View Full Version : Character Rigging

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  1. Reverse Foot Problem
  2. how to rig this kind of character
  3. Maya cMuscle Smart Collision
  4. auto-snapping in 3ds max
  5. WHY!? - UVs moving with Control Rig (Maya)
  6. How Does One Create a Control Rig
  7. How to Rig & Skin a Triangulate mesh
  8. Import Motion Data onto FBIK in Maya?
  9. Kevin Rig v1.0 Demo [Free Rig]
  10. max dynamic custom attributes
  11. why my char spine doesn´t move? T_T
  12. Auto clavicle setup ...
  13. New rigging setup help
  14. Need Help With First Major Animation!
  15. prb in creat FK ctrlr
  16. Facial rigging 'lisa'
  17. prb in creat FK ctrlr
  18. New rig setup help
  19. Realistic skeleton articulations
  20. hand bag strap adjustment
  21. New Rig setup help
  22. Snake Setup
  23. Mechwarrior Rigging
  24. IK chain resets initial positions
  25. To Rig a saliva in maya ..
  26. Maya hair and rigging
  27. Really need help on my rig
  28. I Need help. Global scale doesn`t work with a stretch rig.
  29. position script via maxscript
  30. Eye joints - what and why?
  31. Overriding a Motion Path
  32. Biped , CAT and custom rigs.
  33. Possible to use Dependency Loop?
  34. Need some help with character sets
  35. Problem with connection editor
  36. To Rig Lotus Petals in Maya
  37. 3ds Max Character Rig Wire Parameter bug for spine
  38. Help Maya is losing keyframes
  39. Problem with SkinWrap and Morpher modifier?
  40. 3dsMax - Xref Character Rigs?
  41. Freeze transformations of volume primitive?
  42. How can i render in force wireframe with transparent backgound????
  43. Where to find Free 3d models to practice rigging
  44. anyone ould help me with this rig....? hierarchy problem
  45. Wild swivel... help needed...
  46. Character & Rigging Artist Help!
  47. Texture distortion on mouth
  48. inbetweens for corrective blendshapes (Maya)
  49. 2 character rigg mini-reel
  50. How to Rig a BatWings in Maya
  51. Position Constraints and Maxscript pos values
  52. Body deformation problem
  53. a troubled and lazy man in rigging
  54. How to get back to T-Pose ?
  55. Bendy, stretchy, twisting no-flip deformation rig
  56. How to bake ncloth
  57. Custim Rigs Problem - 3ds Max
  58. Auto-Rigging Tools in Maya (Any Suggestions)
  59. Blend Shape Issue: Geo from feet..
  60. look at eye in a stretchy face
  61. Create a spik without making the joint rotate
  62. T shirt Rig
  63. Arm Rigging Problem
  64. Joint Help
  65. character hanging and swinging on multiple bars
  66. Maya 2011 help With Norman
  67. Problem with scaling rig
  68. 3ds Max problem with wireparameters
  69. some issues with IK/FK
  70. Remove influence from object's vertex
  71. morpher tip in 3ds max
  72. Cluster Weight Map Question
  73. Skin issue
  74. Weird gimbal issue when linking object [MAX]
  75. difference between elbow lock and elbow pinning in maya
  76. Deforming IK-Spline while moving Rig
  77. CAT is it game over for riggers
  78. Orientation Problem
  79. Help with Rig/Painting weights
  80. wondering : is it possible to skin such thing?
  81. Skating and falling through the floor?
  82. followtrought/overlap effect for rotation [3ds MAX]
  83. 3d Magic Carpet-like Rig? Maya
  84. buy a used passive markers for face mocap
  85. Maya 2012 Muscle problem
  86. Rigging Character made by stone
  87. Problems with blendshape
  88. Did Maya change this?
  89. Why max rigs are always slower than maya ?
  90. can you tell me if this rig fast with you
  91. Character made By Stone
  92. Rigging questions!
  93. looking for a good lip-sync software
  94. Skin weight help!
  95. Help reusing skeleton & rigging in maya 2012
  96. I'm having another problem with Curves :(
  97. Set local rotation axis
  98. Control Mirroring and Happy Animators
  99. Rigging a chair and want the casters/wheels to follow
  100. Trouble with constraints on basic rig
  101. Need help. Hand control rotates in opposite dirction than joint chain.
  102. Weird Joint Orientation in Maya
  103. Rotation Order and H-anim
  104. Flipping Issues In Ribbon Setup
  105. mayaMuscle& cha with clothes problem.
  106. What do we need for facial expressions
  107. Leg FK
  108. Maya 2012 HumanIK channel box problem
  109. Painting Weights Help
  110. CAT facial rigging
  111. Rigging problem for XNA in Max2012 64 bits
  112. is there a way to match animations by rig?
  113. funky Vertex weights
  114. 3ds max character rigging help
  115. General Problems (Bachelor Thesis)
  116. Procedural Rigging Question - Controllig an insect walk with a single controller?
  117. Helping others and helping yourself
  118. The Best Topology For Muscle Deformer
  119. Making EPIC
  120. CAT Question
  121. Helpful links for facial rigging
  122. The topology for muscle deformer
  123. Character eyes rig setup
  124. 4 bone IK Solver chain?
  125. 3DSMax skin mirroring.
