View Full Version : Texturing and Surfacing


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  1. text texturing
  2. 3ds max can't get uvw map to behave (with pics)
  3. Texturing problem
  4. How do you texture a multi-polygons model?
  5. books or dvds to teach how to texture
  6. About Car rendering
  7. tech question on displacement and normal maps...
  8. Difference between Maya, zBrush and Modo OBJ files?
  9. blending two diff textures
  10. Need help texturing
  11. MAYA UV problems
  12. Bump problem - Please help !
  13. Alpha Channel in uvw wrap question - 3DS Max
  14. question for 3d.sk users (really urgent)
  15. How to get specials maps in maya ?
  16. ambience and ambient?
  17. Creating realistic mud splattering?
  18. adding a matte finish to a mapped image
  19. Vray Dirt?
  20. Texturing a Gun
  21. How to paint texture in zBrush?
  22. Help: strange distortion when baking lightmap in MAX
  23. Intersecting Meshes
  24. New Helio Commercial
  25. texturing a human
  26. baking occlusion with mental ray/turtle 4.1?
  27. STAR WARS - Threads of Destiny - texturing help
  28. rub through in 3D paint?
  29. Mixing Toon and Texture (maya)
  30. Anyone use the app-"Genetica"
  31. help with maya displacement
  32. Leather and Metal Armor Texture
  33. What shader settings should I use for this?
  34. 3dsmax Blend problems with UVW mapping
  35. Texture help
  36. texture map tutorials
  37. HQ photos of clothes?
  38. Huge UV texture problem in Maya. Please help!
  39. Converting Worldspace normal map to a Tangent space normal map
  40. Hard Surface Texturing Problem
  41. Bulletholes (normalmap) ?
  42. Having a different ambient from diffuse?
  43. Arroway.de, any good?
  44. Texturing hair in PHOTOSHOP?
  45. texturing a globe (the map kind, not the planet)
  46. colour names + picker or somthn, need help
  47. Round Table Cloth
  48. .gif materials
  49. Texturing Couches and Chairs
  50. Organic UV mapping - best practices?
  51. Keyboard Font
  52. 3D Displacement VS Normal Displacement
  53. Unwrapping inset cylinders
  54. As a rule, what size textures do you use?
  55. UVW Unwrap?
  56. One face Two Materials
  57. Need advice in photoshop (paint on texture)
  58. vray fur. making a carpet
  59. Stretched Texture
  60. Skin Texture
  61. Materials library info
  62. help with weathered wall texture?
  63. Help with Maya using Spec and Reflection Maps
  64. wall shader
  65. Need help setting up multipass renders using puppet shaders
  66. My texture disappears
  67. Weird UV Problem in Max 9
  68. Need help from Maya texture experts
  69. texture problem when deforming (in maya)
  70. Medical - Bone Marrow
  71. basic doubts on bump and normal maps
  72. hard surface texturing
  73. Weird Problem with texture in Maya
  74. Texturing a statue - any tips or suggestions
  75. Curly Hair
  76. Texture Reel Help
  77. Maya: lost UV map
  78. Blurred Textures
  79. Question on XSI Environment mapping
  80. Spherical Model Texture wrapless
  81. Maya fur workaround, edge clumping?
  82. uv easy unwrap for mac...does it exsist?
  83. tutorial for material Arch and Design??
  84. Free Texture site
  85. Melting Ice Cube
  86. very subtle detail- shiny surface
  87. Important Normal Map Question
  88. White Vinyl Surface
  89. effective way for texturing architecture? any ideas please ?
  90. Freckles
  91. UV mapping a head in max
  92. avi as Map
  93. best method for importing...
  94. Enix Style cloth wool texture
  95. symmetry uv help, 3d max
  96. Material editor not functioning properly? or bad step while modeling?
  97. UV seams visible with texture and normal issues
  98. how to render a smooth hardsurface model with division 1 wireframe
  99. UV seams visible with texture and normal issues
  100. Anim8or?
  101. Shadows only
  102. lightsaber inginting
  103. Normal Map issues of DEATH
  104. Workflow
  105. jsnormal mapper trouble
  106. "Floating" UVWs tutorial
  107. Lantern Candle Flame
  108. UV mapping on 1 sheet
  109. Recommended Texture painting books
  110. BodyPaint to Maya Trouble
  111. Questions for game texture Artists
  112. "UVAutoRatio 2.0 Pro" UV-mapping Maya Plugin Released
  113. Vray and Matte shadow?
  114. Painting tiled textures for large geometry
  115. Shading help! Noob seeks help shading something like...
  116. fur problem
  117. how to make Metal Armor in Maya?
  118. free texture collections
  119. Maya Non-Planar Polygon
  120. Problem viewing textures in 3D (AGI32)
  121. more material slots?
