View Full Version : Lighting and Shaders


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 [18] 19 20 21 22 23

  1. Sun Set - How to make it?
  2. Lighting Opacity Mental Ray Problem
  3. Hard Shadow? how?
  4. PhysicalSun issue
  5. Raytrace reflection ( Lesser cost )
  6. Arnold Renderer
  7. Render Man
  8. mix8/20 layer shader for maya 2011?
  9. A hairy question
  10. Co Shader in RSL
  11. Faceted render with renderman
  12. vray & maya
  13. XSI Timelapse
  14. 3D world mag cartoon shader for a tree
  15. Light Source Question
  16. lighting a cave in side view
  17. avoid pure white and pure black
  18. Blown out lighting
  19. Help on subsurface shader
  20. rendering question
  21. help needed for cemetary afterhours lighting ?
  22. No reflection element in Mental ray car paint shader. / 3ds max
  23. rayswitch node, blinns and mia materials
  24. Ambient Occlusion
  25. HDR lighting a cg car with moving cameras?
  26. Fog penetrating a surface causing rendering artifacts
  27. Subway tunnel lighting.
  28. Bounced Lighting Render to Texture?
  29. How to make Depth Of Field using 3d max and photoshop tutorial
  30. Christmas street lighting - maya mr
  31. Melody
  32. Flickering Bricks in Render
  33. Maya hair and Mental Ray
  34. Plz Help - Rim light shader
  35. White light in render
  36. GI photons & particle instanced geometry
  37. How to get a wider FOV?
  38. Question about Jeremy Birn Lighting Technique
  39. Vray shadow issue with intersecting geometry.
  40. How do i use textured self illumination - 3dsmax + mentalray
  41. How to increase active lights in Max
  42. IES Lights
  43. Lighting & shading plug-ins,groups,words?
  44. Achieve this look !!
  45. Link Incadescence Light Sources to Objects
  46. SSS fast skin light linking problem in maya
  47. Error on HDRI's with new computer
  48. My latest Demo
  49. MR pass manager?
  50. some queries on lighting
  51. Mist / Fog
  52. My learning of vray
  53. mib_cie_d and shadows?
  54. Maxwell Water
  55. Physical Sun and Sky & Surface Shader Skydome
  56. Vray Rendering
  57. render settings for maya fur
  58. UNDERSTANDING HOW MR WORKS (from the start)
  59. Real-time F-edge, mia_roundcorners effect ?
  60. SSS problem in Renderman
  61. Lighting Demo Reel Help
  62. UnderWater Lighting
  63. Advanced Lighting (MAX)
  64. 3D Lighting - 5 Tips On How To Make Great 3D Lighting
  65. KRAY versus The Rest Of The World
  66. Photomontage techniques
  67. Does anybody who still using the lightgen plugin is right here?
  68. MR caustics
  69. foam shader test 3ds max and MR
  70. Any Free Software for beginner?
  71. HLSL and FX shaders question
  72. max 2010 lights missing?
  73. Lighting a scene.
  74. Lighting Help needed
  75. Using Vraysun and Vraylight togheter (sunset rendering)
  76. Fine tunning lighting with MR for batch Renders
  77. Vray material desaturating/darkening during animation
  78. slim - rsm 3
  79. Lighting Guides
  80. Maya 2011 Missing Fog Shadows
  81. Max 2011 - Deep Space lighting?
  82. How to make a fake light fog in Autodesk Maya's viewport.
  83. MR Artifacts and antialiasing on a City?
  84. environment probe/chrome ball: controlling reflections
  85. Lighters Wanted for CG Short Film
  86. Things to consider for a lighting reel
  87. white material - black render
  88. Vray distributed render problem
  89. Caustic Lighting Issue
  90. hello MR beginner questions
  91. Urgent deadline & The 'glow' on shaders are pulsing
  92. Slomo water animation - Mesh flickering
  93. Controlling Colors
  94. Blurry HDR
  95. help: fire lighting simulation
  96. lighting for animation
  97. Maya Mentalray Portal Light Flickering Problems
  98. Any way of creating IES lights from Arri's Photometric Calc.?
  99. Toon Outline Duplication Special Problem..
  100. headlight question
  101. Vray - overbrighten/overburned result
  102. headlight wip
  103. Still life - need suggestions to get more realistic shaders
  104. Light won't render in scene
  105. Is there a limit to how many photons you should use in a scene? Mental Ray
  106. HDR creation for CG lighting
  107. tooth shader and sss
  108. Camera Shader: Glare (lume) + Render Pass?
  109. Real-looking overexposure in a bright room?
  110. lighting test - problem with wine blurring at other side of the glass and SSS
  111. Lighting for character showreel
  112. Free Mental Ray tutorial
  113. Ideal Resolution for a nice head mapping
  114. Light bulbs with Vray
  115. Bakery Relight
  116. Vray Print Quality
  117. About point light fog (maya)
  118. mr driving me up the wall! Trying to apply envportal shader to rectangular area light
  119. Vray: Hair rendering
  120. A miColor can not connect a texture?
  121. New softwere for lighting is launched
  122. ISO Maya mirror shader advice
  123. Lighting Setup
  124. Mental Ray materials on Maya problem!
  125. Light w/o visible Emitter (A&D selfillumination)
