View Full Version : Lighting and Shaders

Pages : 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14 15 16 17 18 19 20 21 22 23

  1. question about occlusion pass
  2. Render fleck bug
  3. how to hide objects from reflecting?
  4. surfaceLuminance light linking
  5. Fluid Like shader (Mental Ray)
  6. What is the difference between Vray and Mental Ray?
  7. 15+ Hour Renders (Max + Vray Renderer 1.5)
  8. hairy objects in environments - how to do it properly?
  9. Over Saturated Render
  10. Control the Rim Light via samplerInfo node (Due tomorrow..Help!!)
  11. Critques for 3d into still img...
  12. Refracted Participating Media in Mental Ray
  13. Gooch Shader for Maya 2008?
  14. mental ray BSP Explained To Artists
  15. New to AO- I'm doing something wrong here
  16. vray 3 point character lighting tutorial?
  17. Artifacts on Geometry when rendering Shadows??
  18. Ray Marching Falloff expression ??
  19. Gradient Lighting falloff help
  20. Lighting Question
  21. Mental Ray Shadow Colour?
  22. Vray Sss Artefacts
  23. mental ray physical light shadow...?
  24. Time Lapse Lighting and shading
  25. I need Final Gather Help!
  26. Lighting setup for shading test
  27. vray character animation - nasty patches
  28. "Spooky Lights" plugin
  29. help needed for Lighting research work
  30. Measuring min and max distance settings with Final Gather
  31. vRay Lighting Help
  32. Creating Sepia tones
  33. black border aroun light in v-ray
  34. omg i broke the render
  35. Mentalray sucks
  36. sss & fg/ibl?
  37. Wine bottle crits
  38. Black Splotches in FG
  39. Whats wrong with my shadows? (3ds Max)
  40. General Advice on Reflections
  41. velocity pass in mental ray for maya 2008
  42. lens flare and glow in maya 2008
  43. Index of Refraction and BRDF
  44. vray noise
  45. How to avoid the flat look in mentalray for max?
  46. Glow-3DS Max
  47. all about FUR shader?
  48. Instancing: comparisons?
  49. .ies
  50. Problems with render layers in maya
  51. lighting question
  52. BRDF Curve function for Maya
  53. subD proxy in mental ray
  54. Lights? Lots of small or few big?
  55. Q: GI or "traditional" lighting setup gives more control?
  56. Mix20layer problem
  57. Emit light from object?
  58. How to keep the alpha channel in batch mode in MR
  59. Plz Abut My Rendering
  60. Volume light with vray Sun?
  61. Help! - Lighting A Corridor
  62. Shadow Flickering with Vray
  63. Best set up for Scary lighting.....?
  64. light flow one way thru glass
  65. Problem with compiling RenderMan Shader
  66. Searching for examples of 3d art for kids
  67. Define Ambient Occlusion
  68. Surface Shader
  69. Define All Texturing Terms
  70. Assigning (then losing) new textures
  71. How to make lasers?
  72. faking Gi will ever rest in peace?
  73. render artifacts
  74. improving glass render
  75. sss shader problem (maya)
  76. planet atmosphere shadow
  77. Light fog doesn't work correctly with mental ray (Maya)
  78. Mimic photography
  79. Alpha Ligthing & Alpha Occlusion in 3D Studio Max
  80. Alpha Ligthing & Alpha Occlusion in 3D Studio Max
  81. Unwanted fog shadow ray
  82. specular reflection highlights
  83. Working on Iron Man Silver shader
  84. mental ray 3.6.51?
  85. Secondary Bounces Mental ray problem
  86. Interior in Maya,.. I have too much information!
  87. 3d Desigen
  88. Translucent Plastic Lampshade - 3dsMAX 8
  89. Trouble with Normals
  90. Sequenced flashing lights in Max9
  91. Isn't it a BIG drawback for VRay?
  92. Eye spec & Horton Hears a Who
  93. Moony lighting - need crits!
  94. XSI Physical sky and sun
  95. Shader for a roll of tape
  96. SkinPlus+ Shader
  97. New Render forum
  98. what is the render/shader people use in dominance war entries? (emission etc.)
  99. Flickering with Mental Ray
  100. Rain flowing over Window
  101. glass shader/material solved
  102. Some Scenes,need crit please.
  103. shaded side of material in maxwell render
  104. Working method for Misss Skin and transparency?
  105. Soft shadows in Mental Ray
  106. illumination
  107. Carpaint plus, phenomenon attempt
  108. How do you render objects seperatly using Final Gather ???
  109. Lighting blacks without blowing lights.
  110. Reflective occlusion (how to achieve it)
  111. Maya-MotionBlur issues
  112. Need Help With Lighting for Interior
  113. Is it possible to have a ambient occlusion pass on a unwrap
  114. Maya-MotionBlur issues
  115. Free Lighting Setups
  116. measuring BRDF within 3d package
  117. WIP: Outdoor, Lighting A Tree
  118. mental ray sss & layered shaders
  119. V-Ray light & Glass shader ?!
  120. Mental Ray Fails on Batch Render
  121. Sepia Tone?
  122. The Science Of CG
  123. maya light & shadow linking separately
  124. maya toon shader propaganda poster look
  125. Problem with alpha in Mental Ray rendering
  126. Geoshader, Mib_geo_instance problems
  127. NOOB question Metal Shading /fresnel effect
  128. Motion Path rendering problems
  129. passes question to ThE ShiFT
  130. mentalray,renderman or vray????????????????
