View Full Version : Modeling


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  1. Fake soft edge/soft bevel script?
  2. Splines problem
  3. Holes.Trim or extrude?
  4. Selecting everyother row of faces in maya.
  5. Smooth transition between one mesh to another
  6. Character Modeling
  7. Vegitation Modeling - the best way?
  8. Modeling Corners w/ smoothing
  9. Mechas/robots quick question :D
  10. In need of a toony model
  11. nurbs issue
  12. Million dollar question about modeling
  13. Concept
  14. When to retain Edge Loops and when not
  15. My recent coin
  16. Creating character views before modeling
  17. King Edward
  18. UV Snapping - Big problem :\
  19. Help with organic levels
  20. mid-sr level modeler for cg short film
  21. Topology Critique Wanted.
  22. is it possible to model a character from such sketches automatically?
  23. Where do i start on a human model?
  24. Modeling a Mummy
  25. Instance Objects To Be Un-Instance.
  26. Rider and Mount
  27. Blueprints?
  28. stretching & tearing - solution??
  29. Messy max mesh
  30. Maya vertex selection
  31. Eyeball proportion to head?
  32. Feedback for my 3D character template
  33. Mechanical Part modeling help
  34. Procutter problem
  35. Help starting a car model
  36. Characters?
  37. HOw do you...
  38. help: Modeling hair, and different techniques
  39. Putting bumps on a surface
  40. If I love Modo, Which Solid Modeler would I like?
  41. Wrapping a fabric around an object.
  42. xnormal faceting problem
  43. This extrusion is killing me
  44. 3D Mic Stand Help
  45. Seeking 3D Artists.
  46. making mechanical tubes for a model. need some help please
  47. Exporting Maya 3D models to AE CS4
  48. my final coin project
  49. Beginner in need of help, modeling a woman. (NUDITY)
  50. How To Load .mel?
  51. Help> Modeling Dragon in Rig-Friendly Pose
  52. Low Polygon Modeling for games
  53. Edge problem
  54. Very important question
  55. How do I transfer details to normal map for low poly?
  56. How to change the Scale Axis in Maya
  57. 3D Character Modelling - Poser versus Quidam
  58. Civic Project
  59. elemental (noob) question about subds
  60. When do you leave maya and go to zbrush?
  61. Modeling earth/continents
  62. how to rig high res mudbox/zbrush model
  63. final fantasy 13 hair
  64. Tri's VS Quads
  65. I need topology advice - XSI
  66. ADVANTAGES OF NURBS over polygons?????
  67. Need help avoiding triangles
  68. character modelling
  69. A flat out NOOB question (3DS / creating windows)
  70. Character Model Shoulder Question
  71. Modeling An Egg
  72. Modeling Zbrush vs Maya
  73. How to Create Geometry Like This?
  74. Realistic tree leaves
  75. vertex sliding question
  76. First zbrush head
  77. A hand on a face
  78. Crown Model
  79. 3d tool for character modelling & animation ?
  80. best depth cue?
  81. Silo 2
  82. Topology Problem
  83. 2 part question
  84. help modeling a nose, cannot weld vertices nor creating a polygon
  85. Any tools for procedural modeling?
  86. General Grievous ?
  87. need help building an helmet
  88. A question about character modeling
  89. Zbrush to maya? Really easy now?
  90. Detailing aircraft
  91. Why are Quads and Tris so important?
  92. Hello again, Plastic ear look a like issue
  93. Rhino modeling tutorial
  94. That evil shadowy line
  95. Need little help
  96. Need some building critic on first car model
  97. Attaching an ear to the head... Makes me want to shoot myself...
  98. which brand/model of car is the best or most beautiful to model?
  99. Curious Questions for Game Level Designers & Game Character Developers
  100. Best way to model a twisty mountain road?
  101. Edge Flow, and predicting it.
  102. Artifacting causing bizarre shadows in-game
  103. Smoothing error that i cant figure out
  104. Paper-Thin Geometry
  105. caps cylinder
  106. Help pleese!!
  107. Model for a cartoon film
  108. Roadkill unwrapping problems with maya model
  109. Roadkill unwrapping problems with maya model
  110. Displacement Maps one hard surfaces
  111. freeze xforms
  112. point snap?
  113. quick question to get me on the way ...
  114. Free 3D Model Websites?
  115. polygonal modeling vs. sculpting
  116. triangles?
  117. Reducing Edge Density With Quads
  118. Character modeling for gaming
  119. Boolean Problem
  120. Megazord References?
  121. Strange Behaviour of Cut Surfaces Tool
  122. Problems with nurbs curve
  123. Scale Vertices to straight line in Maya
  124. models made for video take how long?
  125. Camera tracking & modeling on digital video
  126. Modeling a couch
  127. base model to zbrush workflow question??
  128. noob - boolean problem
  129. Creating Missile Vollys - Suggestions?
  130. Problem with shark modelling.
  131. Noob: How am I doing?{pics}
  132. to model features on a landscape or not to...
