View Full Version : Pixologic ZBrush


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  1. Normal mapping vs Displacement mapping
  2. AUV Texture
  3. Zbrush 2.0 question
  4. sculpting clothing question.
  5. I need help @ zbrush plz come in its simple
  6. importing maya model
  7. Need Two Alpha From One Mesh
  8. Will there be a announcement today.
  9. WIP Alex Maier
  10. 2.5 release date posted
  11. Smooth problem in view
  12. Higher Resolution than 4096 possible?
  13. Painting problems
  14. Need help bad!
  15. Looking for some nice skintexture alphas
  16. Gnomon ZBrush tut 4 sale
  17. 2.5 Pixologic upgrade what do you think?
  18. Hard edges (for rocks), how?
  19. The purchase
  20. AUV or GUV?
  21. kangoo Monster
  22. Pinching to Lightwave?
  23. free upgrades?
  24. Loosing detail between programs
  25. Zbrush to Maya
  26. Free Video, Modeling a Spider in ZBrush - Glen Southern
  27. Professionnal zbrush training costs
  28. importing z-depth as pixols
  29. Importing second OBJ for Ref
  30. Character - WIP
  31. ZBrush 2 Demo
  32. Different edit tools
  33. Retaining 3dsm UVW Coords Through Zbrush work
  34. Zbrush Edit Mode Help for New Users
  35. ZBrush -> XSI 4.2 normal problems
  36. Muscle power system for Zbrush
  37. Head Model
  38. First zbrush doodles
  39. Tweaking OBJ in other app after ZB
  40. ZBrush 2 Demo
  41. 2D Tool that smooths/flattens/averages height difrence?
  42. Washed out displacements
  43. Weird crashing problems while using displacement maps! need help
  44. Another Cover for Meats:)
  45. Great plug-in: Marcus Marker Master
  46. ZBrush 2 license for sale
  47. noisy displacements
  48. UV Problems in Displacement maps
  49. UV Problems with displacement maps
  50. models becoming pixelated?
  51. Remeshing a hirez zbrush model
  52. Sculpting Hair Technique?
  53. The noobiest of all nooby questions
  54. edit rotate hotkey
  55. LW to ZBrush>Import Export settings.
  56. Adding Geo to an already Z'ed model?
  57. Stuttering Sculpt Brush Problem
  58. Fixing model seams. any way of attatching?
  59. how to use normal maps
  60. ok this sounds stupid....
  61. Can't reselect my model
  62. 3d painting in ZBrush..is that possible?
  63. Displacement exporter
  64. Abstract: Robotic Mess
  65. - 1st attempt at armour -
  66. Cavity Shader
  67. 32 bit displacement - make sense?
  68. help, its now 2d
  69. pnoland's zsketch book
  70. strange subdivisions
  71. Symmetrize a texture, how?
  72. Zbrush textures
  73. The Garden Of The Hesperides
  74. Zscript?
  75. Marker Master plugin updated
  76. Zbrush Displacement Not Working In Maya, HELP
  77. Focus View
  78. resolution of picking up an object
  79. How to store object position?
  80. (Help)Infrequent pressure when using Zadd/Zsub
  81. Missing lots of meny things. Normal maps.
  82. Reference images in Zbrush?
  83. Head Model
  84. importing a displacemap into the base mesh
  85. hi guys....is there a way to "sharpen" the edjes of diplaced model in zbrush
  86. hi guys....is there a way to "sharpen" the edjes of displaced model in zbrush
  87. Import & split-up problem to maya
  88. First Zbrush Head
  89. Z-car modeling tutorial
  90. Multiple normal maps per object?
  91. Gotta Be An Easier Way!
  92. Is zbrush for me?.....thinking of adding it to my pipeline
  93. Normal map problem
  94. some noob questions about the zbrush
  95. Stupid me!!!
  96. I won ZBrush!!!
  97. bad problem with alpha !!
  98. About to start my 1st zbrush effort for normal map, need advice
  99. Zapplink is scheduled for release today
  100. zb texturing tutorial
  101. WIP neked old dude
  102. Your workflow, ZB to Max
  103. Bakeing textures or dirt map lighting?
  104. why PM drops several little textures on the poly model?
  105. exporting from maya
  106. What Tablet to buy?
  107. colorized spray
  108. parts of the mesh not visible?!
  109. ZB >>> XSI
  110. Clone Brush?
  111. UV layouts from Maya to Zbrush?
  112. Pixologic Release - ZApp Link
  113. Quadriga model
  114. Best way to create normal maps?
  115. My first finished z-brush project. *Evil Fish*
  116. Project 2! Velociraptor w.i.p.
  117. Zapplink plugin Updated for Mac
  118. Zketchpad...
  119. Zbrush manual and some other questions
  120. what BRAND of pen tablet to buy?
  121. [max] add other map in connection with displace modifier?
