View Full Version : Character Rigging


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  1. Rigger for my personal project
  2. rig help
  3. Rigging / Technical Artist Skills?
  4. How can i reorient a curve's local rotation axis?
  5. Spline jumps from straight to curved
  6. Vertex weight help and some other issues
  7. Applying nCloth to a smooth bind rig
  8. Marco D'Ambros Technical Reel 2011
  9. Issue with 50-50 pos constraint
  10. Please feedback my WIP rig
  11. Who's wanna have some fun time rigging something cool?
  12. keeping rigs fast for animating and playback
  13. Blendshapes for two characters that are based on the same mesh
  14. Rigging Software
  15. Bones Pro 4.0 HELP!!!
  16. Progresive rotation problem
  17. skin weighting
  18. Tell me about rigging jobs
  19. the problem of adding teeth after blendshapes
  20. Leg IK set up HELP
  21. twist attribute on arms and legs
  22. Rig ( Graphical User interface-preferences)
  23. hand bag rig help
  24. max influences..
  25. Relaxed Pose?
  26. Rigging a Wire
  27. Ribbon Spine Squash Stretch Maya?
  28. Skin binding issue
  29. set driven key mystery
  30. Direct constrain or locator constrain?
  31. Request: How to quickly bind a model to an existing Skeleton
  32. Tool For Create Ctrl_Rig
  33. QT designer / Maya UI (iconTextButton)
  34. Questions about riggings multiple animation files
  35. wrist twist loss of volume
  36. preset controller positions
  37. Snap vtx to the closest vtx on another mesh
  38. AnimSchool's announcement: The main rig is now for free!
  39. Do we need to learn rigging other than character
  40. (Help!) 'Interesting' Blendshape Issue
  41. Auto Eye Setup
  42. Muscle Sim!
  43. Replacing an already rigged mesh with another mesh
  44. Cosine Node
  45. Line Width depending on camera distance
  46. pose shape deformer script?
  47. Create nCloth from Binded Mesh in Maya
  48. Character Setup
  49. CAT - remove stretch from FK spine?
  50. automatically hiding elements in scene
  51. Anatomy Books for Char TD?
  52. Tutorial: How to setup a realistic 3D bird wing
  53. Help with pole vector
  54. Complex rigging and pivot rigging questions. (Unity animation question aswell.)
  55. pole Vector Issuse
  56. Pyramidhead rigging
  57. IkFk Switch Triple chain hirarchy prob
  58. Skin morph problem in 3ds Max
  59. maya skin weighting issue
  60. Looking for experienced Rigging Artist to help bring my characters to life!
  61. Rig critique please
  62. skinweight issue
  63. rig is breaking after re-opening animation
  64. Create a proxy for hair collidle in Maya
  65. cycle error, pole vector sticking
  66. A couple of questions about Maya Muscle
  67. List/Script Controller & "Child/Parent" transformation
  68. Rigging Industry Survey
  69. rigging fake 'real-time' dynamics
  70. Vid of my first cartoony biped rig
  71. Shark rig
  72. 2 Questions about rigging
  73. Robot Rigging Help
  74. deformation issues
  75. deformation issues
  76. Best Method Of Rigging
  77. Location Rotation Axis ~ Best Practice for a leg (question)
  78. Rigging Help
  79. New Rigging Training
  80. Bird wing for game?
  81. Flower rig
  82. Facial Rigging
  83. Retargeting animation
  84. Skin not binding to CAT rig
  85. Need Models to Rig
  86. Maya 2012 select bn* ?
  87. Limitless twist worm rig
  88. CAT Rig problem
  89. Facial Rigging tutorials/trainings
  90. Free dpAutoRigSystem
  91. Character Rigger Looking for a job
  92. Have my model fully rigged but struggling with eyes.
  93. Eye rig issue [3ds max]
  94. Maya 2012 Rigging Tutorials
  95. Critique My Rig Plz!
  96. Hair and Breast Physics and Rigging.
  97. Model Packs?
  98. Double Transform problem
  99. Keep object distance relative to each others?
  100. shoulder position not refeshing
  101. Transform to Zero Parameter? Help!
  102. MAYA Muscle online video tutorials in Chinese for free
  103. keeping the face sliders controls in the camera view
  104. What impresses you on a rigging reel?
  105. Simple stretchy/squash spine with double scaling issue
  106. Skinning problem
  107. Skinning Problem
  108. Skinning problem
  109. Modeling for rigging and animation.
  110. Free Rigs for Maya 2011
  111. Rig Scripting
  112. tentacle grip on an object (MAX)