  126. Vray vs. other Render Enginges
  127. Uv set driven by blendshape
  128. Underwater Dock lighting
  129. MR mia_material Refraction problem
  130. VRay SkyPortal - no shadows (vray newbie)
  131. Tutorial: exterior lighting with vray and 3ds max
  132. VRay SkyPortal - no 'shadows' (3ds max)
  133. lighting a cloudy day with MR
  134. Outdoor Scene
  135. Studio Render - Perfect white background
  136. The Lens
  137. Vray glass won't render
  138. Foggy Weather
  139. How to render reflections as good as it is in the viewport?
  140. LightFog with mib_light_spot problem
  141. Render Passes
  142. RenderMan for Maya 2009 and shave and haircut 5.5 v5
  143. mastering Lighting and Shaders
  144. Light eyes and CG Help
  145. Maya Rendering Help - Shadow Noisy, Material and Light Improvment
  146. Shots from "Hooked'
  147. Mixing Standard with Photometric Light
  148. shave and a haircut problem
  149. Grainy Reflections
  150. The cabin lighting.
  151. arch & design explicit reflection map problems
  152. Renderman Glass Shader
  153. open EXR or Tiff?
  154. misss fast skin distance problem
  155. What do you think of this lighting?
  156. FUR characters lighting-help required
  157. lighting interior scene - organic structure
  158. Omni lights - making them visible?
  159. awful result plzz professionals help :(
  160. Fast Skin Shader + Normal Maps = Fail
  161. what's best platform for cg working?
  162. Shadows in Motion Blur
  163. Vray Blown Out Areas
  164. vray reflection occlusion
  165. is there a freeware version of vray?
  166. MAYA: Lighting an object/Outdoor Inquiries
  167. Non-Lighter lookig for a quick, downloadable, lit scene?
  168. 3ds Max Semi-transparent Shadows
  169. Rendering questions
  170. HDRI Mirrorball - Fastest, simplest Technique?
  171. Fully reflected shader.
  172. Desperately need help on Diamond/jewelry render
  173. Color aberration on darker areas
  174. Lighting Hair Problem... Please Help
  175. Implemented "An Artist Friendly Hair Shading System"
  176. Render Passes
  177. Vray Lightning Problem
  178. Car Render - Need Feedback
  179. How to cut down time on animated architectural render.
  180. Physical sun and sky animation
  181. pure reflection
  182. vray subdivision problem
  183. Shader
  184. Simple rendering question! clay rendering
  185. Occlusion as Mask/Layer
  186. Baking Specularity into Textures
  187. How-to "Pulse of Light" ?
  188. Confirm correct workflow: Getting basic GI working in mentalRay
  189. black vue shadows!? What gives?
  190. Enviroment Lights RenderMan Studio 3.0.1 and shave and haircut 5.5 v5
  191. Cardboard, SPonge, Water ... shaders
  192. Cloth fabric shader
  193. SSS Shader and Passes
  194. Scanline render, skylight ignores the bump map. Please help.
  195. BSP-tree optimization
  196. vray lightcache quick fix
  197. irradiance map "use camera path"
  198. vray LWF, new discovery?
  199. problems with mentalray passes
  200. color ajustments of LCD monitor for lighting practice
  201. Mental Ray HDR volume-light brightness
  202. Functions of lights - let's clarify this
  203. Re: Vray Texture Baking For Animated Scenes
  204. vray multi displacement in maya woes
  205. Ilomilo/Mario Galaxy's unique lighting?
  206. Hair Shader
  207. 3Delight Point Cloud for Shave & hair
  208. vray... blotch free ?
  209. Parallel lights with falloff
  210. Black and white render
  211. Rendering just a shadow
  212. 3DMax Daylight shadow/matt pass problem
  213. Oh this mirror-like metal lighting...
  214. Help needed, please
  215. MR in Maya or Max?
  216. Maya: Vray: How to instance lights ?
  217. Problem in rendering
  218. Mental Ray depth map lights
  219. What IBL for videocomposting?
  220. Internal Light?
  221. I need some help..
  222. Render Element Output paths
  223. Maya: Vray --> Jitter ?
  224. Camera projection and transparency
  225. How to do with a Vray Shader ?
  226. Anti-Ailasing
  227. Touching up some glass (maya/MR)
  228. 3Ds max mental ray product renders
  229. mia photo exposure lens and SSS
  230. What´s wrong with my GI+FG?
  231. halo of light on a mate screen
  232. problem with reflection map in maya
  233. OMD color for CG contrast.
  234. HDR in Photos and 3d, somebody help me.
  235. Lighting set up help!!
  236. Halo game lighting on vehicles.
  237. How to achieve good cell-shading?
  238. VRay: What are the differences between primary and secondary bounces?
  239. Maya MR .exr with several embedded color alpha
  240. Lighting pipeline in animation studio
  241. indoor/outdoor rendering
  242. need help with rendering a "lantern" light
  243. Baking occlusion to a file in Maya - MentalRay
  244. Toon/ Cel Shading in Maya: The Marvel Way
  245. ies path in project in maya2011
  246. Bounce Lighting
  247. Lighting through a window!!
  248. Baking Shadows
  249. Noisy Shadows
  250. Script that finds objects with shaders assigned to faces and converts to object

1