View Full Version : Texturing and Surfacing


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  1. Adding bump map to UV sets
  2. transparent plastic material help!
  3. 3ds max spline / cuved surface mapping
  4. C4D: Different projection types for different channels?
  5. Mental Ray Layered texture Normal maps issue
  6. Blacksmith 3D, is it worth buying?
  7. tiling problem with Crazybump normal maps
  8. 3dsMax Materials managers
  9. Normals problem - Seam showing
  10. Blend more than 2 materials in 3ds max for vertex painting
  11. Rendering Light's Interplay with Crystalline Structures
  12. change uv-map during a blendshape
  13. Issues with texture stretching
  14. Painting with Mari and using PTex files?
  15. UVunwraping UV's for an Airplane - 3DSMax
  16. How do you texture planets?
  17. Straightening UV's on Airplane
  18. Unwrapping cows head
  19. Texture resolutions for buildings and objects
  20. How does 2 objects sharing UV space work?
  21. Webplayer Game_Material Optimization?
  22. Specular maps in Mia_material_x
  23. annyone know whats the problem with this displacement map?
  24. Color by object position??
  25. Procedural scratches in Cinema 4D..
  26. How to use Hair and Fur to make bump map effect?
  27. A New Texture Reference Library
  28. Glass of Liquid in Vray
  29. The LSCM unwrapping algoritm
  30. uv mapping trouble for a novice
  31. uV resolution and Texture in case of animation
  32. how to make a white fur
  33. Uvw unwrap problem
  34. favorite program to paint textures in
  35. Help with Hair (Maya 2011).. color isn't rendering right.
  36. Pro Spec Maps and AO Maps for Faces
  37. How to create a polarized lens for simulation?
  38. Having texture problem
  39. maya paint effects baking?
  40. Seeking Advanced Photo Real Procedural Texturing/Python Mentor(s)
  41. Export texture from object
  42. Normal map projection error
  43. 8192x8192 isn't enough for even half my model?
  44. Texture Opacity
  45. Looking for torch animation (ElectricImage?)
  46. UV Mapping Tech
  47. Maya version of this 3ds Vray cloud shader?
  48. Zbrush eye texturing/exporting problem
  49. Complete Beginner At Transfer Maps
  50. Uv issue when exporting from maya - zbrush - maya
  51. painting in modo vs in zbrush
  52. Free Texture Resource (for the library)
  53. Bad surface scattering with Vray metal
  54. Need a Mentor, Please Read
  55. Glass Table in Vray (Maya)
  56. Need help Realism
  57. Maya Unfolding UVs
  58. bump maps going crazy
  59. Vray glass
  60. Vray, Maya, Mudbox - Displacement Artifacts, Missing Detail
  61. shading
  62. Help- Creating Realism of Fabric In Mental ray
  63. Mental Ray SSS + transparency?
  64. Smooth mess up my UVW's [3ds max]
  65. Light bulb scene
  66. Maya Batch Bake results in Black Textures
  67. error when rendering
  68. extracting normal map
  69. Normal Map Produces Ugly Seams
  70. Texture Entire scene?
  71. Texture and Shade a short film with finished animation
  72. Help - Prismatic Glitter Shader
  73. Maya: Carbon Fiber Shader (how would i relink these?)
  74. Maya Fractal 2d Texture Swim
  75. Texturing large objects whilst keeping close up detail
  76. Bake out Vertex Colour - 3DSMax?
  77. Mental Ray contours around object's transparency?
  78. Want to make motorbike tyres more realistic
  79. MARI: Anomalies in mesh, UVs or texture?
  80. Creation of elevation heightmaps (terrain)
  81. 3DS Max to Mari FBX camera import help
  82. Huge Desert Landscapes - Tips to create a realistic look?
  83. Few Doubts With Displacement Mapping.
  84. subsurface scattering
  85. Bird feather resource Required
  86. Normal seams conundrum
  87. Skin texture for 3d model
  88. 3dmax Alpha material outlined
  89. Mari 1.2 - how to get a transparent layer
  90. UV Layout problem
  91. Some advice on vray distance tex?
  92. rendering Hardware texture
  93. Texture gathering reflective surfaces
  94. New packs of alpha masked people and cars:)
  95. MARI texture quality
  96. Good Texture Resolution for Props?
  97. UV Help needed, UV texture collapsing around mouth and eyes
  98. Black texture issue importing from mudbox to maya.
  99. Please Help WIth Material Trouble
  100. Can you explain how these textures work
  101. Rotate environment in three dimensions
  102. Holographic Foil
  103. Very simple i know but how to to get this kind of result from autocad?
  104. Shave and haircut blue color in render, help!
  105. Mirror UVs - without loosing vertex order
  106. Bitmap not showing
  107. Exported fbx file got corrupted
  108. Mari beginner tutorials
  109. Turned Aluminium "engineturn" texture
  110. How to add more interest to my textures?
  111. check out my space ships!
  112. Strange problems with displacement map!?
  113. Models to texture?
  114. please help - Flex tube texture anyone?