  131. Lighting Issues... new to Maya.
  132. Maya Hardware Lighting issue
  133. 3ds max, Vray. Are vray lights suppose to subsitute normal lights?
  134. Flickering in vray rendering???
  135. vray lightcache
  136. (MAYA) Cloth shading network help
  137. Cornell Box
  138. mr skin sss acting wierdly (maya)
  139. Motion blur issue in vray
  140. Physical Sun and Sky problem
  141. I need a lighting rig for MR in Maya 2008
  142. anyone can give some comment for the lighting
  143. Alpha with primary visibility off
  144. y i shd disable my network connections b4 i start rendering
  145. Need for some 3ds MAX mr SSS info… Help!
  146. Trouble w/vray
  147. Global Illumination Trouble in 3ds max
  148. Vray: crashes due to high memory usage/wrong settings/...?
  149. I need some help for lighting a martial arts gym
  150. Lighting of a night scene with lightpools
  151. Blender to Renderman MOSAIC sss test
  152. Anyone happen to have js_normalmapper for mental ray? is down
  153. illuminated clouds in maya
  154. Lighting question in vray
  155. Maya/MR: RGB value sampler
  156. Underwater Lighting
  157. Instancing comparison for crowds?
  158. Shading and lighting advice
  159. FG noise problem
  160. Lighting Characters for Animation using SSS
  161. Problems with brazil skin
  162. need help in outdoor and indoor lightning
  163. Help with lighting a room
  164. Lighting a car, getting weird blue glow - help
  165. How do you get a MR daylight system with a cloudy sky background
  166. How can i match this better?
  167. Problem wih Lighting VRay Fur
  168. render a wire
  169. Lighting - how the pros do it?
  170. seperating caustic effects
  171. Realistic eye shader
  172. help in setup network mental ray satellite
  173. V-Ray Help
  174. Physically correct cloud??
  175. rendering for print in maya
  176. rendering ONLY passes in vray
  177. Radiosity vs GI?
  178. Strange unwanted dots in VRay.
  179. Had vray, trying!!!
  180. No photons stored mental ray problem. Please help me. :)
  181. Which of these 2 books is best?
  182. HDRI environment - I don't want it to render
  183. Mental ray and normal bump??
  184. L-Glass Shader
  185. [maya] render joints
  186. Setting up scenes properly?
  187. How light affects materials?
  188. Image Sequence in IBL?
  189. Backscatter with vrayfastsss material.
  190. Scale and Mental Ray
  191. Recommend me great books for rendering in renderfarm
  192. Spec map for Mia shader?
  193. Max MentalRay vs Maya MentalRay. Do they differ?
  194. Max MentalRay messing up shadows
  195. Shading/Rendering..
  196. Maya God's Light Rendering ?
  197. Short Film Lighting .. would u join?
  198. Please tell me the problems.
  199. glow/laser materials
  200. FG and GI differences
  201. Ambient Occlusion problem for alpha map (fR stage-2)
  202. HOw to connect double shading switch to light color
  203. Problem about forking Pixar Lpcis
  204. Please help! MR dielectric material shadow problem
  205. how to make comparisons of 2 different raytracers?
  206. Best book for lighting for 3d?
  207. How to make silver-based car paint in Maya
  208. Maya Lighting Tutorial
  209. lighting Q
  210. Looking for Hypervox Plugins n Shader Plugin
  211. final gather and maya fluids
  212. Rim light (large scene)
  213. MR Ambiant occlusion
  214. Help me render my scene please.
  215. how to make reflection occlusion
  216. underwater scene help
  217. Cast Shadows in MR
  218. urban night view.
  219. FG vs GI?
  220. Turn off misss_fast_simple reflection?
  221. How to let light shine through the icon only?
  222. mr Camera Map problem...
  223. mia_physicalsun and sky
  224. Shadow Catching in Mental Ray 3.6
  225. Optimal Solution for Photorealism
  226. fluorescent tube
  227. MR Photographic Exposure Control download link?
  228. Final Gathering and Ambient Occlusion
  229. where scanline (max) still rocks?
  230. Seperating Shave and Haircut shadows
  231. Need tutorial on exterior lighting
  232. vray lighting wiht HDRI
  233. Shaders/Render layers problems
  234. Issues with reflection map, and with HDRI in Maya
  235. controlling the specular and diffuse separately(but without cg hacks)
  236. MR Card Opacity,,,Long Render Times
  237. Shaders for 3ds max
  238. Studio Lighting Video
  239. scene renders differently depending upon computer MR
  240. How do I change what objects are affected by a light
  241. Metallic Camera...?!
  242. XSI - Anime Toon textures?
  243. best lighting?
  244. Rendering in mental ray
  245. Lighting a Bulb
  246. Writing Renderman Shaders - Where to learn?
  247. Shadows on grass?
  248. 3d max exterior lighting with vray
  249. Subsurface Scattering
  250. alpha channel problem...