View Full Version : Texturing and Surfacing


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  1. Unwarapping a simple Ploy Mesh
  2. vinyl record texture
  3. help, translucent plastic, glass, texturing and rendering.
  4. How to do such amazing cloud?
  5. Texturing Realistic Soda Can
  6. 3D texture modeling
  7. Problems Creating Bump maps and applying them in maya??? Help ASAP
  8. creating only light reflections and refractions
  9. Shader reflective issues in Mental Ray for Maya
  10. Normal map: noisy to faceted
  11. Looking for displacement/bump maps for adding road wear/dirt to motorbike tyre
  12. how to view your 3dsmax viewports in 4Dimention .. Amazing and simple
  13. Detailed terrain mapping. How?
  14. Organic transparency
  15. felt texture?
  16. Multi-Step Toon Gradation?
  17. NEW 3D Texture extraction software from 2 photos.
  18. Unwrapping a canoe hull advice
  19. My free textures for games
  20. What's wrong with my Normal Maps?
  21. Texture map sources ?
  22. Gnomon SSS
  23. What texture do I have to use?
  24. one basic question about uvs
  25. multiple textures help?
  26. hair alpha problem( getting the transparent gaps between the hair)
  27. Mental Ray and the Layered Shader?
  28. Those Pesky Normal Maps
  29. Game Design - Leaf textures?
  30. Dumbass Question
  31. Help with transfering textures
  32. MR Daylight Texturing Query
  33. why does it be transparent? ı don't want that!
  34. Normal Maps With Software Renders
  35. Texturing Strawberry Jam
  36. Unfold3D Error Message?
  37. Displacement maps, memory issues, how difference 3D programs compare
  38. baking and normal mapping questions
  39. Human reference sites
  40. How to project a texture into bpdypaint?
  41. Assigning texture to one side of single face
  42. UV mapping issues
  43. ambient occlusion map question
  44. UV map a spline
  45. baking textures with 3ds max and unity
  46. SDK Layered texture attr
  47. Make a 2d like fire in Maya?
  48. SSS on open single sided geometry
  49. bodypaint work dissapears
  50. Simple texturing help.
  51. Bump maps on the distance lose their details
  52. Stupid question about texture resolutions....
  53. Types of Texture Maps
  54. Artefacts
  55. problem while fixing seams
  56. Texturing help
  57. Newbie question regarding textures
  58. rendering a normal map in Maya....
  59. How to texture a race track?
  60. Load UVs
  61. Zbrush polypaint problem
  62. Import .PLY?
  63. texture uneven
  64. Realistic Cloth Texture
  65. normal Map issue
  66. How to repeat image/texture on some surface?
  67. Arch & Design Material (3ds Max)
  68. 3ds max composite map uv channel query
  69. Faking textures from reference?
  70. Can I use non standard texture sizes?
  71. Material issue
  72. Texture/Alpha on the Same Map?
  73. Help Please - Material Error
  74. modeling with texturing in mind
  75. UV's & Normal Maps
  76. UV maping & texturing for game, newby questions
  77. Introduction to UV mapping
  78. Transparency maps and eyelashes/hair, help?
  79. why doesn't Chaos group add a map button to fog color
  80. Polygonal modeling & rendering problem
  81. changing particle texture in maya
  82. Transparency in alpha using sss problem
  83. UV mapping complex models
  84. How to make Gun handle Grip
  85. Projecting a video file in Maya
  86. UV mapping headaches are gone.
  87. Help me-Velvet Creation!
  88. Fur issues
  89. Multiple texture maps
  90. 2 Objects - same UVs ?
  91. How to create BUMP & SPECULAR maps?
  92. The next step?
  93. How Do Create Mental Ray Displacement In Maya
  94. AO map doesn't look like my unwrap
  95. Normal Map Seams!! ARRGHHH!!!
  96. "KoddeShader", a Maya CGFX shader
  97. help with a jellyfish
  98. Paint Effect wierd problem...
  99. Please be mean
  100. unwrapping a sphere for texture
  101. Wet Shader
  102. Trouble combining a reflect/refract map with an opacity map in 3ds Max
  103. diffuse map and color map
  104. Problem Adding Makeup/Facepaint Layer ontop os SSS skin in Mental Ray
  105. Seemless texturing software thoughts...
  106. CHrome
  107. Troubleshooting Normal Map on LowPoly Hard Corners
  108. Blend material, Multi/Sub object with opacity map problem, 3DS MAX
  109. Clouds Turn Into Snow? Mental Ray help please!
  110. How to make spec map ?
  111. 32 bits texturing ?
  112. Getting texture to repeat as object scales instead of stretching (Maya)
  113. Lowpoly texturing
  114. Can you help me make this Shader?
  115. mirroring textures with Words on it
  116. 3DS Hair&Fur problem noisy color
  117. Plant/Flower Texture Tools
  118. speed up rendering and reduce noise
  119. Normal stepping and worse
  120. UV mapping problem
  121. Replicating a shader
  122. Strange Seam with SSS
  123. would red colored back scattering loook ok on an african american skin?
