View Full Version : Character Rigging


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  1. [Maya] Skeleton with multiple objects in a limb mesh
  2. Scaling my rigg
  3. Can't add new shader
  4. 2011 Features - Enhanced Skinning Question
  5. Noob question on WeightPainting w/selected vertexes
  6. Setup Demo Reel
  7. Mirror weights (3Ds Max)
  8. making rig controls and mirroring rig question(Maya)
  9. Rigging tank tracks
  10. [Maya] Help rigging a large balloon dinosaur
  11. my mesh moves at different speeds when translating
  12. Rigging a real ball
  13. Need rigging advice..... on a pack
  14. Problem painting weight in hidden polygons
  15. Looking for Photo reference
  16. rigging fk hand
  17. Wrist Orientation Question in Maya
  18. Skin won't render!
  19. Octopus tentacles rig
  20. Maya muscle mirroring problem
  21. Desperate help with Rigging for the Unreal Development Kit
  22. Ehsan Kiani - Character TD Reel 2010
  23. Procedural Chain Setup
  24. How do you rig a gun in Maya?
  25. dolphin rig
  26. Setup Machine/ Face Machine - <Maya 2010>
  27. Max scripting
  28. splineIK Mel Command 'World Up Object'
  29. welding vertex inbetween weighting
  30. Set driven key and blendshape problem
  31. Set driven key and blendshape problem
  32. Help! Rigging problem (3ds Max)
  33. Help! Biped Rigging Problem
  34. Double transform issues in Maya, help!!
  35. Joint orientations
  36. so wat do u feel after CAT is embedded in max 2011?
  37. Maya Rig Controls/Icons Constrain Issues
  38. Mechanical Armor. Leg problem
  39. Stretchy eye, non deformable pupil
  40. stretch joint chain expression error
  41. Cinematic model preparation for rigging?
  42. Can you control Heirarchy visibility in Maya?
  43. parenting locator under ikhandle?
  44. Weapon Sling Rigging
  45. Rigging Klann Linkage
  46. Cat muscle 3dsmax
  47. Saved rigged and weighted model gone crazy!
  48. Tracy Lee Demo 2010.06
  49. Robot Rig Shoulder Problem
  50. Rigging Templates
  51. Stan Rig (Standard Biped Rig)
  52. Influence Curve Problem Maya 2009
  53. Rigging attached accesories
  54. Faking Cloth for a Cape Using Bones.
  55. Custom DagMenu Problem
  56. Position of the arm bone
  57. Maya 2011 Skin Weighting Issue
  58. Human rig - IK solver problems
  59. creating a local/global head control
  60. set driven key in houdini
  61. Morph modifer - some vertices work, others don't..
  62. Help! Adding Controls to a Bicycle
  63. auto rotating fish tails??
  64. fan auto rotation
  65. Veggie-Tales Style Mouth Setup
  66. facial animation
  67. Joint Mirror (with curve shape)
  68. A Pivot Problem
  69. Looking for Models
  70. problem playing maya hair cache
  71. Stretch and Squash
  72. Looking for a tutorial
  73. Multiple position/orientation for rig controls
  74. spider rig
  75. Anyone use CAT? I have an issue
  76. September MEL course .. scholarship available
  77. Triped rigging sample?
  78. What would you like in an auto-rigging script?
  79. rumShowreel
  80. Transformers
  81. Open source rigging script
  82. feather intersection s
  83. MEL question
  84. Mirror Weights Issue
  85. what is 3-skeleton rig?
  86. attaching corrective blend shapes
  87. Swap joint influence
  88. Skining Ideas??
  89. Slow rig after Vertices merge
  90. 3D studio max rigging help
  91. Questions for an Export Animation Script
  92. Questions for an Export Animation Script
  93. Need Character rigger
  94. Character Set-Up Reel
  95. Rigging TD Fresher Demo reel Tips??
  96. rigging face using joints.
  97. skinning help?
  98. looping with maya hair dynamics
  99. Wings Rig (Advice)
  100. Maya Muscle paint weights display error
  101. script assist pls
  102. which pose is good for rigging?
  103. Beginner - What would prevent me from placing joints?
  104. 'Always deform' in Maya?
  105. Blend shapes demorphing Maya 2010
  106. My Rigging Demo Reel -[WIP]
  107. Re-orienting a pole vector
  108. Pirates of caribbean tentacles rigg
  109. rigging reel blog
  110. Rig Breaking?
  111. Student Rigging Art Test - Critiques Needed
  112. modeling with the intention of rigging?
