View Full Version : The Foundry Nuke

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  1. Oh my god, a nuke thread
  2. Welcome to the Nuke forum
  3. Nuke Training and Resources
  4. Nuke'Em a Max to Nuke Exporter v2.8
  5. softimage <-> nuke .chan files - cgNukeIO!
  6. Camera Tracker/Camera Solver in Nuke
  7. First steps with Nuke
  8. Expression Syntax: Input format/resolution/bounding box?
  9. Depth pass
  10. All-in-One Wheel ColorCorrect operator (like Fusion CC Op)
  11. Stereography in Nuke
  12. NFXPlugins 1.0v1 available for download
  13. Checkbox Color
  14. How to pull the friendly Node name of the selected via TCL?
  15. How do I move things in the Viewer?
  16. Over vs Screen
  17. matt connecting
  18. wildcard string to change path on read node etc?
  19. Premultiplied color
  20. Saving out negative coordinates?
  21. Vectorial images in Nuke
  22. can I link a card to a cameras movement ?
  23. simple scripting
  24. NukeX vs Nuke 6
  25. keyboard shortcuts
  26. Executing python script on every frame( maybe inside a node)?
  27. Mv3d pass with Vector Blur node
  28. bokeh dof in nuke
  29. PointCloud
  30. Z-depth not work, how I wrong?
  31. python, reload read node
  32. NukeRender - OS X command line droplet app. . .
  33. Relighting in nuke
  34. Lens Distotion node in Nuke
  35. IBK Gizmo - Holdout Mattes, Core Mattes, and Premultiplied Images
  36. CCD Sensor Size for nuke ?
  37. UV Passes and texturing
  38. How do you use Object ID/Material ID in nuke?
  39. Nuke 3d tracking
  40. Motion Blur in post
  41. Bokeh Effect
  42. Nuke showreel
  43. IBK keyer problem
  44. DOF Pass from Maya to Nuke
  45. rgb masks 32 bits
  46. mask pass question
  47. coverage channel from max to nuke
  48. Retime
  49. post motion blur and depth of field, how?
  50. ObjectID as mask/alpha
  51. wide-gamut monitors and Nuke?
  52. Invitation to NUKE community to join FXWARS mini challenge: TRON TRIBUTE
  53. is there a way to offset an animation curve
  54. Error in channels
  55. RotoPaint
  56. STMap Workflow
  57. how to render in nuke
  58. Queuing OS X render droplets for Nuke, AE, Maya. . .
  59. file type and codec
  60. Free Tutorial Series on Nuke X
  61. Reformatting scanned sequence
  62. Ocula - stereo comp
  63. basic comp script critique
  64. Afanasy: Nuke Network Render
  65. breakdown problem
  66. FractalWarp plugin
  67. Change Key assignments
  68. write node is not rendering out files
  69. write node is not rendering out files
  70. Understanding the nuke script syntax
  71. AE plugins in nuke?
  72. strange problem with READ-node
  73. Object tracking in Nuke?????
  74. check the number of channels
  75. Having Trouble with Ocula
  76. system built for nuke
  77. a simple set up...
  78. nuke setup
  79. Centering the pivot point in Geo
  80. AtomKraft - 3delight
  81. Nodes blank/unnamed in node graph
  82. Masking Q
  83. output one vid from left and right
  84. R3D to nuke workflow
  85. IBK or Keylight?
  86. dpx files and nuke
  87. MR vectors and F_MotionBlur
  88. Red footage color problems
  89. Nuke, EXR, sRGB, passes
  90. creating custom menu item
  91. mental ray motion vectors to blur in Nuke
  92. change path for multiple read nodes
  93. Is there any way to override write nodes render button in Nuke?
  94. What is "Value" in HSV?
  95. NukeView | Quickly open sequences with Nuke viewer on OS X. . .
  96. zblur + vectorblur both applied?
  97. Module object has no attribute .....
  98. Possible to move the defualt .Nuke directory?
  99. Nuke6 - Roto n Paint
  100. Nuke Not Using Multiple Processors During Render?
  101. Masks
  102. nuke.render() can't work!
  103. Where to start
  104. Nuke random frames
  105. Write multilayer EXR
  106. Who has (depthGrade ) gizmo ?
  107. what have I done wrong?
  108. I made a job collection script for Nuke
  109. Nuke Mask and Proxymode
  110. Frischluft and reelsmart motion blur nuke equivalents ?
  111. reading files
  112. alpha bleeding
  113. The Foundry NYC Event Aug 24th
  114. masking out in multiply mode
  115. nuke commands log/history
  116. Best Hardware?
  117. similar node to Photoshop - Selective Color?
  118. Nuke tutorials and ressource site
  119. 3d compose with nuke
  120. One Issue of Building Panel By Creating Class
  121. One Issue of Building Panel By Creating Class
  122. Color grading multiple comps at same time?
  123. How to load quick time files ?
  124. Expanding Gizmos
  125. connecting one to multiple ones
  126. can Nuke read zdepth from rla files?