  113. spider leg ik fk snapping
  114. IK robot arm with axis limit
  115. Pose Space Deformation (PSD)
  116. Vehicle Rig Generator
  117. how to control vertex
  118. FK/IK Arm switch issue- Maya 2012
  119. change the tweak order
  120. Use Textures for face Animation
  121. IK / FK Leg Matching - Trouble matching WS / OS of locs to the feet
  122. BIPED IK control issue
  123. muscle issue
  124. Need help with eyes. Paying $15 Paypal for solution.
  125. Parent Constraint Error?
  126. Rigging HELP!!
  127. Pokemon evolutions( Maya
  128. Spine and Tail Problems
  129. Pokemon
  130. 3ds Max 2010: Merging animation from one biped to another
  131. Rigging Reel Critique
  132. How to find blendshape nodes via mel?
  133. How to bind mesh into pre-animated skeleton/bones ?
  134. Control Objects and path constraints
  135. How to list weights of a joint?
  136. Rigging a human rib cage in 3DS Max
  137. 3Ds Max bones + CAT bones rigging issue
  138. Bendy Arm Rig Help
  139. CAT Rigging 2k11 - multiple spines
  140. Character Studio and Reaction Manager
  141. Skinning clothes
  142. Need help!
  143. Cartoon twist with no flip through the wire parámeters
  144. Double transforms??
  145. Anyone Knows what exactly are Avars?
  146. Maya Custom RMB Menu Problem
  147. Need Skinning Help
  148. Importing custom rig from a scene with different system units (3dsmax)
  149. Strange Deforms While Rotating Global Control - HELP - VIDEO INCLUDED
  150. Robotic arm Help
  151. Cocktail umbrella, cumpling paper
  152. How to go about being a 'rigger'
  153. 3dsmax rigger
  154. Sticking props to mesh
  155. hit a moving target
  156. Foot link missing (biped)
  157. Help with WEIGHT TOOL - CINEMA 4D
  158. Alt Animation podcast with Morpheus Rig creator Josh Burton
  159. multi layered body and facial rig
  160. Problem with Mechanical Chain
  161. RigTips on extracting facial shapes
  162. vehicle follow steering direction
  163. 3ds max high poly skin
  164. Parenting two references together
  165. losing skin weights after adding influence
  166. Pole Vectors:Are they necessary?
  167. Melscript made in 2009 won't work in 2012
  168. Seeking information on skin deformer possibilities
  169. help with motion capture with Ikinema and kinect
  170. ik/fk no snap blend
  171. Maya; advanced twist controls & 180 degree flip, solution?
  172. IK/FK Matching & Clavicles Interferring
  173. Help on bending a chain of cubes
  174. Problems with a vehicle rigging using path constraint
  175. list all objects in complicated scenes using pymel?
  176. Rigging help
  177. Very Different Tools
  178. How to reposition pivot after binding?
  179. Multi-resolution rig: jsRigUI and jsReferenceRig
  180. Maya FBIK and Autokey
  181. Character Rigg from short film "The Animator"
  182. Skin Volume preservision
  183. Skinning a character with multiple pieces of clothing in Maya
  184. rigging medusa head snakes
  185. mel problem
  186. Ribbon Arm Setup
  187. Jacket on a Character
  188. Maya Rigging
  189. Projecting Weight Painting
  190. 3ds max CAT - How to loop animation
  191. are languages important
  192. rigging hand
  193. Maya Bendy Setup .. ;(
  194. Help Please-Need a rigger to add independent head orientation and clavicle - Maya
  195. weight painting issues in maya 2012
  196. Constraining Locators inside a polygon
  197. 3dsmax system unit standards
  198. How can i normalize fingers, legs, and head?
  199. hip problem
  200. Skinning Meshes Gets Jiggle Affect, Which 4000 Units Away From Grid (Maya-2011)
  201. Site for character download
  202. Help with character rigging...
  203. Dragon foot issue
  204. Dress and Hair... How?
  205. slide on surface ?
  206. Feather Rig on Skinned Mesh
  207. mesh not deforming using skin and biped in 3ds max 2010
  208. Mech leg dummy rig - orient constraint, Ik problem
  209. Production rigging by puneet need attention
  210. not delete history - problem for rigging speed?
  211. Need a model to practice rig
  212. Maya Rigging
  213. follicles or rivets in maya?
  214. Need help rotating a joint
  215. MEL or PYTHON
  216. Animating displacement for face rig in Cinema?
  217. New Year == New Reel
  218. F1! IK n Curve Connections...
  219. Rigging and Animating with Fur
  220. Sliding UVs!?
  221. IK/FK leg in maya
  222. Cloth and Fur Help
  223. hi ..
  224. How to make bones(leg) like dennis jenson poly face tutorial
  225. Troubles with an AFR script, help appreciated
  226. Excavator robotic arm, Constraints anyone?
  227. What does this script does
  228. blendshapes
  229. Pick Walking in Max?
  230. 3ds Max Skin Wrap
  231. Joint issue in Maya 2012
  232. MAYA TUTORIAL : advanced wire deformer
  233. Physique to Skin to Cinema4D [BUG?]
  234. Blendshapes Tutorial
  235. mid control rotates
  236. any method for non intersect
  237. anyone have any idea friends......
  238. My CAT Facial Rigging free tutorial on youtube
  239. Rigging Problem
  240. Problem with snew setup
  241. Squash & Stretch 3 bone rig setup?
  242. Cloth Rigging
  243. Face Machine Problem
  244. How to start and how much to learn daily
  245. Problem with add influence in maya
  246. Baking several animations in one parameter?
  247. stretchy setups
  248. Maya Users: Test my FBX Exported Rig
  249. Topology references for rigging ?
  250. Dynamic Parenting / Space Switching

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