View Full Version : Texturing and Surfacing


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  1. serious problem with my hand texture
  2. Female head to practice on?
  3. Need help with materials/texturing metal
  4. .OBJ texture coordinates problem
  5. Texturing a building with Bodypaint
  6. Looking for CGTalk thread on hard surface texturing
  7. creating normalmaps withthe nvidia plugin for photoshop
  8. 3DS/Blender/Zbrush question.
  9. help with wierd texture
  10. UV mapping after rigging - is it possible?
  11. Image board for textures
  12. Maya Hair Shading
  13. achieving no-seam uvs?
  14. LowPoly (DS/PSP) texturing questions
  15. Normal mapping
  16. UV Layout programs for mac???
  17. Step by Step: how to unwrap a model in C4D
  18. transparent uv edge in 3ds max viewport
  19. need help texturing
  20. Need help for shader
  21. Mountains mapping
  22. Heightmap raw 16 bits
  23. Zbrush3.1*3dsmax9* Detail help
  24. Bodypaint Low Quality
  25. texturing probs
  26. uv mapping
  27. Those worn-metal textures?
  28. need help uv mapping in maya
  29. Maya 2008 ,Mental ray ,Transparence and alpha help me
  30. Urgent Help for UV Mapping
  31. Clearing Unuse material in scene (3Dmax)
  32. texturing probs
  33. texturing probs
  34. hardbody normal mapping
  35. Maya - rendering a base level wireframe on a smoothed mesh?
  36. Ramp Shader Problems
  37. How to make a realistic hair by painting skills in 3dMax?
  38. texture/map problem (noob) -.-"
  39. fast skin shader
  40. Dirt on Chrome etc[3DS Max/Photoshop]
  41. a question on terminology
  42. how to do a projection mapping (texture)
  43. texturing problems
  44. Basic Texture Orientation Problem
  45. displacement disaster!!!
  46. texturing problems
  47. animated electricity
  48. UV probs
  49. Deformation using displacement maps?
  50. remove lighting
  51. Texturing a 'growing' road.
  52. illuminated box : material help
  53. Problem : UV distorsion when using Smooth in Maya
  54. maya sss on darker/african american skin
  55. Max for Maya Texturing Question
  56. Max for Maya rig texturing question?
  57. Need help detailing clothing textures
  58. tiff to .map conversion on MAC?
  59. Camera Lens for texture reference
  60. Glass , Leather + Matte Plastic/Metal Material's
  61. Computer LED Light
  62. 3Dmax-Render Time comparison
  63. Any tips for creating a realistic cloud in a plane surface?
  64. Alpha Is Luminance
  65. SO brand new to UV editing...
  66. Texturing/Surface Reel?
  67. Ice Texture?
  68. Decal Creation Made Easy
  69. blood stain texture.
  70. curved texturing problem
  71. Texture distortion in Camera view
  72. HELP!Brick colour/bump/spec
  73. Surfacing a star?
  74. Toon outlines and reflections????
  75. lightning effects within clouds
  76. Steel texture
  77. my rabbit
  78. A wheel..
  79. Reptillian Skin SSS
  80. How to make a texture that looks like.... (Pic)
  81. Subsurface scattering with normalMap issue, please help.
  82. Textures Libraries and Brands?
  83. Material Settings Documentation
  84. Lighting Characters for Animation using SSS
  85. Window/Glass Material
  86. Reflection Map
  87. ive got displacement problems
  88. Blood splats
  89. Concrete floors?
  90. reflective surfaces mental ray
  91. Need a model to texture...
  92. Roadkill: Import UVW info in 3ds max
  93. Creating a Water Shimmer/Sparkle
  94. Render To Texture problem
  95. Wireframe --> Shaded shots
  96. Making photo-textures cartoon(-ish)
  97. water in mental ray
  98. Unwrap a planar ring into stripe?
  99. 3d.sk alternative for clothed people?
  100. texture rez - what's optimal?
  101. SSS fast skin & normal maps
  102. Making a heightmap from a animated model.
  103. Texturing Issues
  104. Beer ?
  105. Diffuse maps
  106. Maya - Texture off-center/scaling wrong in Maya
  107. File texture + bump + miamaterial
  108. Texturing clues
  109. Seamless colour and normal maps
  110. Having a transparency issue
  111. Animated Displacement maps
  112. WallPaper ?
  113. Apply a materal to a serface
  114. what exactly controls texture colours?
  115. Realistic Eyes
  116. My particle opacity Map is screwed
  117. program to generate Displacement with?
  118. texturing extruded object
  119. Renderman Bump Mapping Issues
  120. Books on Texturing?
  121. Easy Zbrush Coloring Question
  122. Plastic Shadder (Maya)
  123. Help Understanding Normal Mapping (3dsmax7)
  124. combining 3d models with photographs? Help please!
