View Full Version : Texturing and Surfacing


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 [20] 21 22 23 24 25 26 27 28 29 30 31 32

  1. decal painting with 3dsmax
  2. mix8layer/layered shader sparkle problem (Maya)
  3. Problem with 3ds max texturing
  4. pointers
  5. Materials get corrupted ALL THE TIME
  6. How do you get that nice Subsurface look?
  7. window lights in cityscapes enviroments
  8. Attributes empty when creating psd network
  9. .Map textures
  10. Free textures Library http://arutxet.com/
  11. grayscales, need help!
  12. Realistic Alien Skin
  13. Texturing large areas
  14. Help Rendering Apache
  15. Problem with procedurals.
  16. texture after using sweep modifier
  17. Photographing Reflecting surfaces for textures
  18. Sprites in Maya, without particles (need help).
  19. Dear all Brits: £20 English 20 Pound note
  20. Looking for SKILZ for Portfolio work
  21. Need Help Texturing UV's for my first car
  22. Aqua Cologne
  23. Animated water ripples
  24. Royalty Free Earth Textures?
  25. 3dsmax unwraping problem
  26. High Pass Filter for Gimp and Windows
  27. Rendering foam headphone covers
  28. Problems with Refractions maya glass shader
  29. Can't figure out how to use movie as texture
  30. Maxwell render and texture
  31. problem with bodypaint
  32. UV Layout Headus
  33. a Few texture issues.
  34. AO map in mudbox
  35. Photoshop question
  36. Achieving a comic-book inked style
  37. how it's created the digital text as this??@@
  38. help unwrapping head in maya.
  39. Pixelated artifacts on glass
  40. 2D Winter Bushes
  41. Can i u.v map my head but not the rest of my body?
  42. Bump map causing seams, can anyone help
  43. Rendering problem in max/mental ray
  44. Unwrap and subdivision !!!
  45. 3DS Max Unwrapping UVW PROBLEMS
  46. skin texture barely shows up
  47. Headus UV Layout MultiTasking
  48. Help Needed: Reptile Eye
  49. List of free texture sites
  50. How to become a Texture Artist
  51. Texture plane overlay?
  52. Texturing in CS4
  53. Mental ray disappears?
  54. HELP NEEDED:texturing a bullet
  55. How do i remove a shader from a face without deleting the shader?
  56. Realistic sky!!
  57. file size? how much is enoght?
  58. 3d max cellular texturing querry
  59. Shader/Texture help appreciated.
  60. 3dsmax9: how to "render ALL to texture"?
  61. Have you tried 3DCoat? Is it any good?
  62. cloth textile in normal maps?
  63. Dragon scale Bump/Texture Help
  64. Tranfer attributes UV to multiple objects in maya
  65. maya 2009 textures problem when displacment applyed
  66. Help with Alpha Channel Maya 7.0
  67. help making custom bump maps
  68. How to merge severial uv maps into one?
  69. Renderman Bark Shader
  70. Mudbox to Max - Normal Map seam
  71. Mirror
  72. Displacement Maps
  73. Help with UV layout thanks
  74. Help with UV layout thanks
  75. 3Ds max Mental ray material - Natural Ice formation
  76. Uv plannar mapping problem
  77. general help in learning
  78. UVs ARE A MESS IN THE VIEWPORT BUT NOT IN EDITOR??
  79. body paint 3d help
  80. Texturing Glass with Ambient Occusion
  81. large mesh, small texture
  82. what makes a good UV map?
  83. Mudbox to Maya Shading
  84. Bitmap Wrong Size Problem
  85. Unwrapping uv’s for a vehicle
  86. A wet windshield
  87. UV maps of spheres
  88. Can't apply checker pattern!
  89. Texture Exporting Issue within ZBrush
  90. Seamless Textures in Gimp
  91. skin shader
  92. Residual imprints around geometry - how?
  93. Weird Automatic uv unwrapping results
  94. [3ds max] Help on mapping a deformed pack of butter
  95. Grass Solutions?
  96. Missing textures.
  97. Mental Ray and Masking a decal
  98. Car shader won't work
  99. LQ texture render quality
  100. Anisotropic Specular Model???
  101. Car Mapping
  102. 3d objects in Photoshop
  103. Working with Flat Surfaces on 3D Text
  104. Unwrapping problem
  105. Removing color difference in textures
  106. Need Help Texturing a low plane
  107. Texture transparency?
  108. Texture/Shader & Lighting question
  109. How would you texture this brown praying mantis?
  110. Flip Normals Cell Shaded Trick
  111. who does the UV's?
  112. Doing a dirt map for a car
  113. Polka Dots - stretching
  114. specular maps in maya 8 or higher
  115. Inexperienced Modeler Need advice on texture/lighting
  116. how to make architecural renders in maya 2008
  117. Problem with glass.
  118. Sourcing Photos for Production Work
  119. zbrush texturing to maya question
  120. Street Fighter 4
  121. Rust on spaceship
  122. Search Envelope in Maya
  123. Carpet
  124. black edge on my texture/teapot
  125. 3ds max texturing for games problem
  126. V-RAY - decent transparent rubber
  127. Need major help with a shader.
  128. Tutorials on how to make Cloth Materials with the Arch & Design Shader in 3ds max?
  129. mental ray wont render 3d paint tool?
  130. How to make crisp and sharp textures ?