  127. Nuke and Wide Gamut Displays?
  128. mvSky released
  129. Boujou and Nuke
  130. Disk cache location?
  131. can we resize transform handles or rotation rigs in nuke
  132. nuke or nuke X
  133. Masking a Lens Flare?
  134. How to display a thumbnail preview Node?
  135. Ambient Occlusion in Nuke
  136. Alpha Transparency
  137. Layer Passes
  138. Degrain/Denoise software help
  139. MatchMove scene - 3D mask possible?
  140. Nuke gizmo installation problem
  141. Hair Alpha Help
  142. Correlate: Use Ocula problem
  143. changing default fps and resolution in nuke6.2
  144. Luma Gizmos
  145. 29.97 vs 30fps in nuke
  146. proxy works but full render crashes- should I batch?
  147. nukex6.2 64bit writing tga sequences crashes
  148. Image Based Keying without Greenscreen? Good Image-Difference Key?
  149. Nuke problem whilst importing obj's from maya
  150. Nuke 6.2 problem when render .mov h264
  151. Python in expression
  152. nuke 6.3 list from masterclass
  153. HDRI/Environment Lighting
  154. Nuke zBlur focal plane problem
  155. changing key commands in Nuke?
  156. a reload all read nodes script that actually works?
  157. Crash on readnode file change
  158. tracking question
  159. why does multiply merge add as well?
  160. Nuke Motion Blur From Imported 2D Motion Vectors
  161. missing frames Read Nodes
  162. Big render time after 1st frame
  163. How to use alpha channel?
  164. Nuke Layered Timeline
  165. Syntax Error Reading 3DL 3D LUT Into Vectorfield
  166. Need help with this simple script test
  167. learning python in nuke
  168. reading data from a text file , can it be done ?
  169. Compositing artist interview
  170. stick newbie -- please help!
  171. Get info from the Camera in screen
  172. F_Kronos Retiming and RotoPint problem?
  173. Where is Nuke presentation 6.2 create point cloud of photos?
  174. stereographc whit Quadro 4000 for mac
  175. What should I study to realize how to get points info from a Roto node?
  176. Nuke Merge Node question
  177. normal maps
  178. file access MAC: different disk access
  179. 3d renderer in Nuke
  180. roto/camera track replacement
  181. rendering aspect ratio off
  182. Sony Ex3 Vs Motion Blur & Greenscreen
  183. Newbie Nuke question - Set Alpha
  184. Motion Blur with Motion Vectors in Nuke?
  185. Wacom tablet issues with Nuke 6.3
  186. Vray Zdepth Channel and Nuke's Zblur
  187. Nuke python merge node help
  188. random texture/image on particles - is it possible?
  189. help with a expression please
  190. Auto Save Problem .
  191. nuke 6.2 32 bit on mac pro 8 core 14gb ram crashing
  192. Apple ProRes not an option in write node in nuke 6.3
  193. track quality vs point quality?
  194. Mental ray deep compositing images
  195. Watchmen inkblot effect
  196. is possible h264 MVC for stereo coding in Nuke?
  197. push a Nuke button in a shell script?
  198. Bezier nuke
  199. Underwater Effect in Nuke
  200. mask title too long
  201. Frischluft Lenscare in Nuke gives black pixels
  202. Switching to Multi Channel OpenEXR
  203. 3D Viewport handle interfering
  204. Nuke Reformat and AE reformat
  205. Nuke Question
  206. A short tutorial about quick compositing in NukeX
  207. building extensions
  208. converting Nuke exposure adjustments to a linear value for Maya?
  209. Problem with vraydiffuse filter pass and AA
  210. Nuke Industry Question
  211. Setting up automatically the frame range in the timeline when a "Frame Ran
  212. Render proper UV map for painting/cleaning up
  213. Point Cloud and Node Values
  214. Camera wiggle..
  215. Node based compositing?
  216. fbx camera and tracking markers
  217. Nuke and CG Hair Pass
  218. How to import "3D object or scene with its material" into Nuke?
  219. What's wrong with the Bezier Roto?
  220. reassembly renderpasses in nuke?
  221. Solving a Camera from Image
  222. Shadow issue for Nuke 2.5d relighting
  223. Camera Projection Quality
  224. Measurements in Nuke
  225. Nuke Playback Trouble
  226. Merge Card in a 3d scene
  227. Gizmos question
  228. Mirroring Roto in Nuke
  229. rendering Tracking markers
  230. Nuke features & Nodal compositing
  231. Nuke Roto Paint Source Colour
  232. set bit depth (datatype) for write knob with script?
  233. alpha masking
  234. New Nuke wiki
  235. Creating a "spot the difference" node for checking subtle changes
  236. IMage seuqnce in NUKE
  237. Set Projects
  238. access node inside a group with python
  239. Navigate through custom 3d camera
  240. Does anyone know how to connect my 2D motion vector from maya in nuke?
  241. NukeX 3d Camera Solve Output?
  242. VFX Learning Nuke Digital Compositing Open House
  243. DOF problem
  244. How to get this? Integration!
  245. Error Reading TIFF Sequence!
  246. Color Correction Scopes
  247. Color Correction Scopes
  248. [Scripting] Nuke global variables
  249. Rendering gives an error
  250. [Scripting] Set Expressions on Bezier Points