  126. Knee pinning IK/stretch help?
  127. Clothes of the character and rigging
  128. Problems with Swivel Angle and Knee Controls (3ds max)
  129. How to build a Spider Web Rig
  130. nCloth pinching
  131. [newb]Deform on Armpit
  132. Joints and Bones not staying attached maya 2012
  133. joint orientation
  134. Shapes and painting weights
  135. Unwanted bone stretching on one axis (3ds max)
  136. Rig Scaling Problem
  137. how to set up my spine controlers?
  138. Adjust correct joint chain to fully rigged model
  139. Maya 2010 script, install help...
  140. BonyFace -3dsmax facial rigging script
  141. simba rig feedback, thoughts and ideas
  142. Stretching Spline IK?
  143. cartoony Head squash!
  144. cartoony Head squash!
  145. Rigging Hands
  146. separating already binded mesh?
  147. What is the most comprehensive rigging solution available
  148. Maya muscle system
  149. Transfer cache to input mesh problem.
  150. Lip Rig weird deformation
  151. Rigged with setup machine.. left leg suddenly collapsed
  152. Hey Guys , can someone help me out with this eyes moving out of head problem?
  153. gnonom rigging for production practices
  154. Blend shapes Question
  155. ncloth deformers in rigging?
  156. some issues in maya rigging
  157. Zero out Bones for FBX export?
  158. [3ds max] tuto - Setting up a GUI
  159. [Maya] Expression not updating when values are changed in channle box
  160. problem with facial bones rig
  161. Rigging ulna and radius
  162. 3DsMax - Muscles Bouncing
  163. rubberhose and ribbon rig
  164. rigging problem :(
  165. Would this mesh be suitable for face rigging?
  166. animating a sports team... should I use Cmotion?? Any advice?
  167. Maya dynamic curves, follicles and skinned mesh
  168. Complicated Robot Leg Rig Help!
  169. MAYA Help with basic character rig?
  170. MakeRool command can't keyframe it
  171. Applying Eyelashes to eyelid rig.
  172. Tail Rig Setup
  173. ikfk blend flipping foot problem
  174. Fleshy Eye rig with additional controls
  175. Maya skinning nightmare
  176. Rigging the spine in 3ds max problem
  177. Adding Objects to Curve Extrusion anim
  178. Realistic Cg Bird
  179. Excavator rigging
  180. GUI for Lipsync in 3ds max
  181. Help needed to get a human mesh for rigging
  182. Dreads and Hoses rig type?
  183. The 45 degree default pose.
  184. New Geo to a skinned rig
  185. Need help rigging a very large chain conveyor belt
  186. Stretchy Ik
  187. Organic Human Character with many Hard Surface accessories.
  188. new iAnimate rig
  189. Car Rigging
  190. custom skinning tools
  191. Help Joining Human Spine to Rhino Body
  192. Looking for a rigger
  193. Elbow Constraint breaking my rig.
  194. In huge need of help skinning character models arm
  195. octopus rig in maya
  196. Crow Rig
  197. Anatomical Rigging and Maya Muscle
  198. Vehicle Rig Generator
  199. Playing cards rigg
  200. I need opinions and critics
  201. Rigging an Artist Dummy?
  202. How create eyelid !?
  203. How to make multiple objects move with skeleton
  204. Pose Deformer mirror data node?
  205. Eye distortion on characters
  206. Motorcycle Rig setup
  207. Reverse Foot Rig with Toes
  208. Problem with maya hair follicle - Insect's Feelers
  209. Cartoon Face Shapes Guide
  210. Danny Rig Demo
  211. 3dsmax Image in floating UI for rigging and jaw follow morphs
  212. Character Rig question.
  213. Curve as an influence obj fails but as wire deformer works
  214. Realtime Surface Collision in Maya
  215. Rigging Simpel Characters
  216. HI IK + Stretchy bones question
  217. Maya Muscle disscussion
  218. Qns on Space/
  219. Qns on Space/Parent Switching
  220. Mirroring bone structure problems
  221. Topology, Maps & Weights (Maya)
  222. Hair Follicles and sticky controls
  223. Slow Performance in nearly fully rigged character
  224. Ahmed shalaby rigging reel 2012
  225. Bone/Blendshape combination Setup
  226. Ahmed shalaby rigging reel 2012
  227. Aligning Hi Solver Control object to Arm?
  228. BINDING after rigging issue [heat map]
  229. Hydraulic crane rig
  230. rigging problem in maya
  231. Can anyone help?
  232. Binding pfx hair to curves (urgent)
  233. Rigging for Animation Course taught by ILM Creature TD
  234. Skinning reveals problems:ways to rectify without too much work or rework
  235. Pole Vector Problm
  236. Skinning question
  237. IK/FK switch - an old good method?
  238. IKFK Switch using ScriptJob?
  239. Stretchy eyes?
  240. Reverse foot rig -- feet detaching?
  241. Rig eyelid in XSI
  242. Michael Comet's poseDeformer Slows With Each Fix
  243. Blendshapes,clusters and rigging problem
  244. Tentacle Rig Help
  245. chain rig with controlable end point
  246. Rigging Qns for 2-toed model
  247. 3ds Max HI IK Solver Issue
  248. Broken Robot Rigging Challenge (C4D)_
  249. FK - spIk matching
  250. Autodesk maya; Stretchy Ik on/off switch