  122. New Multi-displacement Plugin Released
  123. Devil's head
  124. Painting color\specular\bump\SSS maps in zBrush
  125. Pinch Brush
  126. Can I install both at home and work?
  127. Pixologic Release - Displacement Exporter & Multi Displacement 2
  128. [max] multiple uv channels and alpha
  129. Displacement Map help
  130. normal mapping from zbrush to max
  131. Zbrush2 NormalRGBMat Problem
  132. problems with the zbrush to maya transition
  133. high res model gettomg blocky! need help
  134. ZSphere Crash
  135. zbrush to max help!
  136. AUV/GUV tiles bump map and Max
  137. Double-Sided Mesh?
  138. Displacement , Texture question
  139. DVD recomendation-ZBrush to MAYA
  140. ZBrush Training Germany!
  141. Trasfering uvmaps to already made mesh?
  142. Zapplink Mac soultion found
  143. DDouble Head - w.i.p
  144. Rendering in Zbrush
  145. projection master problem
  146. makes me mad - prob with wrinkle render using normal map
  147. ZappLink to deform geometry?
  148. Smart Resym not seem to be working
  149. ages to export displacement map
  150. Should I buy the licensed version?
  151. saving subdivisions
  152. ZBrush modeler/detailer needed for 3D Space Opera
  153. posibble transfer new UV set in Zbrush?
  154. Zbrush questions (possible bug?)
  155. Using smooth properly
  156. Zbrush to Maya
  157. Getting started with Zbrush2
  158. Possibly the first post ever titled "Newbie Question"
  159. Can Anyone Give Me Some Advice?
  160. Question about the "Create Displacement"
  161. turtle
  162. Zbrush Texturing
  163. Mesh and Naviagation Issue
  164. Getting a new hole...
  165. Zpipeline to 3D packages
  166. ZBrush Alpha resource download site
  167. Bring Displ map back to Zbrush after photoshop?
  168. Problem with Multi dispacment 2
  169. How do I create normal maps in zbrush
  170. alien warlord sketch wip
  171. Hand texturing tutorial
  172. Maya UV Problem
  173. Blurred spots on my texture when I export it!!!
  174. new to zbrush question
  175. Concerning Normal Mapping
  176. Troubles with Saving, Subdividing, Mirroring....Please help! :)
  177. Silly newbie question about Zbrush&3Dapp.
  178. pinch tool and displacement maps
  179. How do i grab a render/screenshot of wip
  180. b&w
  181. Best & Fastest way to make a highpoly model.
  182. The witch (displacement anim)
  183. problems with texture distortion after pick up
  184. trubbel with export .obj to zbrush
  185. Texture tessalation
  186. Divideing Workflow?
  187. Problem with texture disappearing when pick up
  188. texture problem..see pic
  189. zbrush painting on two sides, help!
  190. Can I lock verts?
  191. Problem with UVW and wrinkles
  192. Pixologic Release - ZMapper (PC)
  193. Zbrush for Linux ?
  194. King texturing
  195. Basic Question about Selections ...
  196. First Zbrush Work!
  197. First Z Brush!
  198. Help with Export to Silo
  199. Question thread
  200. wondering
  201. Paint in Projection Mode
  202. question about making hi poly for normal map
  203. Texture Baking the Cavity Shader into map?
  204. Really simple but my brain hurts...
  205. Pronunciation
  206. can i export material?
  207. Cinema 4D and ZBrush
  208. zbrush 2?
  209. Quick question...
  210. Inverted Normal Map colors using Zmapper
  211. 64-Bit (Athlon) Support???
  212. A quickie question
  213. ZBrush/Messiah production pipeline
  214. 5 sides and triangles
  215. My first Zbrush model !
  216. My 1st Zbrush Model,Some help Please
  217. UV Fix
  218. Problem rendering in mental ray
  219. quick question
  220. Max 2 Z-Brush 2 Max again..
  221. Uv question
  222. Very New To Zbrush
  223. how to export from zbrush to use in 3d max???
  224. UV problem
  225. ZMapper for Mac?
  226. December 22 - ZBrush 2.5?
  227. photoshop or Zbrush for textures? questions questions!!
  228. projection master problem
  229. make polymesh3d confusion
  230. maya or zbrush
  231. how do i get maya to understand zbrush textures
  232. I know I must be missing something
  233. Gnomon dvds and Zbrush
  234. Problems With Tangent Normal Map And Guv Coordinates To Max
  235. V-Flip texture on export
  236. PM Texture HELP
  237. Karma
  238. Saving the layout?
  239. how to make skin texture in zbrush?
  240. Smart resym question
  241. Happy New Year to all ZBrush user
  242. Mirror Geometry/Smart ReSym problem
  243. AUV/GUV tiles in games?
  244. Messed up vertices
  245. *Ne<W*_ making scars and scratches, please Help!!
  246. SUB DIV backyard problem
  247. Hello
  248. Importing Problem
  249. Selecting Object
  250. How to bypass the subdiv limitation...

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