  133. 3DS Max to ZBrush Modeling Workflow? Logical? Efficient?
  134. best modeling tool sets for Maya
  135. Modelers needed for short film
  136. newbie request..tips & help for hard surface modeling
  137. [Maya] How would you combine these two meshes? (pic included)
  138. Need help on spaceship
  139. Noobie Question - Modelling with or without Clothes
  140. Maya Mirror Grometry Question
  141. Need edgeloops while maintaining quad structure
  142. Grass in hypershot or maya?
  143. How to create several instance objects for hair and fur (Shave and a haircut Maya)?
  144. Matching Front + Side photos of Head for modellin
  145. Ribbed Tubing in Maya
  146. Modeling cave walls, tips?
  147. NURBS stitching and combining help? (Maya 2009)
  148. Having issues with the glock (topology)
  149. Shell modifier on a complicated poly... HELP!
  150. Brand New to 3D Modeling
  151. Loud Pedal Simulations looking for a modeler
  152. character topo crit? (nudity)
  153. Just discoverd something id like to share
  154. Cut out a shape in a square
  155. Cut out a shape in a square
  156. Looking for help with a project
  157. I want to model different faces with same topology.
  158. If the model sheet of 3 vehicles are drawn in disproportionate from each other...
  159. Hard Surface Modelling Help
  160. Toy Story / Oblong Eyes
  161. modelling a camera(Dslr). help!
  162. how i get ride from these seams? there is a picture
  163. Can't Find A Decent Tutorial For The Female Body?
  164. Advise on learning modelling
  165. Nurbs or Polygons?
  166. where can i find a mel called "extended duplicate"
  167. Anyone know of a...
  168. Modeling characters techniques help
  169. Environment Modeling Help
  170. Best Way to Model Intricate Spaceships?
  171. Mesh Smooth problem.
  172. Characters like Ironman
  173. 3D drawing(modelling) program?
  174. Having trouble modeling faces.
  175. Making an arch
  176. school girl character
  177. I cant move my vertices :S
  178. What are some good books for modeling
  179. Modeling destroyed environment
  180. the crysis nanosuit
  181. How to modell fluid structure?
  182. Environment creation
  183. Hand modelling - what to do with the thumb
  184. beginner moder in need of some help
  185. my perspective camera in Maya is acting crazy.
  186. Cut Problem
  187. Trying to model a Christmas tree
  188. Boats?
  189. Quick Curves Problem
  190. A question about turbosmooth & meshsmooth
  191. Anime model that doesn't seem to have eyes build into the mesh?
  192. Feeling the pinch
  193. Modelling a low poly tree using alpha channels to make the texture for the leaves?
  194. On Screen Poly Count
  195. Character Modelers - Build up Your Portfolio
  196. questions about maya
  197. How to increase sub division in primitive polys in Maya 2010?
  198. The Best Way In Re-creating This Style Of Hair
  199. Face Modeling.
  200. How to model a low-poly tree?
  201. Maya Sub D Display Mode 3
  202. Help to model a xbox360
  203. Hard Edges on a Smooth Surface
  204. Help, modelling and mapping need technique
  205. NURBS in ViaCAD Pro 6
  206. -Free Models- How do the modellers feel about it?...
  207. how to create mesh( filter) ?
  208. How to make Stairs
  209. Greetings, Blue Print questions?
  210. Bender's Mouth - strange artifacts
  211. Creating knots in cloth
  212. "Boolean" Smoothing out faces?
  213. Looking for FBI/CIA references...
  214. maya boolean problem
  215. Looking for 1600's to 1700's look
  216. Making Stairs Using Animation Snapshot
  217. request for character modeling tutorial
  218. Looking for a few good references drawings.
  219. Architectural modeling
  220. Need Help: Flexible but not stretchable
  221. What are the rules for Preparing model for sculpting
  222. Simplify Geometrie
  223. Please help, i dont know how to study anatomy!!
  224. Retopology workflow
  225. Max 2010 modeling question?
  226. JT format?
  227. Having trouble wit 3ds max 2009
  228. African head anatomy!
  229. Need help trying to hold this edge properly :/
  230. Neutral Eye position
  231. Low poly chamfer rule?
  232. How to model Rocks & mountains In MAYA
  233. Annoying vertex welding problem
  234. Beach Scene
  235. request !
  236. Maya 2008 Help
  237. Maya Help (moving objects between scenes)
  238. Cutting Question?
  239. How to make a window the right way?
  240. Turning off Soft Modification in Maya 2009??
  241. what does a vehicle model need to know for games?
  242. need help with child model
  243. 3d earth dots
  244. Sculpting a voxel T-Shirt
  245. Low-Poly Female Body Topology (may have partial nudity)
  246. Animal Modeling For Zbrush
  247. Car Modeling Software
  248. grouping objects in maya
  249. Image Plane Setting Problem
  250. Help with nCloth morphing car Interior

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