, wondering whether to learn some C++
  52. floatSlider2
  53. Radiohead Lidar data to Maya
  54. Currently selected Shape?
  55. How to stop a script?
  56. shelf layout and frame layout
  57. finish code before moving on
  58. polyAverageVertex nodes and odd crashes
  59. Why does Maya crash from this code?
  60. What is the template hotfix for VS2005 SP1? Can't find it anywhere...
  61. Custom Maya's internal settings
  62. floatSlider acts wierd
  63. set MAYA_SCRIPT_PATH in Maya 2008
  64. converting geometry to fluid
  65. Flooding a color on mesh
  66. stopwatch
  67. maya intermediate object causes script error
  68. query source?
  69. Default GUI when including a mi. File
  70. How to add hypershade tab with mel?
  71. Question, expression: query where the object was two frames ago
  72. miShadingSamplesOverride woes
  73. Server Side User Prefs?
  74. how to override a shader for only portions of a shape?
  75. can someone simplify this code?
  76. tab icon?
  77. MQuaternion slerp
  78. Rename tutorial
  79. speed of rotation
  80. performance question with nodes
  81. key at current frame in the time line
  82. Script Dir
  83. simple (?) disabling of MR node by boolean attribute
  84. xpm, bmp, jpg, whats faster when loading windows??
  85. Compile existing plugin for new Maya version
  86. selecting types of lights
  87. how does renderObjectItem works?
  88. Can ghosting be made renderable?
  89. How would show off a code on a portfolio show reel?
  90. key motionblur of an object?
  91. inherit scale between 2 objects?
  92. MEL]: Can i query if a shape is from a specific type?
  93. getFileList not handling variable for flag
  94. repeatlist???
  95. open frameLayout upon click
  96. mel - connecting two nodes naming problem...
  97. m2m - Extending Maya
  98. Mel / c++ API - attribute
  99. Pause script for export?
  100. automated rigging - IKFK arm
  101. selective xray
  102. rename camera with the scene name
  103. Script to put object at 0, facing z
  104. Mel Help!
  105. Editing objects in Render Layers
  106. Altering the attribute editor for a Cgfx Shader
  107. ui: change background color
  108. Texture flow
  109. makeBricks(); script and problem with component re-ordering
  110. WIP: AEonDope.mel - an Attribute Editor utility
  111. Print selected components via API?
  112. animating without setting keyframe
  113. why my UI doesnīt listen to meee!(attrFieldSliderGrp alignment problem)
  114. select curves after creation
  115. Using Time with Mel?
  116. adding menues to the hot box
  117. Time- Updating
  118. Maya Startup - Overrides
  119. How to access parameter of preferences panel ?
  120. How to read Info of Maya file start time?
  121. quit -force doesnt quit maya
  122. API- Node- using Arrays
  123. Simple MEL Syntax Question
  124. can you override an maya command?
  125. an api bump node example?
  126. find UV from point in curve on surface
  127. render utility node for maya software and mental ray
  128. "my" first plugin...problems
  129. Execute Script Once
  130. Finding edges surrounding face selection
  131. Quick mel script question
  132. more specific code for objcet mode?
  133. Spline AdvancedTwist using mel
  134. Utilizing Python Threading in Mel
  135. name extrusion - quick q
  136. move curve point as soon as locator moves
  137. MFnAnimCurve question
  138. Pls Tell Me
  139. Different random values per Particle Question
  140. image sequencing
  141. maya to nuke cam.
  142. Exported UVs vs Viewing UVS in Maya
  143. Calling external .exe, and drawing line
  144. Change Paint Weights Colors
  145. passing values to procedure but optional
  146. How to Control The Nurbs Curves Visibilty
  147. send a mel-command from an external tool to Maya...
  148. float issue. help!
  149. Mel Expression Syntax Error
  150. API-Node- Connect at Creation
  151. Build Maya Plugin in Linux
  152. addAttr and DisconnectBehaviour
  153. Random keeps returning the same sequence
  154. changing layer visibility through script
  155. How to key objects that are constrained?
  156. Using MEL to emit fluids from a texture
  157. Link Maya Plug-in in Linux?
  158. Extend Maya with C#
  159. event-listener for keyboard
  160. calling a function with hotkey
  161. Select "breakdown" keys
  162. How to save pose and animtion by using script
  163. Namespace shader
  164. mel help
  165. If else switch : )
  166. expression via mel issue
  167. Mel question
  168. How to controle car wheel with mel
  169. Export .obj from PLE
  170. so is there a solution for broken connections in expressions during duplications?
  171. rotations by surface normal
  172. Vector Math Help
  173. Playback Range
  174. MString to std::string and back
  175. node attribute to know if geometry cache is per frame or file?
  176. Need help with "-knot" in command "curve"
  177. How to select polyCube from polyCube and polySphere?
  178. How to get polyCylinder1.inputs[0].radius?
  179. Locker Rig
  180. nurbs shapes and dag connections
  181. how script run whenever the scene is opened
  182. locate particle cache on disk
  183. Art of Rigging - script questions!
  184. open EXE
  185. key Visibility to go along with scale
  186. Playblast to the last keyframe
  187. MAXscript and MAYA MEL
  188. maya2008 64 SUCK
  189. select objects with empty uv maps
  190. using maya to communicate with the serial port
  191. how can i do like htis UI in mel
  192. rowColumnLayout question
  193. [Python] GUI layout question
  194. "rehash" equivalent for python modules
  195. importing
  196. Float value from string that forms a calculation?
  197. custom locators and best openGL practices
  198. group in mel
  199. accessing mesh data in a c++ command
  200. world rotatePivot and moving vertex along local axis
  201. Playblast window
  202. Panel UI
  203. Query UV coordinates of fur fibers
  204. evaluation proc problem
  205. on select run command
  206. "ls -typ mesh" is returning a bind mesh?
  207. open reference Button
  208. polycount?
  209. particle emission based on surface luminance...
  210. Maya python commands in an external IDE
  211. "getAttr -time" = what the hell ?
  212. TextScrollList filter by type?
  213. selecting by name using mel
  214. Screen shot to shelf
  215. setAttr
  216. making a node evaluate every frame
  217. Extrude tool question
  218. instancer issue
  219. query & write colors of file texture
  220. Script needed?? or method
  221. Error Grass Code
  222. lifespanPP problm
  223. Selecting multiple files with fileDialog or fileBrowser
  224. Expression not evaluating...
  225. Preform a opperation on multiple objects?
  226. rigidBody collision expression not working
  227. First script - Prefix Renamer
  228. How to stop stretching joints
  229. SHIFT Tumble
  230. Rotate object around arbitrary axis?
  231. Project Set using Mel script
  232. MImage Class help needed
  233. Mel Help!
  234. Rename Window
  235. Assign texture and PSD file dynamically
  236. need help for making two toggle shelf button.
  237. Getting full namespace? (from nested references)
  238. Add CheckBox item to custom marking menu?
  239. Scene Name
  240. pivot problems
  241. How to start out with the Maya API?
  242. Referencing dynamic expression
  243. Camera Label
  244. Brickwall, random shaders?
  245. local procs or UI + global procs?
  246. motionPath.Uvalue -> particle.goalU
  247. Change Tool Box In Left Side Maya
  248. get data From intFields
  249. get the names of the created clusters by MEL ?
  250. help and advice for a lighting tool