  131. help on texturing buildings using blends+tiles
  132. Transforming 3D to 2D
  133. matched color on seems?
  134. Maya texture help (Pixel bleeding)
  135. Really odd UV texturing preblem
  136. Controlling UVs via another object
  137. Specular Color Map question
  138. New Competition - 1st place 1 year Premium membership
  139. Shader appears black with env light turned on
  140. Which 3D painting suite?
  141. Futuristic Robot Material
  142. glowing crystal help
  143. UV'ing a Beveled Polygon
  144. Fur Rendering Issues
  145. Unwrap UVW - Plywood Edge
  146. "Empty" Pixels in my Mental Ray exports
  147. Normal map issue
  148. 3d max design texturing walls help
  149. Texture "crop sheet"
  150. parquet floors hlp plz
  151. textures of city buildings?
  152. normal mapping help (render to texture help)
  153. Unfold3D Magic Fairy Edition 6.0.7
  154. Can i use a layered shader with a mental ray material in maya?
  155. HELP!! ZBrush very bizarre normal map issues
  156. any wood tutorials for maya?
  157. What good are UV spaces: 0, -1 ?
  158. Wireframe in Maya
  159. SSS Help
  160. Weird Maya Fur Problem
  161. Working with a 10gig image
  162. max 2009 alpha problems
  163. vray glass transparency
  164. Simple Maya Ice Shader software render
  165. Question about 3d paint!
  166. New Uvtemplate i made this afternoon
  167. 3ds max : blurry reflection on floating plane?
  168. Mirror with splash stains
  169. Maya + Mental Ray reflection and/or alpha channel?
  170. A question about ZBrush for the pro's
  171. Need help texturing realistic hair in Maya
  172. sticky look like frog, snail etc.
  173. Ambient occlusion rendering. Too Long??
  174. Melody Normal Map help
  175. Normal map file format??
  176. 3ds max : SSS Fast Skin Material (help me)
  177. Weird png behavior on net rendering (MAX)
  178. Normal map help!!
  179. Problem with texture mapping
  180. Can't get caustics working with dielectric in mental ray
  181. What Zbrush brushes are off limits with 3ds max 9
  182. Strange Problem - misss_fast_skin
  183. uv problem
  184. Getting leather to look like leather
  185. "painting texture on the model"
  186. Irisdecent Reflection
  187. Layered shader/mental ray shaders question
  188. Problems Flatten mapping a revolver
  189. Confused about texturing
  190. combing a texture and material in ZBrush to export i
  191. Help with maya and photoshop UV texturing/mapping/unwrapping etc
  192. Photoshop alternative?
  193. Need advice on my blury textures
  194. Hair and fur problem..mental ray/3ds
  195. Photoshop CS4, Ghostpainter, Deep-paint 3D
  196. Download a lot of jeans texture mapping
  197. Texture baking without losing quality
  198. material that is unaffected by lighting?
  199. UV mapping straps in max
  200. UV changes when rendering.
  201. Texturing Building (Blends or Composite?)
  202. Antiqued Bronze Shader
  203. Ear UV Layout
  204. Maya- Chipped paint texture procedurally?
  205. Fur Color maps
  206. Maya crashing when rendering in passes?
  207. Texturing for TV/Games
  208. Can I bake Environment Sphere as Texture? Please, Need Help ASAP!
  209. Compensating for Gamma in photoshop
  210. Photomapping City HELP!
  211. Lighting, Texturing or Both?
  212. best program for uv mapping.
  213. SamplerInfo to control extrude heights from grayscale??
  214. When to extract normal/spec maps from diffuse
  215. Don't know a thing about textureing.
  216. Renderman artifacts
  217. pebbles on ground-models-normal maps
  218. Advice needed for adding grunge to my scene.
  219. how important is this days a UV with out distortion?
  220. maya: smoothing the mesh and UV getting messed up
  221. Normal mapping between hi (quad)/low(tris) objects
  222. advice about creating displacement map out of geometry
  223. Question about Maya and trees
  224. Advice for Pattern Texturing
  225. Why is my model transparent with a non-transparent texture?
  226. Really useful site for Animated gifs :)
  227. Prepping textures for additive blend...
  228. Personally seen venetian stucco?
  229. Making a parquet material
  230. how to texture/render a propeller in motion?
  231. maya shader doesn't keep itself updated
  232. UVW Map Shaded faces question
  233. Irregular Cartoon Lines
  234. UNFOLD3D® technology now within Autodesk® Softimage® 7.5
  235. Nurbs Surfacing question? New to texturing.
  236. bump map problem?
  237. Total Textures Problem in Maya
  238. UV damage after Zbrush ?
  239. Creating a texture from light information
  240. Mapping / texturing theory problem...
  241. help anyone? I'm Stuck
  242. Next-gen texturing techniques: a review of Eat3D's training DVD
  243. Problem with normal bump and lighting in 3ds max
  244. Texturing Distant Buildings
  245. Shave'n'Haircut v5.0 update/rendering issues
  246. Realistic Silver Material
  247. .tga alpha issue
  248. DropTexture
  249. noob UV questions!
  250. Tree branches animation & texturing

1