View Full Version : Texturing and Surfacing


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  1. Realistic shaders and textures book?
  2. Render to Texture not rendering all my clusters
  3. Need Help with scratched metal
  4. Need help with SSS in Maya 2009
  5. Tiny random vein painting
  6. Multiple shaders on one mesh
  7. surface shader
  8. Shading Map
  9. MAYA 2008 problem in the material! I need your help!!
  10. How to make credible metal surface and camo paint?
  11. production practices and uv space
  12. layered texture render time
  13. multiple materials on one mesh
  14. Probably a Stupid Question
  15. texture moves on a character rotation
  16. Texture. How to get this look?
  17. how to create a render with this effects
  18. Mesh Intersection Merge?
  19. bodypaint 3d
  20. Just a quick question about bmpmaps and Nrml maps
  21. How do you make a subsurface scatter in 3Ds Max?
  22. Question about UV remapping
  23. mental ray clarification
  24. Best way to make felt/cloth material?
  25. RENDERMAN SHADER -> what's wrong?!
  26. I need make a real glass material!!!
  27. ??? help please
  28. VRay and Shaders - Assistance Needed
  29. Mental Ray Issues...
  30. Ambient Occulsion Maps
  31. possible to make a bump to overlay (Add) another bump?
  32. Shave and a haircut in maya2009 "CleanUpTmpDir"!?
  33. Superhero Tights - How To?
  34. Texture Issues with .fbx exportation
  35. Need texture for CV-22 Osprey
  36. MentalRay: AO Render to Texture freezing up
  37. Moving texture without moving mesh?
  38. Loading UVWs
  39. flat spots in normal map
  40. mudbox or zbrush?
  41. Checkerboard test - the right kind of unwrap
  42. Cell Shading/Toon Shading on the DS
  43. Skin: Texture, light and shader setup order?
  44. Matching textures
  45. Texturing a hose
  46. Looking for Heightmap of USA/North America
  47. human texturing and hair texturing help?
  48. ralley car textures
  49. Lighting and Tex help!
  50. Refraction problem
  51. Photographic, hand-painted or both?
  52. How to give an impression?
  53. alphas
  54. In search of a advance character texturing book?
  55. Fixing the seam between 2 textures on the same model!?
  56. HELP WANTED: texturing a diamond
  57. thinking on a texturing booklet...
  58. Game level - UV layout and texture
  59. Texture Creation
  60. Strong displacement flickering on camera move?
  61. planar projection
  62. baking textures and exporting textures from faces
  63. texturing a large exterior floor...
  64. Toon Shaders and Creating a City
  65. Tire texture
  66. nonuniform transparency
  67. AO projection: not rendering a part of the model
  68. Paper Material: harder than I thought..
  69. Two-sided projected texture
  70. Psd Texture map showing on model, help please!
  71. Deleting History while Preserving Blendshapes
  72. Free People texture with alpha
  73. Hand textures
  74. Different texture based on normals.
  75. Decal Video Tutorial
  76. Any idea to create camera lens (mental ray, maya)?
  77. UV mapping and normal map
  78. Separate Normal Map Projections, How?
  79. Rookie mapping mistake in Maya.. help!
  80. Creating grass
  81. Transparency mapping problem in Maya...
  82. Effects ID Glow won't work
  83. Baking Vertex Ambient Occlusion Video Tutorial
  84. 360 environment map
  85. Render to texture problem (pic inside)
  86. Texturing pizza - PLS HELP
  87. Sea Foam Shader, help needed!!
  88. Pro Texturing Training
  89. 3d displacement
  90. texturing clean objects
  91. Starting a texture site aimed at 3D designers, looking for input.
  92. Arch & Design Issues in 3ds Max 2010
  93. RiCurves and other Renderman Questions
  94. Questions about creating Texture collections for CG Artists?
  95. photoshop wont save
  96. Blending Textures for terrain
  97. face texture - maya
  98. Maya procedural shaders and mentalraytexture
  99. Mental Ray weird behavior
  100. Normal Map issues - please help
  101. Blurry bitmap render
  102. dumb shaders question
  103. Recomended Reading - Lighting and materials
  104. sweep nurbs material problem!
  105. Render Help with pixles colour mixture
  106. UV Snapshot problem
  107. Rust on Wheel Rims
  108. Mental Ray Cheese slice material
  109. Simple Texturing like Pixar/Dreamworks movies
  110. Question about Plasma Ball/Eletricity Lamp, Shader/Effect
  111. PIXAR Eve White?
  112. texturing part lines
  113. Normal maps not displaying correctly in viewport
  114. Texturing In Maya
  115. 3dsmax mentalray geometryshader
  116. Beginner friendly 3D app for basic texturing?
  117. XSI - Diffuse Color > Texture
  118. PS - making surface look wet?
  119. Bump map acting weird on sss_fast_skin
  120. UE3 or maya viewport shaders?
  121. displcaement:make corners demolished
  122. Please recommend DVDs about texturing and hypershade in maya.
  123. problems with streched texture
  124. How to Create Maps
  125. Scuffed metal surface
  126. UV Texture Editor/offset UV coordinates
  127. Offseting UV's In Maya Texture editor
  128. Help with baking AO and a normal map please ? :(
  129. Normal map issues 3ds/zbrush
  130. Cleaning images used as bumb maps?
  131. faking short fur with shaders
  132. Texturing Question.
  133. i need help getting texture maps to work with mental ray.
