View Full Version : Lighting and Shaders


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  1. Heavenly Environment - Devils Angels & Dating
  2. Shave and a haircut in Rmf 3 - Problem with lights
  3. Render layers issue.
  4. How can obtain these jewels?
  5. Stary light rays coming out from under a lid
  6. Lights shining through geometry
  7. Help concerning Indirect Illumination appreciated.
  8. black pixels in my render
  9. MR: best way of rendering metal?
  10. thick Black line due to motion blur when rendering
  11. key framing the decay regoin of spot light
  12. Ambient Occlusion problem?
  13. GI an AO ... what is the difference?
  14. MY Lighting Showreel
  15. maya fog quiery
  16. Problems with Max Shadow Maps
  17. What is the name for this lighting technique?
  18. Connecting LightShape "lightData" to surfaceLuminance "lightDataArray" Render error
  19. general setup for character textures in maya?
  20. Looking for advice on lighting an office scene...
  21. Maya Mental Ray: Glass/Caustics/Photons
  22. Looking into lighting study online
  23. Please help global scale issue
  24. Basic HDRI for IBL question
  25. Contour Rendering
  26. Fixing Light Leaking
  27. Toon shader tutorial
  28. Help in Effect
  29. Specular Bleed please help..
  30. quick render pass question
  31. Mental Ray Interior Rendring tips?
  32. how to apply gnomon master class "efficient cine lighting" methods from maya to max
  33. Realistic atmosphere render
  34. Smooth mesh preview
  35. Concrete look
  36. Would someone share their skin shader?
  37. no alpha for mia_material_x when using mip_rayswitch_env??
  38. Settings for Cartoon
  39. Light linking Maya hair?
  40. (HELP) exterior lighting for 3D Max 2009
  41. Maya fluid cast shadows on usebackground shader?
  42. Different GI Solutions relate in different Render Engines
  43. light dots in my scene rendering with mental ray
  44. Renderman bake3D shader
  45. Point Bassed Occlusion for GI
  46. So much noise in my renders -3Delight
  47. Artifacts on Mesh - 3Delight. Only with a particular shader on a particular mesh.
  48. How to "Break Shadow Links " in Maya?
  49. Why does Area Light creat grainy renders?
  50. need help ..
  51. Anyone out there using Renderman for Maya
  52. Rendering Occlusion shadows on Object without visibility
  53. Shadow artifact using bump maps
  54. Any ideas on best shader for a flat model
  55. Help me light my scene :)
  56. How do artists get the warm glowing effect in there renders
  57. ambient occlusion from gound only...
  58. Why does Point Light cast ugly shadows?
  59. Lighting problem in the corner of the room
  60. Relationship between Light and Saturation
  61. Light Array help
  62. Whats the different between Stylize Lighting and Realistic Lighting
  63. Help, texture looking wrong in mental ray
  64. Animate Vray Lights
  65. help :reflection pass in 3ds max by mental ray
  66. maxwell hdri map in vray render FRIED!
  67. Questions about Shaders.
  68. Shaders question and lightmaps
  69. light effects in Mental ray Maya
  70. blotchy GI vray
  71. Moving from Vray to Mental ray. creating equivalent shader
  72. vray bathroom lighting advice
  73. Point Light & Spot Light -Light Glow-opticalFX problem in Maya
  74. Tips Curtain Material Translucency
  75. RSL Questions
  76. Why does Maya Light Linking make my texture turn black?
  77. Need a small Help in 3dmax
  78. Shadow passes in 2010 *&^(*^@#
  79. light not rendering!
  80. How do you setup your l IBL scenes?
  81. Rendering selected object Maya
  82. How to get a Beam of Light?
  83. Maya rendering in passes
  84. finalrender s1 flickery shadows problem
  85. Architecural Visualisation
  86. Mental Ray Caustics Problem
  87. lighting match - footage or still image?
  88. Shadows are fun! But I think mine are broken...
  89. Animate VRayHDRI Overall mult ?
  90. Cartoon Lighting
  91. how to apply MR material to hair & fur?
  92. Wrinkles on born baby
  93. Sky light spec
  94. HDRI Images?
  95. 3Ds Max Mental Ray color banding
  96. maya lighting
  97. Rendering Window Curtains
  98. Furry Ball: GPU renderer for Maya
  99. other lighting challenges?
  100. linear workflow help
  101. Need help for reflection pass and shadow pass in maya 2009
  102. Help with outdoor light settings
  103. Can a bump/norm map be applied to a diectric material in mental ray for Maya 2009??
  104. Rendering Glass Chess set
  105. How can we create Enviromental Fog in Maya 2009
  106. Need Help for Product Lighting.
  107. Problems with SSS on a curtain
  108. create lights - before or after texture ?
  109. maya 2010 occlusion render in mental ray crashes
  110. cebas?? finalrender?? where are you???
  111. in need of a high speed GI workflow
  112. Daylight or mr Sun casting beams?
  113. Underwater Caustics in maya- shadow problem
  114. air bubbles in Mental Ray (wrong IOR)
  115. Speed up volumetric light ?
  116. eye shader with mental ray
  117. Vray lighting tutorials
  118. Need Fake Volumetric Light Tut Please!
  119. simulating window reflections on eyes
  120. Baked shadows or re-use depth maps in MentalRay
  121. New to lighting
  122. Car quiz
  123. How do you get inverse volumetric light in maya?
  124. Maya Square Specular Reflections
  125. Flickering shadows in M.R. animations
  126. Satin Shader using mia_material_x??
  127. Achieving this style of product shot
  128. Cinema 4D Radiosity help
  129. Best Light Fog Option?
  130. vray powershader
  131. Interiors: lighting objects
  132. Problem with rendering
  133. sugar cube!
