View Full Version : Lighting and Shaders

Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 21 22 23

  1. ideas on how to light this room
  2. Looking for night time HDRi's
  3. maya/mentalray lighting tutorials?
  4. normal map and lighting
  5. can't get to work arch&design AO
  6. Looking for ideas on how to improve this rendering
  7. Looking for book about Studio Lighting
  8. Vray for Maya - Subdivision Approximation?
  9. Illumination with nParticle Streaks
  10. Vray for Maya - Subdivision Approximation?
  11. Vray for Maya - Compositing shader?
  12. Animation and GI with Mental Ray.
  13. arch&design shader does not allow excluding from lighting?
  14. lighting still images
  15. Mental Ray Destroying My Colours MAX
  16. misss on single side polygon?
  17. Mental Ray crashing my scene.
  18. cartoon lighting
  19. Help with Cell Lighting
  20. cartoon lighting
  21. How can i make this metal shader in Mental Ray [3ds max 2010]
  22. Mental Ray sampling help
  23. Need Help
  24. how do you isolate self shadows
  25. help simulating game lighting
  26. how to show wireframe through a glass?!?
  27. Realistic lightbulb issue
  28. mrLight
  29. PLEASE HELP - Matte shadow Mental Ray Daylight system Error :(
  30. Alpha issue with mib_volume in Maya 8 Mental Ray
  31. Scene scaleing= lightning problems
  32. Reflection element
  33. Color map with Renderman sss shader
  34. Problem with Displacement Map with Fast SSS Skin - Blurred Results
  35. rapid motion blur in mental ray disables passes?
  36. alpha channel problems
  37. Mental ray flicker free FG
  38. Mental Ray - Reflections/Glossy Artefacts
  39. Looking for Gi and GF explanation for dummies
  40. Possible lighting issue with Composite Material use and MR
  41. Gamma question
  42. PROBLEM > Hair Render with Mental Ray
  43. Tutorial for these 3d models?
  44. Master Zap skinplus problem >
  45. Matte Shadow with Daylight System
  46. Newbie in Lighting
  47. gobo help (maya)
  48. Mental Ray Issues
  49. is it possible to attain this look?
  50. How to get this shader? (Maya,Mental Ray)
  51. Realistic wood in mr
  52. Lighting for Animation
  53. Mental Ray / Matte/Shadow/Refleciono problem
  54. Make faces act like a light source?
  55. Tree casting shadows through a window. HELP
  56. Anyone have a HDRI file of a Sunny Day?
  57. Lighting and Texture baking in Maya
  58. Mental Light Shape Visable in rendering is not visable??
  59. HDRI in its highest quality
  60. SSS shader - pass render (max-mental-ray)
  61. Problem with surface (glow) shader
  62. Max Hair trouble
  63. (Maya) White line around my render once in photoshop
  64. Hardware redner double sided poly?
  65. Any good tutorials for outdoor lighting/rendering with MR in Maya?
  66. Maya 2010 Translucency
  67. Maya 3d Textures as bump
  68. finalRender r3
  69. Lighting an outdoor scene
  70. May 2009 mentalray shadows help
  71. Z-Depth problems
  72. newbie mental ray lighting question
  73. bitmap pager 3ds max
  74. any good toturial for realstic metal 3ds max mr
  75. Problem with Flipped UV's and Normal Map
  76. Rendering transparency with Shave issue
  77. Hair&fur and mental ray render questions.
  78. Vertical/horizontal line artifacts with Mental Ray texture baking
  79. mental ray Error
  80. Please Critique my Portfolio Website
  81. Some lighting i did in a student film, Atlas' Revenge
  82. Canon 7D for onset HDRI image capture?
  83. I need Tutorials for creating realistic shaders in Maya and Mental Ray.
  84. texture baking problem :(
  85. Problem with depthmap shadow
  86. Question about lighting my first Realflow Scene
  87. Shaders and particle interaction
  88. best way to create HDRI images
  89. Light Strobes in Maya?
  90. 3ds max, mental ray and lighting
  91. Legend of Arad - Looking for lighters
  92. Beginner Shader building books?
  93. How to create dichroic glass light effect?
  94. Vray - car on night street
  95. AO gone missing?!
  96. Rock Stone Granite Shader?
  97. Help: how to teach lighting
  98. Toonshader & phongE
  99. Best way to expose indoor scene with photometric lighting and daylight system.
  100. Tractor Beam Question
  101. Day to Night Cityscape- Lighting
  102. Lighting a house: Night scene..
  103. Shading and lighting nude girl in vray SP2
  104. mi_car_paint_phen...
  105. Question About GI
  106. what do i use for a lensflare?
  107. occlusion render for interiors
  108. luminance depth pass preset in maya problem
  109. MAYA shadow linking problem
  110. How do I get rid of this?
  111. Creating an HDR light probe within Maya
  112. fether point light fog
  113. Lights won't update and renders harsh jagged shadows
  114. Fruit Bowl
  115. MentalRay LightingPass
  116. things that a beginner must do on his/her path to becoming a lighting artist??
  117. Maya Shadow Layer... odd results
  118. Some HDRI questions
  119. wierd lighting circle
  120. Maya's Physical sun and sky
  121. Maya render passes are broken
  122. [3DS Max] how to create a lightning bolt or spark in 3DS Max ?
