View Full Version : Character Rigging

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  1. Robot Wheels rigging
  2. which Programs can I take z brush into???
  3. skinning a fat guy
  4. maya script folder (mac)
  5. Maya animation and rigging reel
  6. Question about dynamic spline in 3dsmax
  7. Max: Incredible slow Curve Editor
  8. Rig101 challenge
  9. Rigging vs Skinning
  10. noob simple controller
  11. Pop-Up book Effect
  12. rigging advice
  13. Rigging + CA, suggestions
  14. characters clothes perp before painting weights
  15. My first rigging demo reel,looking for some advise
  16. Female Android Rigging WIP
  17. wire deformer in 3ds Max?
  18. (question) how to make bone chain work like rubber rope with weights? (images inside)
  19. Microraptor rigging and deformation demo
  20. Question for character riggers
  21. flash character gui help
  22. Wire Bind AND smooth bind
  23. what kind of maths do i need to go into programming?
  24. Maya drawing override color
  25. mirriong side to side in character?
  26. Aim Constraint problem?
  27. Rigging of the incredible Hulk
  28. Fine Tuning Character Rig Need Help.
  29. How do I replace the UV map for rigging
  30. need help on rigg for stylized guy
  31. making link constraints more user friendly?
  32. foot roll riging problem
  33. maya blend shape help
  34. Mirror Skin Weights
  35. Parent Space Problem
  36. So you are rigging Mickey Mouse
  37. Maya Mirror Skin Weight Problem
  38. Soft Mods - performance hit
  39. Eye Lid Rigging Tutorial
  40. My 2009 rigging showreel (transformer,autorig etc)
  41. Turtle rigging project. Interested?
  42. Low poly skinning problems
  43. Spine riggin problem
  44. Help with cluster parenting!
  45. making hand switching, stretchy
  46. Please help me rig in MAX2009 of a robot of mine!
  47. how to rig a tank using max2009's new features?
  48. Bone rig mishap
  49. Weight Vertices
  50. Stretch IK Help...PLEASE!
  51. Deformation and skinning for games ?
  52. Digital Tutors
  53. Rigging in general, would this be better/the way its suppose to be done anyway
  54. Getting a Model Rigged
  55. Maya Blendshape questions from a noob
  56. Position contraint
  57. Maya Tutorial [Custom RMB Menus]
  58. Rigging freeze values help
  59. Moving controls
  60. stick rigging
  61. AdvancedSkeleton Script v 2.0 Question
  62. physique - cant make 100% weight vertices to one bone (urgent help needed)
  63. mocaped animations on a custom bone rigg
  64. Double Weighted Head
  65. Is this a good setup?
  66. Character's pose/animation overwrite by the same character's morph during animation
  67. resize a rigging model
  68. [3dsMax] Knee lock+softstretch, how to setup this?
  69. plz help with cluster outputs(maya)
  70. New reel+Fingers control plugin+Object spacing
  71. Rigging training max/XSI advice needed!
  72. How to compute mirrored joint orientation?
  73. Blendshapes before or after skinning??
  74. Does it matter if the biped sticks out a little bit?
  75. global control rotate glitch
  76. rigging in 3dsmax
  77. Limber Rig
  78. Blend shape problem
  79. Mirroring Morph issue
  80. Character Rigging Reel
  81. Rigging proposal
  82. Skin detaches from biped when animated
  83. CAT RIG 3dsmax Hub probleme
  84. Facial rigging for Maya 2009
  85. What Is Rigging ?
  86. scale dimensions after building a rig
  87. Mirroring advanced twist [Spline IK]
  88. adding bones to biped
  89. Shoulder / XSI
  90. Trouble linking bones to biped
  91. Convert Biped Rig to a CAT Rig
  92. Random idea, would this work?
  93. Maya mirror rig tool WIP
  94. 3dsMax : xref
  95. IK vs controllers
  96. Character Rigging problem
  97. Python Help
  98. Rigging fish bones
  99. How to Rig a Yo-Yo string?
  100. (3DSMax) Baking mocap to rig
  101. Getting teeth to behave in a Squash and Stretch head?
  102. 3dsmax - Starting with the fur problems
  103. fingers control
  104. Number of constrains in different rigs - Here´s a list
  105. why you use bones although you can do it easily with bibed?
  106. Rigging a Robot in Cinema 4D
  107. Rigging a towel
  108. I can't rotate joint local axis
  109. scripting reaction manager
  110. skeleton bone 3dmax
  111. Ideas On How To Get Pants To Follow IK Legs?
  112. My facial Character Rigs Are Here -Enjoy
  113. My Adv Character Rig With Facial Rigs Morph In 3dsmax
  114. Animating withIK/FK blend:3ds max
  115. New Animatable Pivot controller for 3ds max
  116. Skinning a low-poly character
  117. Introduce "Biped Linker" rigging tool in MAX
  118. My facial rigging based on bone
  119. Can't zero out my controller values in the timeline
  120. Soft ik in 3dsmax
  121. [MAYA]make low resolution from high
  122. Way to reduce rigged characters file size
  123. Character Rigging with Biped
  124. Definition: "Zero Out"
  125. how to Reposition joints after rigg
  126. 3dmax- vertices on mesh change position after turning off physique (urgent project)
  127. WIP: Gundam Strike rigging
  128. [Maya] What's the difference between stretchy ik & just translating the child joint?
