View Full Version : Lighting and Shaders
- Paper on why veins look blue
- Looking for material to render light but not geometry
- question about occlusion pass
- Render fleck bug
- how to hide objects from reflecting?
- surfaceLuminance light linking
- Fluid Like shader (Mental Ray)
- What is the difference between Vray and Mental Ray?
- 15+ Hour Renders (Max + Vray Renderer 1.5)
- hairy objects in environments - how to do it properly?
- Over Saturated Render
- Control the Rim Light via samplerInfo node (Due tomorrow..Help!!)
- Critques for 3d into still img...
- Refracted Participating Media in Mental Ray
- Gooch Shader for Maya 2008?
- mental ray BSP Explained To Artists
- New to AO- I'm doing something wrong here
- vray 3 point character lighting tutorial?
- Artifacts on Geometry when rendering Shadows??
- Ray Marching Falloff expression ??
- Gradient Lighting falloff help
- Lighting Question
- Mental Ray Shadow Colour?
- Vray Sss Artefacts
- mental ray physical light shadow...?
- Time Lapse Lighting and shading
- I need Final Gather Help!
- Lighting setup for shading test
- vray character animation - nasty patches
- "Spooky Lights" plugin
- help needed for Lighting research work
- Measuring min and max distance settings with Final Gather
- vRay Lighting Help
- Creating Sepia tones
- black border aroun light in v-ray
- omg i broke the render
- Mentalray sucks
- sss & fg/ibl?
- Wine bottle crits
- Black Splotches in FG
- Whats wrong with my shadows? (3ds Max)
- General Advice on Reflections
- velocity pass in mental ray for maya 2008
- lens flare and glow in maya 2008
- Index of Refraction and BRDF
- vray noise
- How to avoid the flat look in mentalray for max?
- Glow-3DS Max
- all about FUR shader?
- Instancing: comparisons?
- .ies
- Problems with render layers in maya
- lighting question
- BRDF Curve function for Maya
- subD proxy in mental ray
- Lights? Lots of small or few big?
- Q: GI or "traditional" lighting setup gives more control?
- Mix20layer problem
- Emit light from object?
- How to keep the alpha channel in batch mode in MR
- Plz Abut My Rendering
- Volume light with vray Sun?
- Help! - Lighting A Corridor
- Shadow Flickering with Vray
- Best set up for Scary lighting.....?
- light flow one way thru glass
- Problem with compiling RenderMan Shader
- Searching for examples of 3d art for kids
- Define Ambient Occlusion
- Surface Shader
- Define All Texturing Terms
- Assigning (then losing) new textures
- How to make lasers?
- faking Gi will ever rest in peace?
- render artifacts
- improving glass render
- sss shader problem (maya)
- planet atmosphere shadow
- Light fog doesn't work correctly with mental ray (Maya)
- Mimic photography
- Alpha Ligthing & Alpha Occlusion in 3D Studio Max
- Alpha Ligthing & Alpha Occlusion in 3D Studio Max
- Unwanted fog shadow ray
- specular reflection highlights
- Working on Iron Man Silver shader
- mental ray 3.6.51?
- Secondary Bounces Mental ray problem
- Interior in Maya,.. I have too much information!
- 3d Desigen
- Translucent Plastic Lampshade - 3dsMAX 8
- Trouble with Normals
- Sequenced flashing lights in Max9
- Isn't it a BIG drawback for VRay?
- Eye spec & Horton Hears a Who
- Moony lighting - need crits!
- XSI Physical sky and sun
- Shader for a roll of tape
- SkinPlus+ Shader
- New Render forum
- what is the render/shader people use in dominance war entries? (emission etc.)
- Flickering with Mental Ray
- Rain flowing over Window
- glass shader/material solved
- Some Scenes,need crit please.
- shaded side of material in maxwell render
- Working method for Misss Skin and transparency?
- Soft shadows in Mental Ray
- illumination
- Carpaint plus, phenomenon attempt
- How do you render objects seperatly using Final Gather ???
- Lighting blacks without blowing lights.
- Reflective occlusion (how to achieve it)
- Maya-MotionBlur issues
- Need Help With Lighting for Interior
- Is it possible to have a ambient occlusion pass on a unwrap
- Maya-MotionBlur issues
- Free Lighting Setups
- measuring BRDF within 3d package
- WIP: Outdoor, Lighting A Tree
- mental ray sss & layered shaders
- V-Ray light & Glass shader ?!
- Mental Ray Fails on Batch Render
- Sepia Tone?