  134. Mental Ray - Matte/Shadow's Colour Problem
  135. Arch & Design Shader - Glass
  136. High End frosted glass help - Mental Ray
  137. GI Noob question pls clarify
  138. maya_make a shadow pass by physical sky
  139. Lightning Cheak C&C needed
  140. how to recreate these shaders
  141. Tutorials/articles to understand shaders better?
  142. illumination in Mental ray
  143. really neeeeeeeeed help
  144. illuminating glass eyes
  145. duplicating lights MAYA - not working
  146. Is this a light leak?
  147. mental ray character rendering in max 2010
  148. Church 'lobby' - crit needed
  149. lighting techniques guidance.
  150. Looking for some tips
  151. matte/shadow in 3ds max is which in maya?
  152. accurate HDR images
  153. Problem withRendering Z-depth in maya 2008
  154. Lighting from inside a glass object with mental ray?
  155. Painting with Polygons
  156. glass from mia material x
  157. Lighting
  158. Can you get this to work?
  159. Renderman and SLIM question?
  160. How to get a good human skin out of Max 2010 MentalRay?
  161. i have a 180degrees fisheye lens for HDRI...
  162. Imitating camera flash - Max/Mental Ray
  163. Energy Conservation?
  164. fog light decay? - maya
  165. please help with specular problem
  166. Mental ray sun ligth - MAYA
  167. Converting Lights in Maya Mental Ray
  168. PRMan / SLIM PrimVar useage question
  169. Weird shadows in viewport
  170. Newbie Question regarding Lighting - target one character?
  171. Depth of Field Streamlining.
  172. inverse square law
  173. Skylight not visible
  174. 3dmax - how do i render SSS,Fallof... etc. render elements?
  175. Light ignores my translucence
  176. need crits on watches lighting
  177. head lights for BMW 3 series,,,
  178. [Max/MR] Convincing stage "volume" lights.
  179. NEED C&C's
  180. bake sss radiosity
  181. Objects emitting light help - Maya 2010
  182. 3dsmax vray -> vray standalone linux
  183. 3ds max Caustic Fail!
  184. Maya & Mental Ray - Flicker Free?!? HELP!
  185. Radiosity Messing With Values
  186. Photometric Lights and flakes of the car paint shader
  187. Question about multilayered displacement in Slim
  188. How to become a lighting artist
  189. HDRI & IBL and color management
  190. Desk Lamp Soft Shadows?
  191. Multiple Lights - How to?
  192. Beginning Renderman Shading Language
  193. bent normals to drive lights in MR?
  194. Keyframing caustics - Maya/Mental Ray problems.
  195. how to achieve this lighting?
  196. mia_material glass + nparticle fluid
  197. Reflection problem with MR car paint shader and displacements
  198. Renderman
  199. Gamma 2.2
  200. Gamma 2.2
  201. Mia_LightSurface node insight please
  202. Some criticism needed on a past challenge piece.
  203. Renderman cloud shader
  204. High Quality Vehicle Rendering
  205. [MR] Glass render
  206. Studio Lighting & Illumination Kit (SLIK)
  207. Best methods for shading/rendering hair in Maya/Mental Ray
  208. The MR vs. Vray Battle Continues
  209. Sin City Effect
  210. Simple glass... what's wrong.
  211. what is a bent normal pass in vray?
  212. how to make glow lights and lens flares in post correctly?
  213. Best way to match light from photo shoot?
  214. Maya lighting GI and FG
  215. Photometric lighting - verify it's coorect? [Max]
  216. materials for an eye in 3ds max 2008 (mental ray)
  217. bedroom
  218. lighting challenge #fruit bow
  219. lighting challenge #fruit bow
  220. HDRI Question - Useage of Various Formats
  221. (Very) basic questions for shading/matching
  222. Light setup for animation..
  223. how to make a colored shadows pass in 3ds max?
  224. Grain
  225. the ability to render separate light passes at once
  226. 2 Finalrender questions =)
  227. Stop Rim Light Bounce ( FG on )
  228. Lighting Mentor
  229. problem with rendering a lowpoly in mentalray!
  230. Interior lighting/rendering for animation - help please!
  231. bottle collectiom
  232. Tutorial (dvd/online/subscrip/class) on lighting pipelines in production ?
  233. mental ray sunlight, skylight and HDRI
  234. need a ice cream shader in max.. using mental ray render
  235. Small Scratch - "Ghost Scratch" Shader - What and Where use
  236. Camera Techniques in Maya
  237. Bump for mental ray base shaders!
  238. An object has no self shadow?
  239. Interior Lighting Help (Dark Room)
  240. query in render layer
  241. quick setup for car rendering
  242. Gi flicker removal free plugin
  243. SSS, Final Gather, and Specular Issue
  244. Linear Workflow Tutorial 3DS Max and Vray
  245. Maxwell 1.7 - realistic lighting and shading
  246. Achieving a similar result to this image
  247. Mental Ray Transparency question
  248. Light Fall Off
  249. can't assign a texture map to mr sky portal
  250. Hair Transparency help

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