  122. Transparency problem
  123. Lemog 3d texture site
  124. Problems Applying Surface in Maya
  125. Organising texture map collection
  126. Really confused - UV and texturing
  127. Maxwell HELP
  128. importance of texture sizes
  129. 2d facial expressions
  130. 3DS Max MR "ambient occlusion" Getting seams
  131. Rocks ! Texturing LOTS of them?
  132. Transferring Texture & UV from Bodypaint to 3ds
  133. where to buy good quality textures?
  134. help with uv mapping in maya
  135. Help with creating this shader
  136. sketchup
  137. Blending
  138. Learning texture painting
  139. normal maps on MAC
  140. vRay and specularity map
  141. Stroke "Write On" Effect
  142. how to make realistic metals for armors
  143. Making a rug from hair and fur modifier
  144. URGENT! I need Help with Opacity map and reflection
  145. Maya: SamplerInfo node problem!
  146. Need help with sunglasses frame textures
  147. UV layout, Normal & Ambient Occlusion solutions: which is best?
  148. Puddle
  149. 3ds max texturing problem please help !
  150. How to create metal mesh?
  151. finished wooden furniture photo-textures?
  152. Missing UV's
  153. Displacement mudbox extraction trouble
  154. Please Help :(
  155. bump + normal and displacement problem
  156. Help with cast iron
  157. car reflectors MR (image)
  158. Maya UV Texture Headaches
  159. BRDF curves or Reflectance table for common materials ?
  160. Onyx tree ?
  161. UV Mess
  162. texturing large areas?
  163. Best Texturing Resource
  164. PLEASE HELP..3s skin problem
  165. Normal Mapping Help
  166. Making nice looking grass in 3DS Max.
  167. Crappy mapping due to turbosmooth
  168. need advice on making 'stylized realistic' textures
  169. Symmetry and turbosmooth revealing an artifact in unwrap.
  170. skin texturing help me.
  171. 3DSMax - Zbrush workflow tutorials
  172. Help! Turbomesh ruins my UVs!
  173. How to copy UVs from one object to another???
  174. mental ray chrashes everytime
  175. How can i get this to look better
  176. HDR/Texture Safari
  177. AO pass problem
  178. maya uvs, stretching questions
  179. ZProject brush, something similar in Bodypaint?
  180. mip_motion_vectors-where to put?
  181. looking for a ralley car texture
  182. A typical texturing problem
  183. Ink 'n Paint without the paint
  184. Texturing advice?
  185. Question about China
  186. Pixelating problem inside of Photoshop
  187. anyone using X Normal?
  188. Problem with texture baking
  189. I need some advice on uv mapping....
  190. Mia Material vs. Blinn/Phong
  191. mentalray diffuse confusion
  192. Alternatives to uv mapping
  193. Texturing Alternatives
  194. UV morphing
  195. Facial reference
  196. Using an HDRI as a background
  197. ZMapper to Max 8
  198. UV unwrap proportions and texturing
  199. UV Mapping
  200. Help with silver material
  201. some mapping problem about diffues and specular.
  202. Hair for model to use in UT3 (3DS Max 9)
  203. Retro-reflective paint/tape for signs.
  204. Normal Mapping issues!
  205. Maya crashes when attempting UV projection mapping
  206. Material Problem, 3d Studio Max Ressource Collector Problem
  207. Maya nurbs uv tweaking (eg remap or smear nodes on filetextures uv)
  208. Bump Map problem with Mental Ray
  209. normal mapping for Mental Ray
  210. photographic texturing of an open cube
  211. 'crop sheets'
  212. questions for the texture artists out there...
  213. Eyes: From FF7 Advent Children
  214. Tail Lights- Vray
  215. Shadow Pass (URGENT)
  216. Heavy uv layout question?
  217. Missing maps script?
  218. self illumination?
  219. automatic mapping in max
  220. Problems with AO in Max
  221. deep paint 3D
  222. Pencil/Graphite hair texture
  223. Overlapping mapping in Max
  224. Define Baking Textures Terms
  225. .rgb format
  226. Texturing through ID after unwrapUVW
  227. Render Passes
  228. getting rid of pixely and distorted textures in Maya?
  229. 3Dmax: Spec lvls in RT normal shader
  230. old-fashioned wallpaper textures source?
  231. Assigning (then losing) new textures
  232. free textures / plants and staffage
  233. Can anyone help me find some texturemap samples?
  234. Looking for Texture Artist
  235. help! UVW mapping driving me absolutely nuts! screens*
  236. A few questions re Texturing for the more experienced[MAX]
  237. uv maps question
  238. close up texturing
  239. Transparency artifacts
  240. newb question, how do I apply a psd texture to a poly in maya
  241. Normal map questions
  242. transferring UV's from Maya onto UVlayout?
  243. UVs move and distort along the animation
  244. imf_copy and elliptical filtering questions?
  245. Colour, bump, spec maps for clean surfaces?
  246. jittery bump map
  247. help me texure a tyre please!
  248. UV Automatic Mapping Question
  249. Need help with texture please!
  250. How can i make it transparent?(maya)

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