View Full Version : Texturing and Surfacing

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  1. Mental Ray Layered texture Normal maps issue
  2. Blacksmith 3D, is it worth buying?
  3. tiling problem with Crazybump normal maps
  4. 3dsMax Materials managers
  5. Normals problem - Seam showing
  6. Blend more than 2 materials in 3ds max for vertex painting
  7. Rendering Light's Interplay with Crystalline Structures
  8. change uv-map during a blendshape
  9. Issues with texture stretching
  10. Painting with Mari and using PTex files?
  11. UVunwraping UV's for an Airplane - 3DSMax
  12. How do you texture planets?
  13. Straightening UV's on Airplane
  14. Unwrapping cow´s head
  15. Texture resolutions for buildings and objects
  16. How does 2 objects sharing UV space work?
  17. Webplayer Game_Material Optimization?
  18. Specular maps in Mia_material_x
  19. annyone know whats the problem with this displacement map?
  20. Color by object position??
  21. Procedural scratches in Cinema 4D..
  22. How to use Hair and Fur to make bump map effect?
  23. A New Texture Reference Library
  24. Glass of Liquid in Vray
  25. The LSCM unwrapping algoritm
  26. uv mapping trouble for a novice
  27. uV resolution and Texture in case of animation
  28. how to make a white fur
  29. Uvw unwrap problem
  30. favorite program to paint textures in
  31. Help with Hair (Maya 2011).. color isn't rendering right.
  32. Pro Spec Maps and AO Maps for Faces
  33. How to create a polarized lens for simulation?
  34. Having texture problem
  35. maya paint effects baking?
  36. Seeking Advanced Photo Real Procedural Texturing/Python Mentor(s)
  37. Export texture from object
  38. Normal map projection error
  39. 8192x8192 isn't enough for even half my model?
  40. Texture Opacity
  41. Looking for torch animation (ElectricImage?)
  42. UV Mapping Tech
  43. Maya version of this 3ds Vray cloud shader?
  44. Zbrush eye texturing/exporting problem
  45. Complete Beginner At Transfer Maps
  46. Uv issue when exporting from maya - zbrush - maya
  47. painting in modo vs in zbrush
  48. Free Texture Resource (for the library)
  49. Bad surface scattering with Vray metal
  50. Need a Mentor, Please Read
  51. Glass Table in Vray (Maya)
  52. Need help Realism
  53. Maya Unfolding UVs
  54. bump maps going crazy
  55. Vray glass
  56. Vray, Maya, Mudbox - Displacement Artifacts, Missing Detail
  57. shading
  58. Help- Creating Realism of Fabric In Mental ray
  59. Mental Ray SSS + transparency?
  60. Smooth mess up my UVW's [3ds max]
  61. Light bulb scene
  62. Maya Batch Bake results in Black Textures
  63. error when rendering
  64. extracting normal map
  65. Normal Map Produces Ugly Seams
  66. Texture Entire scene?
  67. Texture and Shade a short film with finished animation
  68. Help - Prismatic Glitter Shader
  69. Maya: Carbon Fiber Shader (how would i relink these?)
  70. Maya Fractal 2d Texture Swim
  71. Texturing large objects whilst keeping close up detail
  72. Bake out Vertex Colour - 3DSMax?
  73. Mental Ray contours around object's transparency?
  74. Want to make motorbike tyres more realistic
  75. MARI: Anomalies in mesh, UVs or texture?
  76. Creation of elevation heightmaps (terrain)
  77. 3DS Max to Mari FBX camera import help
  78. Huge Desert Landscapes - Tips to create a realistic look?
  79. Few Doubts With Displacement Mapping.
  80. subsurface scattering
  81. Bird feather resource Required
  82. Normal seams conundrum
  83. Skin texture for 3d model
  84. 3dmax Alpha material outlined
  85. Mari 1.2 - how to get a transparent layer
  86. UV Layout problem
  87. Some advice on vray distance tex?
  88. rendering Hardware texture
  89. Texture gathering reflective surfaces
  90. New packs of alpha masked people and cars:)
  91. MARI texture quality
  92. Good Texture Resolution for Props?
  93. UV Help needed, UV texture collapsing around mouth and eyes
  94. Black texture issue importing from mudbox to maya.
  95. Please Help WIth Material Trouble
  96. Can you explain how these textures work
  97. Rotate environment in three dimensions
  98. Holographic Foil
  99. Very simple i know but how to to get this kind of result from autocad?
  100. Shave and haircut blue color in render, help!
  101. Mirror UVs - without loosing vertex order
  102. Bitmap not showing
  103. Exported fbx file got corrupted
  104. Mari beginner tutorials
  105. Turned Aluminium "engineturn" texture
  106. How to add more interest to my textures?
  107. check out my space ships!
  108. Strange problems with displacement map!?
  109. Models to texture?
  110. please help - Flex tube texture anyone?
