- rendering in or from gmax
- Question to industry proffecionals and rman users.
- Max 5 skyliight is useless
- Shadow_RENDERMAN)MTOR
- cenverting materials for use with brazil
- Difference between Max5 photometric Lights
- maax5 vs rendering systems
- Brazil render in lightwave
- Skydome
- Brazil r/s tryout
- how to get hdri to show
- Newbie on rendering
- lights number and best type
- test
- New tuts for you !
- WHEN will Mental Ray for maya start to support sub'd???
- MR is not loading
- Baking lights, textures(Mental for Maya)?
- Sss
- motion blur in Z-buffer (3ds max / vray)
- Coloured colume lights thrugh glass
- photons through glas window
- [Tutorial] Compositing Photo + CG
- Help! prman shadow map woes...
- can GI cast indirect shadow
- is brazil capable of a soft glow?
- Light Rigs
- Photo-realism?
- Help with artifacts in Brazil
- Doing glow with MTOR/PRMan?
- shaderman.....
- Renderman co-ordinates (s,t)?
- help! trying to create TV light....
- To Shade or not to Shade ......!
- one brazil question
- brazil GI + shag hair = problem ?
- Rendering Basics
- Pixar Renderman
- Make my own rendering rendering system
- Accurate light diffusion through frosted glass
- Is this possible with a Mental Ray Geometry Shader
- Same Problem
- need brazil hdri tuts
- bad render
- Geting started whit Lightscape
- ok
- Star fields for video
- rendering system in max5
- Lighting Tuts?
- Bronze with Rust??
- looking desperately for inspiration
- sorta OT: output to Quicktime
- HDRI - How hard is it?
- rendring ram max
- 3Dmax 5 lighting tuts?
- Falloff for lights in Maya - how to customize like Max?
- Lightning Diode in 3D Studio
- Lighting and Rendering tuts
- MaxMax on AIR
- Light Tracer in MAX5 - Please help?
- mental ray for maya (shadow problem)
- Mr Render
- Best modelling method for prman?
- Light Trails in Maya
- particle cloud rendering in maya 4.5
- Brazil Motion Blur-Please help!
- Please Help! Sun Rays
- FR flickering shadows
- how i do render like.........
- Prettiest Render Settings?
- Light Temprature Chart
- volume shadows
- Gus...Mental Ray HDRI ??
- BSSRDF render technique
- HDRI and MAX?
- new GI tutorial
- HDRI maya renders
- HDRI highlights
- Best TOON SHADER
- Can Max's renderer really be that bad!?!
- Big Render Problem
- brazil photon.
- Shadow pass in Brazil 1.0
- Render region ???
- HDRI - are there any more?
- wheres brazil renderer public
- problem loading up metal ray for maya4.5
- how to make realistic reflecion of a CD
- Lightbulb lighting
- Build a renderfarm of pay by the hour?
- Questions about multipass / layered rendering for highend production?
- Lighting / Rendering Techniques
- MS DV Export?
- perpass control in vray?
- x men 2 logo
- HDRI -Vert Cross-Horz Cross....
- Brazil Noise - need help
- 3Delight problem
- fastest GI renderer?
- Eye brow & eye lid problem
- hdri +brazil on max question
- Could someone please give 3Delight direction?
- Great HDRI editing Tut
- HDRI resource
- A site dedicated to RenderMan
- Sniper rifle light in maya?
- Light-maya
- UV unwrapping and ST in Renderman?
- Clouds in Mental Ray?
- Did you ever hear of Aqsis?
- Brazil
- pls help on resolution output setting
- Help:A problem about programming wiz sloargs
- Mental Ray 3.1 standalone as a server to multiple applications
- how many render style we have
- NOOB ALERT: Video Tutorials!
- Gi indoors...
- Volume light through opacity-map?!
- 3Delight Renders?
- What's the newest version of Brazil r\s?
- need a little lightning/rendering help
- Widescreen for Pal!
- brazil tech: 3d motionblur
- Weird corners...
- Help! Need lessons on Final Render
- Shadow pass in Brazil 1.0
- Lgihting and rendering techniques
- Brazil V2.0? True or Gossips?
- XShadow crash my Max!
- Maya:NPR?