  113. Mechanical rigging
  114. Facial Rig Based on Bones
  115. Rigging a float/lock option for Hand
  116. Looking info (tutorial) for eyelid rig
  117. Need information about game rig
  118. Help Following this Tutorial
  119. Whats your workflow when wanting to add muscles?
  120. donald duck eye pupil rig
  121. Questions about preparing model for rigging
  122. scaleable rig in Maya
  123. Maya Clusters
  124. Huge Rig Idea Proposal
  125. Job in rigging
  126. Rigging Challenge / Project sites - anyone know of any?
  127. deformation trouble
  128. Forearm Twist Issue Snapping
  129. Character GUI tutorials?
  130. Camera Dolly/Crane/Jib Rig
  131. Dual IK leg setup help??
  132. Arms passing through body in walk cycle
  133. importing file names
  134. Duncan Skertchly bendy arm rig
  135. Mirroring skin weights on a asymmetrical character
  136. tentacle rigger v 0.2
  137. IK / FK switch using a bone control
  138. Face rigg - making of
  139. Set meters as default units
  140. Using BIPED to drive a suit of armour ... rigging issue
  141. BEGGING for help. How to skin and keep smooth?
  142. Best method to screen capture a rigg in action?
  143. Question about using xform query
  144. Biped trumpet player
  145. Definitions
  146. recommendations for facial setup plugins/scripts
  147. Question about rig controls for multiple joints
  148. custom attribute rigging problem
  149. Need a huge help with rigging.
  150. load the animation from custom rig to bidep
  151. IK wrist control orientation?
  152. Rigging a mechanical biped - Advice needed!
  153. [3ds max] Reaction manager + meta bones + ik solver
  154. medusa rig
  155. Clavical weight issue in Max 2009
  156. seamless ik/fk switch
  157. Rig Size?
  158. Questions regarding a CG-Root Rig...
  159. Character rigging (joints reversing?)
  160. Best way to rig a tongue
  161. Demo Reel, opinions please [WIP]
  162. customise cat rig
  163. resizable rig set up
  164. WIP Muscle Sim (First Time)
  165. Maya 2011 HumanIK - Create Control Rig from Pre-made Skeleton
  166. Quadruped Rigging
  167. What these colors Means?
  168. IK/FK arm, how do I attach a hand? Please help!
  169. How to select nurbs so it selects joints?
  170. rigging mechanic
  171. FK back control in an IK set up
  172. Spine setup issue - FK joints not moving with IK
  173. help simple rig
  174. Fk/Ik Strechy switching issue??
  175. Tail/neck distorting, and neck not moving tail
  176. Axis Orientation Question
  177. Maya 2011 - binded skin does not follow skeleton
  178. Rigging Box type of character
  179. Problems importing nCloth animation from Maya to Max
  180. Rig problem - Adding Blendshapes to existing node in Maya 2011 Mac OSX
  181. My first character rigging
  182. car truck wheel steering
  183. Max 2010 Rig help. Image included
  184. Exporting skeletal animation question
  185. Morpher mess
  186. again and again: hip and shoulder deformations
  187. Essentials for a Rigging Reel?
  188. Character Rigger Reel - MaxScript Tools
  189. adding a CTRL
  190. Anyway of doing a foot roll using Util nodes in Maya
  191. Essential Aspects of A Rigger
  192. Proxy Mesh
  193. Wheel Rigging problem
  194. Quadruped rigging questions
  195. Video Site preferences for Tutorials and Reels
  196. Fingers acting weird!
  197. Array/ Attribute question?
  198. Help - Tongue Rigging
  199. Rigging tutorials
  200. Maxscript Question.
  201. angleBetween node?
  202. Script into Attribute?
  203. Rig Movement Problems
  204. assign ik chine by script???
  205. Cartoon rigg question
  206. 3Ds max multiple pivots.
  207. Rigging a T-REX foot in 3DS Max CAT?
  208. hypergraph/hypershade question
  209. mel script question pls
  210. Problems with 3dsMax HI IK Swivel Angle...
  211. Blendshapes from scanned data
  212. Eyebrow rigging - 3d Studio Max
  213. Simple Character Rig
  214. Rigging School
  215. rigging baloon with string ?
  216. Need Information on rigging
  217. MAX: Character Studio vs non-CS-Rigging
  218. Need help understanding IK/FK switch
  219. Question regarding IK Control Objects (3dsMax)
  220. Car Rigging Help
  221. how much its important to add fottrolls in ur quadrped set ups?
  222. spline base UI for custom attributes Max?
  223. Max Arm and Hand Bone Rigging Question (Hierarchy and Spline Controller hijinks)
  224. silent running robot
  225. Joint Based Facial Rig Demo
  226. Wrist Problem
  227. ik arm help
  228. Creature Jaw rigging
  229. which is the best for generalist
  230. Need Help after Smooth Bind....
  231. Ncloth rigging problem
  232. 6 joint ik handle leg problem
  233. Skinning vertices to vertices...
  234. Looking for GUI tutorials for Maya
  235. is it possible to rig textures
  236. Max: Wire Parameters and bone squash
  237. quadruped rigging help
  238. popping knee pole vector
  239. scripting question
  240. Vehicle Rigging Info
  241. Blendshape in Maya using 3dsmax model bug
  242. Rygging hydraulics
  243. Blendshapes acting weird
  244. Maya Muscle Problems For Right Side
  245. Portuguese - Free - Tutorials - Maya - Character Rigging - sargento Gandra
  246. Rigging a rope-like tail
  247. auto snapping using callbacks in 3ds max
  248. Moving Parent Joint Without Affecting Children...
  249. help wings
  250. Character + sword

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