View Full Version : Pixologic ZBrush


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  1. cleaner masked deformations
  2. Question, does your character have to be unwrapped
  3. Pixologic Release - Learning Series: Making Tileable Textures in ZBrush
  4. My first creation
  5. using multiple textures
  6. Pixologic release - Artist in Action: Cesar Dacol Jr.
  7. Need Help-Weird triangle appeared on Model
  8. Unable to launch Zbrush
  9. ZBC privileges?
  10. How do you do this??
  11. Newbie Need FACE Tutorial (Z SPHERES)
  12. How do you make a color map in Zbrush?
  13. What is Zbrush?
  14. Can Tris stay undeleted in Zbrush ?
  15. Z mapper trouble
  16. Normal Maps + Mac and Maya?
  17. 2 Sided in Zbrush?
  18. Whats the difference between Zbrush and Modo?
  19. Max Normal Map Inverted Import Issue
  20. base head?
  21. History brush with Morph Target?
  22. importing to Zbrush
  23. Brush size too big
  24. Polygroup + "Delete Hidden"
  25. Zbrush and?
  26. Newbie question about Zbrush modeling workflow
  27. HELP needed in retaining shape
  28. combining tools
  29. Zbrush Normal map in Maya 6.0 vs. 7.0
  30. How to fix these cv's?
  31. Unregistered ZBrush Mac V2.03 for sale
  32. Any Suggestions Pls!!!
  33. Edge Loop Question
  34. Pixologic Release - ZPipeline - ZBrush to Lightwave 9 by Steve Warner
  35. ZBrush 2.03 for PC
  36. Whats The Hype With Texture Painting?
  37. Parts from LW to ZBrush
  38. Problem Import/Export btw Max and Zbrush
  39. Tapir
  40. Best Z Brush learning resources?
  41. Urgent-2 Quick Answers To These Questions Please
  42. Detached UV regions?
  43. Modelling a human head that much faster in Zbrush than Maya?
  44. Projection master question
  45. details
  46. texturing a lizard
  47. Making of the Detective
  48. zb on 64bits system :(
  49. [1003] Unable to locate Installer entry points.
  50. Texture toggle
  51. displacement mapping?
  52. normalmaps for games
  53. 4GB for ZB, Any good?
  54. Squarized textures all the time?
  55. Projecton master Stop mirroring ??
  56. error? Zbrush created lowest normal map subd.
  57. Geometry>SMT not work with Zmapper?
  58. z brush morph
  59. jagged details in normal map
  60. uv weirdness
  61. what's wrong with my texture?
  62. Pixologic Release - ZBrush Wiki
  63. zbrush for skin painting?
  64. Help! i can't get my divide inside my Geometry.
  65. Exporting Problem
  66. Displacement into max !
  67. The eyedropper in Zbrush.
  68. Mac OSx Ram
  69. 3d Max & Z-Brush steps...
  70. error during installation , help.
  71. Density in Zbrush?!
  72. How to use zbrush materials in maya
  73. Fill hole problem
  74. export hi res textures
  75. tool loading problem
  76. anybody know how to set a hotkey for a mouse button?
  77. How do I take a snapshot inside ZB?
  78. ZBrush 2 License for Sale
  79. Rant: Zbc
  80. Steve Warner's ZBrush to lightwave
  81. Material baking tutorial
  82. trouble with Displase maps
  83. trouble with Displase maps
  84. Want to buy Zbrush for Windows
  85. only showing half of my zsphere
  86. golum (3ds max + zb)
  87. alpha brush bug?
  88. .Obj Import Issues... Looking for a Geek
  89. join objects?
  90. SUBD Maya to Zbrush??
  91. Figuring a way to model two 'interactive' objects
  92. Achieving painterly results on render?
  93. using brushes
  94. displacement map in zbrush
  95. UV Problems Zbrush+Max
  96. UV coords messed up when back in 3dsMax
  97. keeping models low res
  98. ZBrush to C4D, and working with separate meshes . . .
  99. Normal mapping question
  100. max_Zbrush_import problem
  101. Displacement & Vray Woes
  102. beautiful chineselotus,come in~~~
  103. shortcut keys
  104. Zbrush tri's problem
  105. crooked rotation?!
  106. rigging and posing
  107. My buddy's work, check it out on Z central
  108. Smoothing meshes
  109. Smoothing meshes
  110. Zbrush UV seem problem
  111. Displacement ZBrush to Max (Download Video Tutorial)
  112. Make An Object Tilable
  113. save a mask
  114. ZBrush with Maya?
  115. Can we take Zbrush matieral n shader to 3d max
  116. Zmapper poly limit issue
  117. imported texture uv's messed
  118. Projection Master Problem
  119. Importing high-poly model to 3d Max
  120. anyone ever use these DVDs?