  129. New to rigging, need help on rigging my character
  130. Free Rigg For animaton Enjoy!!
  131. Flippingless rigs, Euler, Matrix and Quat theory (Tutorial)
  132. Biped hates me.. again
  133. MAX3DS-bone movement constrain
  134. Bone not doing as it's told
  135. New to rigging
  136. Linking, constraining things.
  137. 3DS max bone conforming problem.
  138. Cloth + Smooth Bind Problem
  139. general app question
  140. stretchy limb/spine in 3dsMAX
  141. Posture Mixer (Biped Tool)
  142. Rigging texture maps (Chameleon character rigging)
  143. discussion for hip hop rig
  144. animated silhouette
  145. Advanced character setup
  146. MoCap and key frame rig
  147. Palm Tree Rig Demo
  148. How to make squash in 3d max with biped system
  149. Mesh deform during animation
  150. Question: How to make a ball rig
  151. Unusual Problem After Properly Rigging Maya
  152. Looking for a PARROT RIG
  153. Replacing animated Skinned Mesh without referenced files?
  154. my skirt falls of charecter when running simulation with animation
  155. Looking for models to rig
  156. Is the Spline IK in maya Dirty or am I doing something wrong? Rigging a Spine?
  157. Maya Skinning tools?
  158. Neutral Eye Angle
  159. TRI vs QUAD - Rendering
  160. "Sticky Lips" effect in 3ds Max
  161. lockNode
  162. Help Finding Models
  163. Riggin puzzle 1 (Nodal Based Shared Parent Constraint) MAYA
  164. How to mirror (copy/paste) vertex in Physique?
  165. Point to contrain problem...
  166. Question: in massive bone window
  167. [question] Difference between Stretch Factor and None-Uniform Scale
  168. Maya Scale X affects rotation
  169. Maya Scale X affects rotation
  170. Chimpanzee Rigging
  171. japaneseGuy - Facial rig based on bones
  172. Selecting IK end effectors in MEL.
  173. Mirror rigging bones
  174. bhRigging - MEL scripted rigging tool
  175. linking causes auto rotating squash?
  176. How To Achieve Pose Saving Without Pen Holder!
  177. Bone question.
  178. Need help at rigging this char (pic incl.)
  179. Bones skew and deform the mesh.... why?
  180. Warhammer Orc Facial rig demo
  181. Drive mesh by curve
  182. Looking for critique on my rigging reel!
  183. Free Rigs | Credit
  184. MEL question :how can i know if object is selected
  185. cgtoolkit art of rigging 2
  186. Most popular, best foot rig?
  187. Free Deadpool model for my rigging friends
  188. exclude selected verts
  189. Snake and Centipede rigging in 3ds max help
  190. djrivet tool
  191. Maya nCloth - Reversed input mesh
  192. Attaching objects
  193. Rigging with 3dsmax CAT muscles
  194. Rigid Binding, References, and Foster Parents
  195. 3DMax, IK controller pointing to the last bone in the chain?
  196. Simple deformation order question
  197. animated Centre of mass biped?
  198. Please help rigging a chracter
  199. morph GUI using Script Controller ?
  200. Stop Staring 3. What do you want?
  201. Maya > XSI conversion back and forth
  202. Stretchy, Bendy Arm Rig (ribbon ik/fk)
  203. Getting armor to follow the skin.
  204. Need Help with Spline IK Not curving correctly.
  205. Blend shapes being strange
  206. Problems in Max with Biped Mirroring
  207. Is this possible? Rotation axis
  208. Blend Shapes
  209. need advice on complicated arm setup (maya)
  210. Still need a rig for my Deadpool
  211. grouping in maya, unsafe?
  212. new to Xsi
  213. Blend Shape Study Demo
  214. Maya cluster and set driven key
  215. subdiv skinweighting in maya possible?
  216. robotic foot joints
  217. Cluster and set driven keys
  218. Messing around with fur, having issues.
  219. rig scaling
  220. Need advice FBIK maya
  221. Film v. Video Games
  222. client want´s to understand complex face rigging!?
  223. Clothing on a rigged character
  224. Rig Issue
  225. Moving non-spherical eyes
  226. Blend Shape on only one section of a mesh...
  227. character rigging reel
  228. 3ds Max Ik chain not executing properly?
  229. IKHISolver vs IKLimb
  230. Character Rigging for Fighting
  231. Rigging BattleSuit
  232. Set prefered angle
  233. Why is this happening?
  234. Insert Joint Tool is causing the leg to snap backwards into a straight line
  235. finding an orientation after frozen transforms
  236. Can someone help fix my rig?
  237. Fingers: Blend Orient is killing my animation.
  238. IK snap to FK... Help!
  239. help rigging with dynamic curves for interactive collisions
  240. A simple way to rig two spheres as eyes
  241. Wrap Deformers and Double Transformations
  242. Slider manipulator not keyable?
  243. Rigging MEL scripts
  244. One of the arms FK Wont move properly
  245. Maya - Normal map blending
  246. Rigging a blink with reaction controller
  247. MAX Skinning Weight Tool for Maya 1.0.0 (maya script)
  248. MAX Skinning Weight Tool for Maya 1.0.0 (maya script)
  249. Rigging Plugin HELP!!
  250. Foot Roll... Practical? Realistic?