- Real / Natural Lighting
- need a set-up
- do it youself HDRI?
- finalRender inquiry
- volumetric lighting: maya
- New Adventures in Rendering
- Finalrender hdri
- shoes!
- watch!
- HDR and Renderman - Help
- can you tell me where is the latest mertieri-3s teach lesson
- mental ray->Liquid->Aqsis?
- Rendering on Render Farms
- sky light (max)
- Rendering Cars
- Free panoramics reflections maps here
- brazil metal mat'
- 3 Balls
- problems rendering shag with Brazil
- Render output to spherical HDRI
- Time-of-day lighting setup test
- render saving problem... blurry
- Maya, rendering takes long, please teach me~
- Help on moody dusk lighting... PLZ
- renderer: cebas final render
- HDRI creation
- 3ds max scene rescourses
- Mental Ray intergration with Houdini
- 3delight rendering
- bounce light
- matte in mental ray?
- Lighting Arrys vs GI software
- Brazil skylight= no specular reflection
- Anti-aliasing and the 'look' of the render
- Tutorials for brazil
- Brazil 1.0 : Volumetrics?
- Beginning a Lighting Setup: Dimmer to Brighter? Vise-Versa?
- Alfred for mental ray?
- Cartoon rendering
- Renderman & 3DS Max: would that make sense?
- render problem and IPR hangs
- Lost My Lights?
- Mental Ray Global Illumination Pass??
- how are these rendered...
- what is a "bent normal" ??
- 3Delight: Saving rendered image
- Need Basic Setup for Brazil..
- bump mapping and radiosity
- please see this pic and tell me what's going on...
- Lighting Tutorials for 3DSMax+Mental Ray?
- How to setup floor light?
- Writing Renderman Shaders
- fluorescent lights help
- n00b needs help getting started with renderman compliant renderer
- mayaman license(s) question.
- GI Project Lighting Renders
- final render GI problems
- Is someone can tell me how to find some light render tutorials?
- Final Gathering Test / female WIP
- Radiosity and render to texture (Max/Gaming)
- Dividing by regions &loosing ray-trace!
- Natural Descrition through RSL?
- pixie with shaderman
- GF + GI makes "streaks"
- Best Rendering Engine
- shadows: reatrace or d-map?
- Feedback
- How to make a simple GI render
- Vray users.rare render spots.
- Renderman compliant renderers
- GI interiors with RMan compliant renderers?
- renderman compliant renderers image output w/ zbuffer?
- a finalrender hdri problem
- Problem in Maya: shadows
- Microwave Light help
- Vray Render : Raytrace shadows how??
- Night Lighting and setup
- Rendering: brazil pub. + Nat FX trees - contrast problems
- is it true that u dont need
- maya: FG rebuild?
- PRMAN Problems with MtorUltraFur and DepthMapBasedAmbientOcclusion
- Interior Lighting, Crits needed
- visible lighting
- Brazil vs. Vray? Help
- problems with mental ray in maya5
- MR manuals
- Specular Reflection/ MR FG image lit scene
- Pixie and 'Essential Renderman' example
- quadratic decay???
- "PickleTown", Lighting......Crits welcome
- brazil sampling question
- Explain: Lighting Terms
- He's done it again... Renderman on PS2 anyone?
- How to place lights to make a diamond look more realistic??????thanks
- what is normal in 3d software?
- Using mental ray to render a glass, why is one side black???
- How to render the flare of a street light??
- location:BigOffice mentalRay problem Help!please!
- Aqsis now supports Ambient Occlusion mapping
- RE: Toon Shading
- Creating a visible spotlight in Maya?
- Mental Ray
- Best way to do ambient occlusion in mental ray?
- shadow pass w/ Final Gather
- How to make a realistic paint/lighting/rendering for a car
- wet shader ?
- How can i get an illumination like this?
- room lit by a tv
- Problem with trims and 3delight
- Pinball table lighting
- Shadow Aiming Tutorial
- brazil black spot
- photon mapping and displaced geometry?
- Rending:BY MAX ScanLine
- Realflow
- A brief summary of lighting
- Render Farm: how to use it better?
- Quick Brazil question
- How do you map the HDR image cross?
- Vray Render : Critique + Queries