  121. Fine detail issue
  122. topology vs no topology base mesh
  123. Projection Master Help
  124. new developments in 2.5
  125. Normal Mapping expert panels !!
  126. What is the best way to zbrush Armor (multiple objects)
  127. intel macs and zbrush
  128. Is Zbrush heavy on your pc?
  129. Witch UV to use when texturing a displace
  130. weird Base Mesh Errors
  131. need to learn Z-Brush in a week-----------
  132. Learning Zbrush as a Photoshop user
  133. z brush 2 i cant run this
  134. Maya to Zbrush Zapplink texturing pipeline
  135. Zbrush Training DVDs
  136. pivoting question
  137. Import Model Uv Problem
  138. Need help exporting model and texture
  139. subdividing without relaxing open edges?
  140. whishful thinking for 2.5(fantasy thread)
  141. New user wanting to try Zbrush
  142. Urgent: need help on painting fine details
  143. how solve the zbrush -> Max bad seems?
  144. Higher document size on startup
  145. normal map | can't really describe | please see >>>
  146. Zbrush2.0 - Zmapper - Maya7 - JS_NormalMapper - WHAT goes WRONG ?
  147. C4D vs. ZBrush
  148. Noob Question about ZBrush (Modeling)
  149. ZBrush Study at Purdue University
  150. Base Mesh in ZBrush or Maya
  151. picker tool?
  152. Is there a zbrush sdk?
  153. adding clothing to a textured model
  154. crash course- HOW TO NORMAL MAP
  155. Trouble with pivot points.
  156. projection master screws up the texture!
  157. Where is Edge Loop button?
  158. Weird problem when making normal maps
  159. What are your thoughts on ZBrush?
  160. smartresym prob
  161. displacement map viewing in maya viewport?
  162. Texture problem in Zbrush.
  163. please help:(
  164. Modeling With Textures
  165. how do I model hair I've created without remodeling head?
  166. problem - my tool becomes invisible. plz help.
  167. Pixologic Release: HotKey Editor
  168. Texture seem problem when back in Max
  169. A Zbrush for newbies?
  170. How has ZBrush impacted you?
  171. user group meeting
  172. Zbrush modo 202 combo question
  173. Points Changed+ Level Changed=Wrong Result?
  174. hiding by groups
  175. Noise in my displacement map
  176. ZSphere Mesh and Masking
  177. Basic zbrush issues
  178. Alpha Depth Factor issues
  179. applying a displacement map
  180. bad craziness with color to texture
  181. Auto Save Plugin
  182. Texuring Problem
  183. Displacement map trouble
  184. Dividing the poly count
  185. error msg on pickup...
  186. 3D Max to zbrush to 3D Max
  187. Std And Inflat edit brush?
  188. Displacment map help
  189. ZBrush on Mac mini Intel
  190. ZBrush Survey for Research Project
  191. Cavity Maps
  192. Zbrush crash at creating disp maip.. why?
  193. skin effect..help please..
  194. zsphere modeling scripts/tutorials?
  195. Modelling Caricatures?
  196. from maya to zbrush"trial version"
  197. Zbrush integration question
  198. Rachel Gump
  199. dicplacement map dephfactor for the vray pls help:((((
  200. Really blocky High Poly models help!
  201. Grid on texture when imported to Max
  202. UV Groups Why isn't this working?
  203. hammer knees
  204. updating UV in Maya in the middle of zbrush work
  205. rigging the mesh
  206. Will buy "used" Zbrush license ...
  207. My model is so big I can't load the tool without crashing
  208. Export Zbrush doc with alpha?
  209. I deleted my lower divisions
  210. rotation
  211. Merging Zspheres
  212. about 3dmax and zbrush animation pipeline
  213. importing problem
  214. What's so hard about learning Zbrush? No really?...
  215. Afew Zbrush to maya questions
  216. Need help exporting textured models in ZBrush
  217. brand new user
  218. zbrush being bought by Autodesk or XSI?
  219. 3-Sided Polys from Maya to ZBrush?!?!
  220. I can't follow up.
  221. Displacement Maps From Z Brush
  222. UV not back to maya
  223. zbrush good book
  224. PRMAN RAT and Zbrush
  225. Zmapper problem
  226. Problem with re-importing Geometry into Zbrush
  227. bump maps stretching
  228. 3ds max to zbrush UV layout en unwrap
  229. Zbrush 2.5 2007
  230. What to do?? only edited highres mesh in zbrush
  231. half zsphere visible...WHY??
  232. Fish scales...displacement map
  233. Default colors for the interface?
  234. Contact fellow zbrush sculpters msn, yahoo, icq messanger
  235. Initial state for Z Brush
  236. Zbrush tool straight to Maya (not MAYA to Zbrush and back)
  237. Kurv Zbrush video
  238. UV regions problem.
  239. Mesh inside out or inflated in XSI
  240. Seams in polygon edges in maya (zbrush displacement map)
  241. Problem with mesh - *.obj file in ZBrush
  242. Tessellation Attributes in Maya 8
  243. Smart ReSym on head
  244. zspheres indentations
  245. What is the correct workflow for zbrush to maya?
  246. Will Zbrush 3x include animation?
  247. displacement exproter install issues...
  248. z brush learning edition
  249. textures checkered
  250. obj with 2 uvs

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