View Full Version : Lighting and Shaders

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  1. Blend Mode shader (or smth)
  2. How to achieve that effect?
  3. Amber transparency / reflectivity
  4. saving issue
  5. Ambient Occlusion Issue (3DS Max)
  6. God Rays in Maya?
  7. mib color mix help
  8. studio lighting - help
  9. Face selection based on color? Maya 2012
  10. In need of career advice
  11. Dark/blue areas !
  12. 5 Finalrender questions
  13. lighting stainless steel
  14. Need for custom shaders???
  15. Remove Banding in Renders?
  16. Shadow without light intensity...
  17. Lights for Vray
  18. (Maya) Spotlight silhouette on window HELP!!!
  19. lighting/reflection of tunnel
  20. Displacement using MR shadder
  21. Softer Shadows?
  22. Solid Colors & Ambient Occlusion
  23. maya contour_shader_widthfromlightdir bug?
  24. Normal Camera attribute on mental ray material_x?
  25. Some questions for you experienced cg lighters!!
  26. My HDRI plugin for AfterEffects
  27. Shave & Haircut To light in vray
  28. Lighting an all white exhibition booth
  29. lighting problems (using sibl) in my scene (artifacts, antialiasing)
  30. lighting
  31. How to receive shadows from selected objects only.
  32. Lighing Problem
  33. Image Based Lighting vs. Ozone 5
  34. Interior+Exterior in Vray
  35. Max to Maya Conversion - Lighting Problem
  36. Re-using irradiance map and light cache.
  37. Vray animation: prepass Irradiance vs. one pass Brute Force
  38. Rendering character in parts (Maya)
  39. Linear Workflow: couple basic questions
  40. vray splotches, irradiance map, DMC question
  41. Creating Light beams in maya
  42. Help with Lighting this Scene
  43. VRayMtlWrapper matte question
  44. Vray - Glass casts shadow
  45. light surface shader not visible in reflection
  46. Animating Displacment - Mentalray for Maya
  47. vray anisotropy in Maya
  48. Vray grain giving me an ulcer
  49. indirect illumination with ao (render element) question
  50. bedroomstudy
  51. Looking for suggestions
  52. ||Help Please|| Objects only receve occlusion but don't cast any self occlusion
  53. maya particles and vray
  54. soft shadow over a big scene
  55. vray envFog flickering
  56. I Need Help Please !
  57. Vray Cam/lights Vs Standart Cam/light
  58. How to achieve this light rendering result in maya (mr)
  59. LWF and Photoshop
  60. LightUp tutorials
  61. Moving sun during renders good or bad?
  62. Vray material/shader problems.
  63. How to reduce object's saturation where light hits?
  64. Slim Light Templates available for download
  65. Help for shading
  66. [3DSMAX - Vray] Rendering through glass
  67. Maya 2012 problem, cant get my spec roll off/ reflection maps to render out in MR
  68. Realistic Beer Bottle
  69. Dielectric Material and Photon plug in
  70. Procedural Texture and custome shaders
  71. 3Ds max exclude sky dome from reflecting scene
  72. Sources for learning Houdini
  73. occlusion baking in vray smoothing groups
  74. Coke liquid
  75. A few questions regarding Native IBL
  76. maya & vray: reflection source
  77. Vray Irradiance Map Anomalies
  78. HELP, weird blobs when rendering
  79. Vray pixelated highlight edges
  80. help replacing materials in Shave&haircut
  81. Rendering reduces quality
  82. glossiness maps in mental ray don't work
  83. feedback...
  84. Sports Car studio light render
  85. 3D Max 2012 - City Lightning At Night ( Help )
  86. Using red / gree/ blue lights then separate them in post?
  87. Making lightmaps in Unity look photoreal just like in Maya
  88. Fog in Maya w/Renderman
  89. Samplerinfo node and BRDF in mia.
  90. [Fryrender] Need some tips
  91. [Need Help] Volumetric Spot Light for Maya VRay
  92. basic HDRI questions
  93. I'm going crazy now.
  94. Creating a realistic Diamond in Maya Tutorial
  95. HDRI indoors
  96. how to achieve this light?
  97. Help please! 3Ds Max using a fire torch to light a scene using photometric lights
  98. render to texture problem in 3ds max! plz help me!
  99. Strange problem in Mental Ray - textures not appearing in reflections
  100. [Vray for Maya] Direct Irradiance without shadows?
  101. mib_blackbody node issue.
  102. [Vray-3DS] how to light a cartoonish scene
  103. VRay - render giving different output on same surface and material
  104. replacing normal maps by light maps
  105. creating a separate pass for color bleedings
  106. Must Reads on Procedural/imagebased Shading
  107. maya realtime portal shader
  108. rendering baked vertex colour in Maya using Mental Ray
  109. maya/vray: viewport subdivision option
  110. Hair (Joe Alter) Loses colour randomly
  111. glowing panels - suggest approach?
  112. JS_MultiLayers, passes.
  113. rendering volume lights with shadow maps in scanline
  114. Interior render - grainy/pixelated
  115. Good Techniques for Exterior Lighting?
  116. Illuminating bottles from beneath
  117. Skydome with Final Gather??
  118. Castle interior - guidance needed
  119. Attaintion Please..!!
  120. Digital Figure Sculpture GI Flickering
  121. Unity realtime subsurface scattering
  122. Need feedback on lighting .
  123. Need feedback on lighting .. !!!
  124. Lighting in Maya - best resource?
  125. Noise Help!!!
  126. renderman problem plz!!