  124. Mib bump 2 node question
  125. shamrock
  126. Animated surface extrude and texturing
  127. collapsing bitmaps? :-s
  128. Curv on polygon? 3ds max
  129. Carpet texture...
  130. Brush dynamics, color by direction etc.
  131. the SSS Back scatter weight map
  132. How to create a new atlas map texture?
  133. Problem with Fur and Mental Ray
  134. Reflective shaders in Maya - masking out matte areas?
  135. Texture a playing card within maya
  136. Color Per Vertex help
  137. Blurred Results with Displacement Added to SSS Shader
  138. Fifa 2010 Ball
  139. Displacement map baking
  140. 3ds- Composite Material Issue with MR
  141. Problems with seeing texture mapping on model (Maya 2008)
  142. window texture
  143. Normal Map Help
  144. realistic eye shaders
  145. Eye Issue, please help
  146. ambient occlusion help
  147. UV-set problem with Maxwel renderer 2
  148. How to tile this?
  149. Raytrace Reflection Mapping
  150. One uv map for grouped objects/several objects
  151. Is it common that 3d artists use Auto UV Unwrapper tools?
  152. non-photorealistic rendering
  153. Hdri Libraries
  154. Back-Scattering Pass, Subdermal Pass and Epidermal Pass
  155. UV copy and paste issue maya 2010
  156. How do you guys make UV's for a tree?
  157. sss shader alpha problems
  158. Is there a plugin to merge material shaders?
  159. 3ds Max 2009 Maps Wont show in render, but they do in view port?
  160. max9 flat aluminum panel material
  161. Texture artist employability specs?
  162. Maya beginner- Question - ramp layer and cloud layer on earth model
  163. Texture workflow query
  164. Bump and Spec Maps from Photo
  165. Gummi Bear surface?
  166. Renderman Shader
  167. Render a double sided poly in hardware render?
  168. tanks, but no tanks
  169. Effects on UV by Making Changes to Editable Poly in 3ds Max reversible?
  170. basic uv mapping help needed
  171. new at texturing need a lil help:)
  172. Having trouble with surface reflections on multiple bits of geometry
  173. Invisible texture map in Maya
  174. Wierd/Faceted reflections in mental ray (Softimage 2010)
  175. does your job require an explicit layer naming?
  176. 3Dsmax to UDK Flipped UVW's Problem
  177. (bodypaint) how to disable total layer moving?
  178. How to texture a Rope Modifier
  179. Mix20 Alpha
  180. smooth zooming in bodypaint
  181. Cityscape
  182. pelt mapping on max
  183. Strange problem with displacement map
  184. Anyone had this problem exporting normal maps from Zbrush?
  185. vray of car animations
  186. Low Anisotrophic causing artifacts?
  187. Normal map troubles with Mental Ray
  188. Creating Normal Map in UV coordinates(-1, 0)
  189. Texuring noob > UVW map and mudbox
  190. A little too easy...
  191. Fast Skin Shader (sss) problem in Maya
  192. Problem with Body Paint 3d + 3ds Max
  193. is it important to know painting to be a texturing artist
  194. UV mapping for beginners?
  195. Body Paint - texture preview when painting ?
  196. Ambient Occlusion with Maya miss skin shader
  197. any way to make 1 pixel spaced dots without interpolation (bodypaint)?
  198. Problems with Mesh in Render
  199. Material for Testing Surface Continuity?
  200. my displacement is flicker! HELP ME!
  201. How did you become a better texture artist?
  202. Querrying output color value of file node (MEL)
  203. Basic Texture Applying Questions
  204. Suggestions to improve rust metal shader
  205. How do I make film resolution textures?
  206. UV - perfect vertical/horizontal align
  207. Strange Thing With My Masking?
  208. UV+Ncloth anchoring problem
  209. Glow within a texture
  210. Painting photoreal textures or use images made with a camera?
  211. How do i UV map in blender
  212. Need help with a vertex problem
  213. Detials with ICE Shader in cienma 4D
  214. I have a large environment , I want texture!
  215. Titanium Shader
  216. Need help reproducing this texture
  217. Yes or No do apply texture in ambient.
  218. UV Mapping in the industry
  219. NPR/ Mental ray displacement/motion blur
  220. UV mapping High Poly object
  221. Camera Projection through camera viewport
  222. Texture Seams in maya 2010/2011
  223. UV Mapping groups of objects
  224. Putting reflection on only a part of a diffuse map
  225. Beading droplets of water on a glass surface
  226. maya smoothing problem...
  227. Hand painting textures
  228. ww2 fighter plane control panel -- HELP pls!
  229. MR in Max - Type of material affects ObjID!?
  230. Convert a Normal Map to a grayscale bump
  231. UV mapping issue
  232. Multiple 2D Placement Network
  233. Texturing a shoe.
  234. Stretch texture when meshmooth.
  235. 3DS MAX - How can I overlay a material on top of another?
  236. Animating a 3D model's texture?
  237. Any tutorials for making textures for 3d models?
  238. Sculprtis - Color dropper and eraser?
  239. Gimp
  240. Textures turn black in work area
  241. How not to render some objects ?
  242. Imitating Fur
  243. Strata Texture
  244. Trying to understand how Skin is done in games
  245. ao maps
  246. Fake fur shader
  247. Difference Between A Color Map And A diffuse map
  248. Shaders with +-average question.
  249. transparency in directx shader 3dsmax2010
  250. Newbie UV Map Question

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