  125. Paint Materal
  126. Texture shift in High Quality Display in Maya
  127. CG Texture Conservation Help: Videogrammetry To Save The Planet!!!
  128. how to keep uvw map in render to texture
  129. help with Uv
  130. Automatic Unrwap problem
  131. aliasing prob in vray
  132. Painted effect on Footage
  133. Textures won't move with mesh
  134. Face to face UV Transfer?
  135. where are the best uv mapping tutorials
  136. Help starting a shader for this?
  137. Recent texture work... Curiosity...
  138. Mapping a complex tree???
  139. head textures
  140. clothes textures
  141. texturing help
  142. Reflection Question
  143. UVW Mappping Technics
  144. mental ray materials
  145. PS3 Model Help
  146. Surface under shave too dark
  147. Tutorial: Quick photoreal Face textures
  148. texture format for games
  149. Filling in broken or smeared camera map textures
  150. Realism plastic textures
  151. GDC Austin 2008 3D Painting for Next-Gen Games Session
  152. Can you use an alpha to mask hair modifier? [MAX]
  153. Set up a professional texture making company...
  154. a UV discussion thread .
  155. Problem Mapping Texture
  156. UVs: to combine or not to combine objects?
  157. Sky Texture Feedback (UV Mapping Domes?)
  158. need mentalray shaders
  159. Ambient Occlusion question
  160. Randomly texturing leaves
  161. Help unwrapping textures
  162. Mental Ray Clay render, with black spots on wireframe. heeelp :(
  163. Texture big enough for 1:1 scale characters?
  164. Toon It! + Video Gogh Fx
  165. Outline Renders
  166. books
  167. UV MAPING PROBLEM help!!
  168. Flip Normals - ?
  169. anyone ? brick wall tex needed.
  170. Diffuse Map, Height Map, Normal Map Software?
  171. Simple Tileable Texture Tutorial
  172. How to convert object space texture into tangent space
  173. Creating a quality UV Map, help with technique
  174. Shopfronts
  175. Modeling/Texturing Spiky Hairstyle
  176. sofa surface shader in maya?
  177. impressions of Photoshop CS4
  178. Applying Fur to poly model of cat
  179. Stitches
  180. wheel trace texture
  181. Texture quality differs...
  182. Texture for game model
  183. Annoyed with Shave and haircut: AKA Hair and fur.
  184. Pelt Mapping: seams not working?
  185. Candle sss
  186. Images missing from the sticky'd tutorials thread
  187. Define GOOD toon shading
  188. How to create entire texture in a single .tga file
  189. Help getting etching in bottle
  190. simple UV unwraping question
  191. what's the best technique for mapping this mesh?
  192. UV problem
  193. how to make footprints textures
  194. HDRI qeustion
  195. do you have a copy of this texture?
  196. how do I mirror UVs?
  197. shadow issues w/ alpha maps and mental ray
  198. Sphere mapping problem
  199. What kind of print Should I use for a Veyron
  200. Ghost Recon Advanced Warfighter style character outline
  201. Alloy Wheel Material
  202. making diffuse skin
  203. uv mapping maya
  204. Restyled Quake Textures
  205. Texture Streching issues
  206. Pixel Borders
  207. using 2 UV maps on one mesh
  208. Looking for cartoon shader tutorial.
  209. My first UV,need guidence.
  210. Major Uv Problem!!
  211. Where to learn to texture like this?
  212. Hand Drawn Look for Maya 08
  213. sss problem for maya 8
  214. Maya Uv Problem
  215. Having trouble with calm ocean shader.
  216. Sea waves Maya
  217. Edges on material?
  218. Low-Poly Pixel UV Mapping
  219. Applying a sequence to an object
  220. Applying a sequence to objects
  221. photorealistic head texturing
  222. A UV question
  223. Optimized texturing for real time
  224. NormalMap Problems
  225. Hair issues. Scaling.
  226. XSI7/Troubleshooting problem ~
  227. Bodypaint interactive mapping :(
  228. Normal map and Bump map on one model in Maya
  229. Realistic car paint question
  230. Type of Camera for Texture Photos? - ($200-250)
  231. Theories for applying hand painted color and shade to textures?
  232. Help with texturing a Star Destroyer
  233. Texturing a black man
  234. UV Mapping a Ring
  235. Unwrap UV
  236. Normal Mapping through multiple pictures
  237. How can i make These wall
  238. displacement
  239. cinematic character texturing rules?
  240. I need advice on flooring
  241. directX shaders for normal maps
  242. Best place to cut UVs
  243. Maya Texture Issues
  244. R&D- shader for stealth body suit
  245. making things look natural
  246. Aircraft fuselage texture collection
  247. Render to Texture (seams showing)
  248. Extracting Normal Maps
  249. help unwraping
  250. Curve and Shape Painting in BodyPaint

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