View Full Version : Modeling


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  1. Strategies for creating universal meshes?
  2. Help- Cracked Ice on frozen lake, Rayfire?
  3. DECALmachine in 3dsmax or Maya ?
  4. Michael Pavlovich - 2 Hour ZBRUSHLive Pro Workshop!
  5. Maya tutorial: Retopologise Hard Surfaces
  6. Jon Troy Nickel - 3D Sculpting for Figurine Production
  7. Polybrush 3D Software Review!
  8. Create Clothing & PBR Materials For Characters
  9. AskZBrush: “How can I create an IMM Curve Braid Brush?”
  10. What are the best tutorials on topology?
  11. JasmineRose
  12. A step-by-step configurator in Realtime-3D.
  13. modeling help needed quick tip/workflow/tutorial
  14. Do concept or environment artists have to study some Architecture?
  15. Need help to model a 3 dof joint
  16. zBrush Video Tutorials Series- How To Make Toy Figurines
  17. Best technique/software to achieve a 3d-printed "stair-step" look on geometry?
  18. 3D Print Prototypes in "Full Color" with a $3500 Desktop 3D Printer
  19. Help with my model, and questions.
  20. Matching Lens and Camera FoV and Compression of 35mm Anamorphic Film in 3-D
  21. Remove Intersecting Mesh between multiple objects
  22. Looking for an accurate Huey helicopter model
  23. Normal map Display Problem
  24. uv laying inquiry
  25. Organic stuff like trees and rock, how do you make 'em?
  26. How Can I Make Clothes From Scratch For UE4?
  27. Topology question (Hard surface modeling for cinematics)
  28. Need help with ALY71836 Acura RDX Wheel
  29. cbs flash - barry allen model .
  30. Model a Adidas sole
  31. Medieval Scabbard Model Questions
  32. When do I add support edges ? (before or after detailing)
  33. skin modifier moddeling technique in other apps than Blender?
  34. Sharp edges on round surfaces
  35. Modeling Practice Question
  36. Best program to generate terrains?
  37. Topology Issues
  38. Help with new version of silo 2.5
  39. Model optimisation: merging objects with shared surfaces into a single shell
  40. Some beginner's question
  41. I am looking for 3D models to animate and use in my videos.
  42. Model warp/conform with open source tools
  43. Modeling for proper UV's Training.
  44. UV Unwrapping for games
  45. 3D Scan and low poly modeling
  46. Character 3D Scan and Low Poly Modeling for game
  47. PHOTOGRAMMERY release tutorial.
  48. NEW RELEASE: Photogrammetry Volume 2: Studio Shooting and Cleanup
  49. Timelapse of Adon from Turok 2
  50. Best program for nurbs & curves & conversion to polygon primatives
  51. [Autodesk] Character Modeling Techniques
  52. [Autodesk] Character Modeling Techniques
  53. Anyone know how to fix this?
  54. Markus Detroit Become Human hair?

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