  134. Some nice blood
  135. bump mapping noob question
  136. Pelt Mapping
  137. Character Game Texturing Questions
  138. UV Stretching (Help)
  139. Trying to understand the Stucco shader
  140. Cleanest Normal/AO/Displacement Maps
  141. Displacement maps are making this NOOB pull his hair out, and I almost cried.
  142. fixing seams with bodypaint
  143. Help Needed..!
  144. A good ocean tutorial or MR ocean lume?
  145. ZBrush>3ds Max texture problems
  146. Skin Maps
  147. mirror geometry mess up my UVs...
  148. stained glass effect in maya
  149. Fur for animals
  150. specular pass in maya
  151. Texturing Help, Please?
  152. SSS on Eyes?
  153. Leigh's Texturing Tutorials series images?
  154. Cobbleweb stone texture
  155. Rendering Textures with Wireframe
  156. How can I put decals on a watch?
  157. Texture Style Question 1
  158. Help! Best and easiest way to unwrap a model
  159. Metal specular colour?
  160. Texturing
  161. new to maya, UV mapping question
  162. How to determine texture size
  163. New to textureing need help applying a background texture.
  164. Map type?
  165. Free Trees with Alpha Masks - for commercial use
  166. how to make specularity map?
  167. transfering UV's to rigged character
  168. Can you Create This Material?
  169. Strange Shadow
  170. Material X and Maya Layered Shader Question
  171. Using photos for textures?
  172. (Should be) simple question about normal maps
  173. Maya 2009 Emissive Map
  174. Mia_Material_X not accepting a Transparency image.
  175. Vertex paint to material ID
  176. BRDF repository for shader-work?
  177. simple question - maya uvs
  178. Newbie - Making 3D Environment out of stills?
  179. Transfering uv coordinates from headus UVLayout to 3ds max
  180. The sphere / triangle thingy for testing shaders -- where to get?
  181. Q about AO baking larger buildings
  182. where can i learn to make old dirty texture
  183. misss fast skin maya problem
  184. Attribute options for Paint FX in Maya
  185. tilable procedurals again
  186. Photoshop styles for maps?
  187. How to tranform a normal black and white layer into the layer mask of another?
  188. 3d -> 2d-look
  189. NURBs Texture Workflow?
  190. maya uv construction history
  191. HELP! Render vertex colors in MR for Maya 2009?
  192. Need information: Layered Textures for Games
  193. Question re UVW Mapping
  194. ZBrush Texture Error
  195. I need to do a realistic hedge labirynth in 3D Max
  196. Any basic UVW Mapping Tutorials on CGSociety?
  197. Advanced Photoshop texturing tutorials?
  198. A texture question about max's self illumination material
  199. MentalRay ignores BlendColors
  200. Whats a good texturing program/plugin
  201. 8bit EXR - possible ?
  202. Flatten Mapping
  203. Patterns without distortion?
  204. Unwrap UVW + Photoshop's Texture
  205. Getting Normal Map to work in 3DS from Zbrush
  206. Texturing layers in Maya?
  207. Projection/Stencil Painting
  208. Procedural Rust in Maya
  209. Taking detail from high res to a different low res model
  210. Animated LED light board?
  211. Maya 2009: Sahding and Texturing
  212. Help texturing indoor basketball court
  213. Doll Texturing WIP
  214. Building Texturing W.I.P.
  215. how i get ride from these seams? there is a picture
  216. how i get ride from these seams? there is a picture
  217. MAYA Sprites or billboards
  218. My First 3D / Texture Project
  219. Fill Texture Seams
  220. Normal smoothing
  221. cinema 4d texturing problem
  222. Explosion & Fire textures/reference frames?
  223. Maya 2009 Clipboard Actions gone wrong
  224. Help in texuring out this model
  225. basic question about layered-shader
  226. Maxon BodyPaint Tutorials
  227. 3DWorld Mag Issue 88 the project files
  228. PS selection question.
  229. zbrush-uv unwrap problem
  230. Bump mapping
  231. Using Maya - Texturing Barnacle
  232. MR - bad shadows on Comp Materials
  233. Biggest problem Unwrapping
  234. Please help me make this distressed old leather look better?
  235. Black Glass problem
  236. Is there a way to rotate a piece of geometry once itís been uved and keep them intact
  237. How Normal Maps Work
  238. material controller
  239. Surface PROBLEM or Render. Help Please.
  240. Beginner questions about metal shaders and refractions
  241. Problem with bump map
  242. bodypaint
  243. Inverting a portion of an image
  244. UV Mapping Software vs. 3D app tools
  245. VRay - how to creat layered "ghost-shader"?
  246. Making your own skin textures...
  247. texture atlas for Maya
  248. Looking for plane photos for textures
  249. Displacement Problem
  250. Mental ray sunlight

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