  111. Trouble with Seams in CS6 Extended 3d
  112. Problem merging 2d layer with 3d layer in photoshop cs6, 2d layer always transparent
  113. UV mapping complex forms like airplane noses
  114. UV mapping complex forms like airplane noses
  115. 3DS Max Earth Cloud Mapping
  116. Mari HELP
  117. Texturing Tutorials
  118. Maintain perfect textures on an animated character
  119. How would I do this?
  120. Texture artist career
  121. Hair alphas help please
  122. Textures...Taken from photos or painted from scratch??
  123. Help needed with surfacing
  124. Displacement Maps don't work - Vray
  125. Creating UVs for Mari Challenge Witch Doctor
  126. Solutions for a large number of the same object looking different?
  127. Help with adding textures to a finished character model
  128. Mari - Multiple Objects
  129. 3dmax 2012- 32bit procedural noise/fractal maps acting like 8bit
  130. Selecting UV patches in Mari
  131. Selecting UV patches in Mari
  132. Photo realistic skin. Where to start?
  133. export animated texture, Maya to FBX
  134. Funky Texture Creation
  135. MARI Ideas
  136. Create a Z depth mask from a 2d image
  137. Mari UV problem
  138. Extract animated texture from Geometry?
  139. Map creation
  140. solidFractal issue
  141. Cel Shaded Hair
  142. Texture artist portfolio
  143. Breaking straight edges
  144. How to create a Transparent Material in Maya that make everything transparent behind?
  145. Need help with Normal Maps not displaying properly
  146. Gold coin help - one side dark
  147. On texturing a folding rule
  148. Best way to texture roof?
  149. Making eye textures, how much detail?
  150. [VrayForMaya]Displacement Rendering Subdivision patterns
  151. Sci Fi Corridors / Environments - Size Maps Question
  152. A new texturing plugin for photoshop (grest stuff!)
  153. UV-seams problem? 3Ds max
  154. Mudbox or Z Brush?
  155. 3ds Max Unwrap UVW
  156. Old medal material
  157. Attaching fur to two UV maps
  158. Layerd Texture in Mental Ray
  159. Texturing for games in Unity
  160. Texturing in Maya [HELP]
  161. [VRay/Maya] Foggy/Milky Liquid Shader Help!
  162. Multiple uv sets and add bumpmap to them (issue)
  163. Quick Photoshop Question
  164. Bake normals from one channel to another with rotations?
  165. SCAD Student UV Map Help
  166. Tutorials on baking quality normal maps for games?
  167. UV Mapping help
  168. UVW Unwrap and Inverted faces.
  169. Has anyone had this problem in Mari?
  170. Unwrap UVW in 3dsMax 2013 - something wrong
  171. Texture formats for VFX
  172. Weird problem making texturing impossible...
  173. How do i create terrain for games
  174. Creating SSS shader for CG tentacles
  175. need help with water puddle shader..
  176. Unwrapped UV models needed for practice.
  177. Best way to UVW Unwrap this?
  178. Debugging UDIM tags use in Vray/Maya
  179. am I UVW Unwrapping correctly?
  180. Bump tp normal mapping respecting geometry
  181. Displacement problem in Vray
  182. Mia material with dirt or grime
  183. How to use and setup more than 0,1 texture space in Maya?
  184. ketchup material
  185. 256x256 normal map works better then 2k?
  186. How do I texture a high poly model?
  187. Vray for Maya - Texture Baking?
  188. which setup to unwrap a tree is the best?
  189. Texturing large levels in maya
  190. Outputting high resolution textures
  191. stone texture selection
  192. How to flip a texture to an opposite side of a model 3dCoat or ?
  193. How to create slimy material
  194. Color carbon fiber,
  195. texturing piece coming out of grassground
  196. ARGH! Distortion mapping UV to Nurb/Polygon surface
  197. how to place all uv maps on one snapshot
  198. hand made skin texture tutorials
  199. Help on Texturing Pipeline
  200. Would like some help - need a starting point
  201. Please Help - Texture or Rendering error
  202. newbie: need some guidance with helping to make this fabric in vray 3ds max
  203. [WiP] G36C gun texture
  204. How to make a Chrome material for Vray in MAYA
  205. Mental Ray Rendering error (log attached)
  206. UV sizes (projection?)
  207. UV map issue
  208. Transfering texture from high poly to low poly.
  209. perforated panel with maya+vray.
  210. are there any tutorials on understanding displacement?
  211. 3ds vray hair: multiple opacity maps
  212. Patchy rendering
  213. Baking maps in Topogun.
  214. Evermotion - Tip of the Week. SSS2 and translucency
  215. Corner problem with UV
  216. VRay Displacement Problem
  217. textures not carring over from mac to pc
  218. 2D Game...HOW TO?
  219. Help uvw unwrapping this...please help
  220. Can vray render?
  221. uvw mapping problem
  222. Noob needs UV help!
  223. 3Ds Max MR Reflection Falloff with Slate editor
  224. Vray + Maya + Matte Shadow Problem
  225. vray and black dot problem
  226. Texel density in movies
  227. Xnormal and CrazyBump trouble
  228. [Noobish] On sculpting details vs texturing
  229. Veins 3d
  230. unwrap preserving texture
  231. bake a projection texture
  232. a way to create "curvature map" in 3ds max?
  233. [Project CBR] We search an artist for the textures
  234. Ambient Occlusion map problem (all black :( )
  235. IMF_COPY...Works but still Maya dislikes it.
  236. Metal Textures
  237. Weird bump map problem in XSI...
  238. Texture deformation at edges - ZBRUSH
  239. Which OSX programs support Vray texture baking?
  240. Maya Color Chooser Bug (2013)
  241. [3ds Max] Tree canopy problem with normals
  242. Maya: One UV Map for mutiple objects
  243. HELP.. Displacement Map Problem (MUDBOX/MAYA)
  244. Air mesh fabrics
  245. 3D texture with ramp or file, Maya & VRay
  246. Zbrush to Maya problem
  247. Texture Path Genie 1.0.1 (free script)
  248. V-ray Good Skin tutorial
  249. uv's problem (noob)
  250. Texturing DEM?