View Full Version : Maya Rendering



  1. constructive MR implemntation critics
  2. Bump maps causing a fractiling look
  3. Z-depth and planes with transparency
  4. Physical Sky and .... moon ?
  5. is there an easy mental ray glass?
  6. MR shader and lighting issue
  7. 3d animated water?
  8. Mix8Layer shader problems
  9. glass on black
  10. make normal bump stronger in MR?
  11. Countour Shading,SSS, and final gather all in one shader
  12. Best image file format rendering to Mental Ray?
  13. scene unit importance
  14. MR Area Light Vs Maya Software Area Light - Possible Bug?
  15. mentalray error message
  16. 3D fluid unable to render using MR
  17. How would I setup multiple normal maps on a model?
  18. .MAP-files crash Maya on Mac OSX
  19. Mental Ray refractions not showing blobby particles
  20. Shader Server\Database?
  21. Stretching an Animation Including Blend Shapes
  22. mia_material reflec. falloff
  23. Paint FX ignoring animation
  24. batch render not evaluating blastcode debris
  25. Mental ray batch render character rig/animation problem
  26. specular highlight in the mia_material.
  27. Depth Pass in Mental Ray
  28. motion blur on amb occ?
  29. HDRI without an HDRI image/Physical Sun
  30. Layered Shader w\ MIA
  31. LightInfo lose direction?
  32. Displacement issue
  33. diplacement remark
  34. Network and distributed rendering with Maya 8.5 on XP x86 and x64
  35. Thickness of glass
  36. Subd Texturing
  37. Very photorealistic car rendering tutorials?
  38. fur workflow
  39. Black Hole with falloff - is it possible?
  40. Unlinking reflections between objects
  41. Final Gathering, little problem
  42. " error while parsing arguments " ??!!
  43. Z Information With Alpha Transparency
  44. mtomr
  45. 2d or 3d motion blur
  46. misss_fast_shader problem SSS dont show!! help
  47. How to stretch a texture from "planar-mapped" to "cylindrical mapped".
  48. Displacement strangest behaviour ever
  49. Displacement strangest behaviour ever
  50. problem with SSS back scattering
  51. Toni Bratincevic, "Bounded by Destiny" shading network
  52. Fastest formula to interior render in MR ?
  53. Baking Light and Color from Photo Emitting Area Lights, FG, and GI
  54. renderman 2 for maya and shave and haircut. help needed please!
  55. Maya S/W network rendering. Does Maya need to be installed on all nodes?
  56. Mib_cie_d removes shadowing ?
  57. layered shader/sampler info
  58. Integrating Maya Lens Flare in Mental Ray Renderings
  59. HDRI image doesn't appear in rendered PSD file
  60. HELP: Maya texture
  61. How to emit light froma plane
  62. Render AmbOcc in Maya Software
  63. Batch rendering script/help
  64. How do you find the ao_distance in mia_material?
  65. camera animation makes shadow map slide
  66. Interior Scene Lighting - From Lambert to MIA - Observations + Comparisons
  67. Maya texture follow up question
  68. mia transparent texture issue
  69. mental Ray occlusion: dont self shade?
  70. IBL node
  71. Using two environments
  72. shader or texture for kitchen's accessories
  73. Mental Ray: Out of memory
  74. .exr to what format?
  75. Mental Ray skills test scenes
  76. Multipass Rendering just objects??
  77. why alphas not include objects with mi_ materials ?
  78. Help! Maya 8.5 Render Layer Problem
  79. fryrender demo out
  80. No photons with MIA
  81. Help with this mental ray
  82. Physical Sky NOT casting Transparent shadows
  83. mia_material refraction remark
  84. render layers -blank frames?
  85. ctrl displacement - will fur work with displacement?? - URGENT!!!
  86. x64 darktrees??
  87. Mental Ray "translating frame" issue
  88. Airliner over the clouds
  89. Rendering Fur and Fluid Smoke.
  90. Sun Light & Photons in Interior Lighting
  91. where is the mental ray progress messages in maya8.5?
  92. .exr with skin/refl/rafr only with rasterize?
  93. Maya Vector Renderer and Fluid Effects
  94. MR in Maya twice as slow than in MAX
  95. using instanced geometry in mentalray
  96. mia_material AO
  97. paint material
  98. IBL and Render Layers
  99. quick exr question(really 1 sentence)
  100. Convert 32 bit mr displace maps for RfM 2.0?
  101. Altering a group of lights
  102. mental ray batch rendering twice for no reason?
  103. mib_colour_mix usage
  104. Material Diffuse
  105. Is RfM 2.0 ready for production?
  106. MIA Conserve Energy
  107. Changing Physical Sky colors
  108. video faces
  109. Glass Table (Tempered) w\ MIA
  110. Rendering in very large resolutions
  111. Help me with this gold shader...
  112. Shadow casting and receiving Particles (or FG)
  113. hair matte opacity
  114. maya 8.5 batch render problem
  115. Command Prompt Rendering Maya 8.5
  116. MotionBlur Makes Cracks in Model
  117. create ripples and shine light thru ripples
  118. Mental Ray 3.6 - More details...
  119. alpha channel image squence
  120. A really simple trick for proxy-ish type objects.
  121. Boat Wake Pre-Set
  122. useBackground shader bug?