- The Science Of CG
- maya light & shadow linking separately
- maya toon shader propaganda poster look
- Problem with alpha in Mental Ray rendering
- Geoshader, Mib_geo_instance problems
- NOOB question Metal Shading /fresnel effect
- Motion Path rendering problems
- passes question to ThE ShiFT
- mentalray,renderman or vray????????????????
- Lighting Issues... new to Maya.
- Maya Hardware Lighting issue
- 3ds max, Vray. Are vray lights suppose to subsitute normal lights?
- Flickering in vray rendering???
- vray lightcache
- (MAYA) Cloth shading network help
- Cornell Box
- mr skin sss acting wierdly (maya)
- Motion blur issue in vray
- Physical Sun and Sky problem
- I need a lighting rig for MR in Maya 2008
- anyone can give some comment for the lighting
- Alpha with primary visibility off
- y i shd disable my network connections b4 i start rendering
- Need for some 3ds MAX mr SSS info… Help!
- Trouble w/vray
- Global Illumination Trouble in 3ds max
- Vray: crashes due to high memory usage/wrong settings/...?
- I need some help for lighting a martial arts gym
- Lighting of a night scene with lightpools
- Blender to Renderman MOSAIC sss test
- Anyone happen to have js_normalmapper for mental ray? www.pixero.com is down
- illuminated clouds in maya
- Lighting question in vray
- Maya/MR: RGB value sampler
- Underwater Lighting
- Instancing comparison for crowds?
- Shading and lighting advice
- FG noise problem
- Lighting Characters for Animation using SSS
- Problems with brazil skin
- need help in outdoor and indoor lightning
- Help with lighting a room
- Lighting a car, getting weird blue glow - help
- How do you get a MR daylight system with a cloudy sky background
- How can i match this better?
- Problem wih Lighting VRay Fur
- render a wire
- Lighting - how the pros do it?
- seperating caustic effects
- Realistic eye shader
- help in setup network mental ray satellite
- V-Ray Help
- Physically correct cloud??
- rendering for print in maya
- rendering ONLY passes in vray
- Radiosity vs GI?
- Strange unwanted dots in VRay.
- Had vray, trying Maxwell...help!!!
- No photons stored mental ray problem. Please help me. :)
- Which of these 2 books is best?
- HDRI environment - I don't want it to render
- Mental ray and normal bump??
- L-Glass Shader
- [maya] render joints
- Setting up scenes properly?
- How light affects materials?
- Image Sequence in IBL?
- Backscatter with vrayfastsss material.
- Scale and Mental Ray
- Recommend me great books for rendering in renderfarm
- Spec map for Mia shader?
- Max MentalRay vs Maya MentalRay. Do they differ?
- Max MentalRay messing up shadows
- Shading/Rendering..
- Maya God's Light Rendering ?
- Short Film Lighting .. would u join?
- Please tell me the problems.
- glow/laser materials
- FG and GI differences
- Ambient Occlusion problem for alpha map (fR stage-2)
- HOw to connect double shading switch to light color
- Problem about forking Pixar Lpcis
- Please help! MR dielectric material shadow problem
- how to make comparisons of 2 different raytracers?
- Best book for lighting for 3d?
- How to make silver-based car paint in Maya
- Maya Lighting Tutorial
- lighting Q
- Looking for Hypervox Plugins n Shader Plugin
- final gather and maya fluids
- Rim light (large scene)
- MR Ambiant occlusion
- Help me render my scene please.
- how to make reflection occlusion
- underwater scene help
- Cast Shadows in MR
- urban night view.
- FG vs GI?
- Turn off misss_fast_simple reflection?
- How to let light shine through the icon only?
- mr Camera Map problem...
- mia_physicalsun and sky
- Shadow Catching in Mental Ray 3.6
- Optimal Solution for Photorealism
- fluorescent tube
- MR Photographic Exposure Control download link?
- Final Gathering and Ambient Occlusion
- where scanline (max) still rocks?
- Seperating Shave and Haircut shadows
- Need tutorial on exterior lighting
- vray lighting wiht HDRI
- Shaders/Render layers problems
- Issues with reflection map, and with HDRI in Maya
- controlling the specular and diffuse separately(but without cg hacks)
- MR Card Opacity,,,Long Render Times
- Shaders for 3ds max
- Studio Lighting Video
- scene renders differently depending upon computer MR
- How do I change what objects are affected by a light
- Metallic Camera...?!
- XSI - Anime Toon textures?
- best lighting?
- Rendering in mental ray
- Lighting a Bulb
- Writing Renderman Shaders - Where to learn?
- Shadows on grass?
- 3d max exterior lighting with vray