  123. why my not transparent/refractive objects become semi transparent when i add lights?
  124. Lighting models
  125. Alien script render issue
  126. what is methods of diffuse scatter...
  127. Help needed with a troublesome rendering, trough a command line, using .bat files!!
  128. How to fake GI on complex scenes?
  129. Creating an occlusion cull object in 3ds max's viepwort.
  130. Light Rigging
  131. 3dsMax architectural materials
  132. Maya Phisical Sky and Sun overcast lighting
  133. 3ds Max Caustics
  134. Help optimizing SSS Mentalray
  135. Production shaders {hidden} - problem with reflections in matteshadow shader!
  136. fresnel reflection
  137. MR_Area Light Maya
  138. HDR lighitng Problem
  139. Caustic Photon attribute remains grey
  140. Ferrari Lighting - Improvement
  141. Dusty glass shader in maya
  142. question about mia portal light
  143. Sugar shader in Maya - HOW?
  144. Lighted hair turnes black in 3ds max 10 ???
  145. Car Lighting - Environment lights
  146. MR daylight system and volumetric light
  147. Realtime daylight sim, maya
  148. occlusion problem
  149. new to lighting and
  150. mental ray Volumetrics question
  151. Car lighting - Help with studio light setup
  152. Vray Matte shadow
  153. Help with creating "Airplane lights"
  154. Can Arion Render Point Cloud Data?
  155. building custom cloth materials
  156. Particles Colored for compositing ?
  157. what about gamma correction in max?
  158. Help ! texture baking for realtime 3d
  159. How to add bump uitility in the shader code
  160. From VRayMat to Arch & Design
  161. Lightening setup problem kitchen scene
  162. Magical Light
  163. Help with creating realsitc glass...
  164. Shadowing artifacts with mia_materials.
  165. LightMaster - a lighting tool for Maya
  166. Vray Edge TEX major Problem!
  167. vray camera lens flare
  168. Multi Pass Rendering Problem
  169. How to make a nuke impact flash/light with Maya Mental Ray?
  170. light tracer contrast
  171. Vray+LWF+overbright are problem - kinda solved but...
  172. Zdepth rendering problem
  173. FG makes my scene blue! Maya 2010
  174. Help on lighting this scene
  175. glow problem with photomatric light
  176. Dan Konieczka 2010 Lighting Reel
  177. Faceted shadows with normal maps
  178. Maya Shader Network for cloth and fabric
  179. Contour-like "choke" shader
  180. mr Photographic Exposure causing problems in compositing
  181. Renderman Fog in Maya
  182. Advantages of rendering HDRI images from 3D package?
  183. V-ray light source reflected
  184. how photoreal can mental ray get?
  185. Some Softimage Shaders Compounds
  186. Using ambient occlusion in an animation
  187. lowpoly environment light setup
  188. suggestions for simple light setup to display texture work
  189. Need help getting shadows working in 3dsmax render
  190. Image plane rendering problem
  191. Architectural designs - where to start?
  192. hope this Never happens to anyone! (crazy photons!)
  193. Small problem with Importons/Irradiance particles
  194. spot light falloff in Maya
  195. render GI to texture
  196. Mental Ray shaders explanation...
  197. Lighting set for RenderMan
  198. Arnold for Softimage - User Documentation available?
  199. GI render to texture
  200. HDRI for mixed lighting condition?
  201. In 2nd UV channel, strecting of UV effects the light map.
  202. What is 2nd UV Channel
  203. Lighting and rendering Critique Requested
  204. Lighting and rendering Critique Requested
  205. Jet Engine Fire/Thrust
  206. Color Shadow
  207. HELP! Maya layer shader problems OS X
  208. "light bloom" effect in Maya
  209. mia material transparency
  210. Lighting + White/Yellow Surfaces = Blow out
  211. Use Background Shader
  212. Linear Workflow
  213. need help with shader in particle flow
  214. Transparent texture is not working with Final Gather?
  215. Need help to lighting on solar system's scene...
  216. Production Rendering Techniques?
  217. Linear Workflow Maya 2011
  218. Pixar's "Up" Church Lighting Study
  219. Want Prism effect with Mental_ray
  220. Help with matching lighting
  221. Learning Slim?
  222. interior lighting techniques
  223. XSI Toon Shader mr photographic exposure [3DSMax]
  224. Character lighting in production
  225. How to? Stylized renders with Maya and 3ds max
  226. Shadow Only Lights - Their shadows are red
  227. HDRI questions
  228. Distorting the projection
  229. Cartoon Character Lighting
  230. The Maya hair on ambient occlusion
  231. Refraction issues with mia_materials
  232. candle flame
  233. point based rendering
  234. misss_fast_skin + layered specular - XSI
  235. How to remove a sliding grain
  236. Precalculated light cache for interior flythrough
  237. 3ds max/MR exterior night scene resources?
  238. glass effect problem
  239. Vray Maya Blown out Scene
  240. What is meant by bloom?
  241. Ojbect ID Render elements
  242. mental ray probelm
  243. Light fog in Renderman
  244. How good are these images?
  245. Advice for approaching small lights?
  246. batch render make the shader go black
  247. How do you light your characters for a character demo reel?
  248. Question
  249. Sun Set - How to make it?
  250. Lighting Opacity Mental Ray Problem