  123. MBV in FinalRender
  124. final gather diffuse bounce ONE MORE TIME
  125. Mia Material X and Multiple Outputs?
  126. Is Dirtmap shader available in 64bit version?
  127. MR render layers
  128. Odd refraction problem in Maya 8.5 MR
  129. raytracing state
  130. MR GI Spotlight Errors...
  131. Fish Tank Refractions
  132. Lighting a Model for a Camera Move
  133. Mental Ray Question
  134. Displacement + RenderLayers
  135. Rendering passes with glass, Urgent help needed.
  136. mental ray hangs after FG calculation
  137. Render output image setting... How?
  138. Gamma correct rendering and Broadcast Spec
  139. ctrl_shading transparency
  140. Maya MentalRay TextureMap Baking
  141. Render Layer Icon
  142. Final Gather Flicker
  143. Render Queue on a Mac
  144. Convert Polygons to Subdiv (Maya 8.5)
  145. Black parts on glass when using dielectric material
  146. Trace Reflection Path in Viewport
  147. lighting tools
  148. render video setup
  149. Final Render Stage 2 for Maya
  150. MR batch render completing before it should be
  151. Caustic Inconsistencies
  152. Final Render for Maya on MAC?
  153. Interpolate samples in maya 2008 BUG
  154. Big problem with Mental Ray, was using 4 gig to render scene, now shot to over 8
  155. With Verbosity on 5 where is the log saved?
  156. MR render stops unexpectedly
  157. mia_material and alpha issue
  158. unkown light tag error??
  159. MR problem
  160. mip_motion_vetcotor... Correct setup?
  161. Toonlines don't reach edge of frame during render...
  162. Mentalray 16 bit file output
  163. portal light
  164. 64 bit mental ray crash?
  165. maya 7 render layers
  166. mental ray, sss and displacement
  167. Occlusion+displacement problem!
  168. new shaders shipped with Maya/Max 2008
  169. Layered Shaders & Mental Ray
  170. Important specs for Rendering CPU?
  171. Maya 8.5 Complete, license + processor limits please help !
  172. mia material with interpolate refractions flicker
  173. Shadow Problem using Mental Ray
  174. ctrl.fur and Maya8.5
  175. mix20Layer for 8/8.5
  176. Turtle Vs Softimage with Ambient Occlusion?
  177. Can someone in the know answer these renderfarm questions?
  178. Light glow in raytraced reflections.
  179. reflections with image seq
  180. Render progress in Command Prompt
  181. Error: Invalid flag: - ^1s
  182. volumetric liquid shader network
  183. mray help
  184. Physical sky not showing up in batch?
  185. grey????!!!
  186. Smooth Mesh Prev or Sub-D?
  187. how to render Occlusion?
  188. 1:1 render shows 1:0.995
  189. DayTime and Phys Env; time consuming ?
  190. mentalray 3.6 cann't render transparency map?
  191. Turn off motion blur on "Use Background" shader
  192. Maya Exit Status
  193. AO vector
  194. excluding objects from ambient occlusion
  195. mia_portal_light error
  196. Why does Light Fog suck in MR? (and how do I fix it)
  197. Render to .exr equals bad aliasing?
  198. maya sw render stopping
  199. How Do I Turn Off Light Visibility In Reflections In MR?
  200. gamma correct node value
  201. why it can't be rendered via Batch Render,help me:(thanks
  202. Importons in mentalray 3.6
  203. about mental ray rendering Subdiv.
  204. Rendering Transparency & Normals
  205. batch render file not saving
  206. p_motion_to_RGB in combo with Nuke 4.7. Continued discussion from the "other" thread.
  207. about relfections in MR
  208. Texture map in final render
  209. Getting Motion blur on spinning tires
  210. Raytracing transparency with casting shadows
  211. Maya 2008 - miss_fast_skin bump error (Cannot find procedure "AEmisssSimpleMayaBumpR)
  212. optical Fx
  213. Mental ray 3.6 test
  214. Transparency on object
  215. displacement locks up the render
  216. paint effects question
  217. render view window doesnt exist
  218. help
  219. shader problem with keys?
  220. destroyed mesh using mental ray motion blur
  221. object dissapear in render
  222. dull textures using mib_exposure_simple
  223. Mental Ray global illum. + Final gather ?
  224. Mental Ray global illum. + Final gather ?
  225. lens shader ordering
  226. banding in ramp with Mental Ray
  227. Physical light and the mia material
  228. slow rendering with big scenes
  229. Satellite struggle again...
  230. x64 Mentalray Shaders for Maya 2008
  231. How do you render 16 bit per channel images in mental ray?
  232. mia material issue with maya lights
  233. Mia Glass Shadow
  234. JS_Shader_Maya2008-32bit
  235. HDRI Maya Render With Ray Trace/Final Gather
  236. IM2DMV_v2 broken on Maya2008?
  237. IM2DMV_v2_compiled For MAya2008 32bit
  238. mental ray 3.6 mia_exposure_photographic
  239. MR Refraction Issues
  240. Mental Ray render layers question
  241. Reflection Brightness Threshold w\ MIA
  242. frame buffer and open EXR how??
  243. m mental ray crashes maya
  244. How to get game sprites to not antialias to background in MR?
  245. sampler info + Fur
  246. Noob Shader quest
  247. Maya 8 MR batch render problem
  248. render layer + transparency problem in mr standalone
  249. 360 degree panoramic lens for x64?
  250. Maya always renders at 72 ppi. How do I render at 300 ppi?

1