  115. Trouble with Seams in CS6 Extended 3d
  116. Problem merging 2d layer with 3d layer in photoshop cs6, 2d layer always transparent
  117. UV mapping complex forms like airplane noses
  118. UV mapping complex forms like airplane noses
  119. 3DS Max Earth Cloud Mapping
  120. Mari HELP
  121. Texturing Tutorials
  122. Maintain perfect textures on an animated character
  123. How would I do this?
  124. Texture artist career
  125. Hair alphas help please
  126. Textures...Taken from photos or painted from scratch??
  127. Help needed with surfacing
  128. Displacement Maps don't work - Vray
  129. Creating UVs for Mari Challenge Witch Doctor
  130. Solutions for a large number of the same object looking different?
  131. Help with adding textures to a finished character model
  132. Mari - Multiple Objects
  133. 3dmax 2012- 32bit procedural noise/fractal maps acting like 8bit
  134. Selecting UV patches in Mari
  135. Selecting UV patches in Mari
  136. Photo realistic skin. Where to start?
  137. export animated texture, Maya to FBX
  138. Funky Texture Creation
  139. MARI Ideas
  140. Create a Z depth mask from a 2d image
  141. Mari UV problem
  142. Extract animated texture from Geometry?
  143. Map creation
  144. solidFractal issue
  145. Cel Shaded Hair
  146. Texture artist portfolio
  147. Breaking straight edges
  148. How to create a Transparent Material in Maya that make everything transparent behind?
  149. Need help with Normal Maps not displaying properly
  150. Gold coin help - one side dark
  151. On texturing a folding rule
  152. Best way to texture roof?
  153. Making eye textures, how much detail?
  154. [VrayForMaya]Displacement Rendering Subdivision patterns
  155. Sci Fi Corridors / Environments - Size Maps Question
  156. A new texturing plugin for photoshop (grest stuff!)
  157. UV-seams problem? 3Ds max
  158. Mudbox or Z Brush?
  159. 3ds Max Unwrap UVW
  160. Old medal material
  161. Attaching fur to two UV maps
  162. Layerd Texture in Mental Ray
  163. Texturing for games in Unity
  164. Texturing in Maya [HELP]
  165. [VRay/Maya] Foggy/Milky Liquid Shader Help!
  166. Multiple uv sets and add bumpmap to them (issue)
  167. Quick Photoshop Question
  168. Bake normals from one channel to another with rotations?
  169. SCAD Student UV Map Help
  170. Tutorials on baking quality normal maps for games?
  171. UV Mapping help
  172. UVW Unwrap and Inverted faces.
  173. Has anyone had this problem in Mari?
  174. Unwrap UVW in 3dsMax 2013 - something wrong
  175. Texture formats for VFX
  176. Weird problem making texturing impossible...
  177. How do i create terrain for games
  178. Creating SSS shader for CG tentacles
  179. need help with water puddle shader..
  180. Unwrapped UV models needed for practice.
  181. Best way to UVW Unwrap this?
  182. Debugging UDIM tags use in Vray/Maya
  183. am I UVW Unwrapping correctly?
  184. Bump tp normal mapping respecting geometry
  185. Displacement problem in Vray
  186. Mia material with dirt or grime
  187. How to use and setup more than 0,1 texture space in Maya?
  188. ketchup material
  189. 256x256 normal map works better then 2k?
  190. How do I texture a high poly model?
  191. Vray for Maya - Texture Baking?
  192. which setup to unwrap a tree is the best?
  193. Texturing large levels in maya
  194. Outputting high resolution textures
  195. stone texture selection
  196. How to flip a texture to an opposite side of a model 3dCoat or ?
  197. How to create slimy material
  198. Color carbon fiber,
  199. texturing piece coming out of grassground
  200. ARGH! Distortion mapping UV to Nurb/Polygon surface
  201. how to place all uv maps on one snapshot
  202. hand made skin texture tutorials
  203. Help on Texturing Pipeline
  204. Would like some help - need a starting point
  205. Please Help - Texture or Rendering error
  206. newbie: need some guidance with helping to make this fabric in vray 3ds max
  207. [WiP] G36C gun texture
  208. How to make a Chrome material for Vray in MAYA
  209. Mental Ray Rendering error (log attached)
  210. UV sizes (projection?)
  211. UV map issue
  212. Transfering texture from high poly to low poly.
  213. perforated panel with maya+vray.
  214. are there any tutorials on understanding displacement?
  215. 3ds vray hair: multiple opacity maps
  216. Patchy rendering
  217. Baking maps in Topogun.
  218. Evermotion - Tip of the Week. SSS2 and translucency
  219. Corner problem with UV
  220. VRay Displacement Problem
  221. textures not carring over from mac to pc
  222. 2D Game...HOW TO?
  223. Help uvw unwrapping this...please help
  224. Can vray render?
  225. uvw mapping problem
  226. Noob needs UV help!
  227. 3Ds Max MR Reflection Falloff with Slate editor
  228. Vray + Maya + Matte Shadow Problem
  229. vray and black dot problem
  230. Texel density in movies
  231. Xnormal and CrazyBump trouble
  232. [Noobish] On sculpting details vs texturing
  233. Veins 3d
  234. unwrap preserving texture
  235. bake a projection texture
  236. a way to create "curvature map" in 3ds max?
  237. [Project CBR] We search an artist for the textures
  238. Ambient Occlusion map problem (all black :( )
  239. IMF_COPY...Works but still Maya dislikes it.
  240. Metal Textures
  241. Weird bump map problem in XSI...
  242. Texture deformation at edges - ZBRUSH
  243. Which OSX programs support Vray texture baking?
  244. Maya Color Chooser Bug (2013)
  245. [3ds Max] Tree canopy problem with normals
  246. Maya: One UV Map for mutiple objects
  247. HELP.. Displacement Map Problem (MUDBOX/MAYA)
  248. Air mesh fabrics
  249. 3D texture with ramp or file, Maya & VRay
  250. Zbrush to Maya problem

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