  127. How Can You Achieve "Cinematic" Look/Feel" To A 3D Render?
  128. Write material with Biult in Directx
  129. VRay Render Problem, Please Help!
  130. vray problem
  131. Mental Ray Gobo Lighting
  132. Do You Use C++ At Work?
  133. V-ray Gamma (not showing correctly)
  134. Hologram shader
  135. Whats the Most Realistic Skin shader ?
  136. Ambient Occluding massive poly scene
  137. Maya Problem With Normal And Displacement Maps
  138. Limbo or JoJo in the stars style background sky
  139. Need Help With Glow Animation
  140. match-matched or neutral color-balanced HDR for shader look-dev
  141. final gather colored noise artifact problem
  142. Some advice for learning lighting,masterials, shaders
  143. Ramp Shader + Clamp node saturation issue
  144. Creating Outdoor Lighting
  145. MR GlassPhysical PROBLEM
  146. Creating IBL images without chrome/mirror ball - how?
  147. I get blurry spots with portal light (pic included)
  148. [Question]Raytrace reflections+Normal map
  149. Architecture and design presets for Maya
  150. unbias render for production?
  151. Light Rays (God Rays) outdoor scene
  152. Maya - Need help with lighting and shaders and render passes
  153. Maya Vray Render Artifact Issue
  154. Optimizing render times with Polyplane hair with transparency?
  155. HDRI and Vray question
  156. Is 3delight for Maya worth learning
  157. Underwater moon & Fireworks
  158. Light-O-Matic, script for lighting
  159. cartoon lighting for production
  160. MENTAL RAY: Combining Physical Sun with HDRI
  161. Vray 3dmax materials to Maya?
  162. When not to use AO?
  163. How to achieve this (srry don't know the name of this type of light))
  164. How to apply displacement map to mia material x?
  165. Other good Lighting/Shading Communities?
  166. Night lighting
  167. Night lighting
  168. VrayFastSSS2 and refraction
  169. Stereoscopic 3D shine rays emitting from a logo
  170. Lighting and rendering Execution
  171. Lighting problem.
  172. Realistic shadows on videos/pictures
  173. How to do spec passes
  174. Vray for Maya Flickering
  175. Efficient cinematic lighting DVD software choice?
  176. Under maya's hood.!!
  177. how to get this shader effeckt?
  178. White City
  179. "State-of-the-Art" Shading
  180. vray light material: boost light without losing color?
  181. HDR Probes - Some of mine for you to use
  182. Mr portal light: "FG method" vs black body
  183. Doing a silhouette scene
  184. Prman shader help
  185. Maya python - select texture file nodes
  186. What is this black hole form?
  187. help. Disco party on characters head. ncloth?
  188. [Vray] HDRI lighting and shadows
  189. vray lightselect for maya: how?
  190. lighting workshop taught by blue sky studios lighting tds!
  191. Render Buffer, Framebuffers and sampling concepts
  192. Free HDRI -Large and dynamic in light and color-
  193. Area light shape graininess!
  194. conducters' highlights vs dielectrices' highlights
  195. Snell's window problem
  196. Free Vray Indoor Lighting
  197. Adding area shadows to an ies profile
  198. reflect and refract IOR misunderstanding in vray
  199. Building a partial set for lighting in vray or whole room?
  200. reflect and refract IOR misunderstanding in vray
  201. A Little Help About The Lights
  202. Environment Effects using MR in Maya
  203. Shader batch attribute adjustment
  204. CGFX Stretch Shader
  205. Vray light reflection
  206. export light links in maya?
  207. render layers
  208. Par Lights Vray Setup Help?
  209. Studio Lighting Help Needed
  210. mib_blackbody shadows
  211. Photorealistic photometric!
  212. Lighting Resources
  213. overlapping shadows in Maya
  214. annoying specular 3ds + vray issue
  215. adding texture to lights in photomertric lights (3ds max)
  216. Is there a better to match camera colors
  217. Any advice on this Final Gather flickering problem?
  218. Varying hue of multiple objects using the same shader
  219. How do I achieve this lighting?
  220. Refraction Issues with Render Elements in 3dsMax V-ray
  221. Help getting comic styled shadows?
  222. Motion blur vector pass and depth-of-field(z) pass doesnt include toon lines
  223. Animated Scenes
  224. lighting modeling demo reel
  225. change the dark side color
  226. Rendering Light's Interplay With Crystalline Structures
  227. Arnold shading
  228. lighting for a cartoon feel
  229. Vray environment lighting won't turn off.
  230. how to choose between depthmap shadow and raytrace?
  231. Kitchen lighting
  232. physical sun maya render issues
  233. combining raytrace and depthmap
  234. Black spots and burn issues - Maya MR
  235. need advice in setting up a "jellyfish" shader
  236. HELP NEEDED fluid Fog/point light issue Maya
  237. Differences between Mantra and Mental Ray
  238. CGFX Shader: Normalmap problems in Maya
  239. Glass of Liquid
  240. Registration Now Open for Principles of Lighting Course at!
  241. UV Mapping trouble
  242. "there are no caustic photon emitters in the scene" Even when generate caustics set.
  243. Contrast Loss in LINEAR WORKFLOW
  244. CG lighting vs GI lihgting for lack of a better Term??
  245. Physically Plausible Shading - what is it?
  246. Mia_Materials disconnecting from surface shader
  247. lighting for feature animation workshop :: taught by pixar td
  248. Vray for Maya - Ambient Occlusion greyed out?
  249. tdu :: PRINCIPLES OF LIGHTING WORKSHOP :: taught by blue sky lighting TDs
  250. Maya MentalRay How to resize that light glow size?? Even turn it off.