View Full Version : Pixologic ZBrush

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  1. Render problem
  2. Z-Brush Mac Licence For Sale
  3. Zbrush UV to Maya problem. UVs don't wrap around properly.
  4. Is this possible in Zbrush?
  5. Basic Zbrush Question
  6. Question about zbrush
  7. Combining eye sub tool into same uv map as body unwrap?
  8. 4R5 crashes
  9. Smooth Directional Brush Missing !!
  10. Zbrush 4R6
  11. Zbrush vs Lbrush from Joe Alter ?
  12. Bit confused, how can I get a photoshop style smudge brush in polypaint?
  13. [HELP] Divide Mesh issue.
  14. Creating Alphas from masks issue.
  15. Zbrush License Swap PC for MAC
  16. Brush along curve
  17. Paste UVs problem
  18. CG Monster / Character Modeler for Nickelodeon
  19. Can't open ztl
  20. Projecting Frustration. Advice needed.
  21. unable to open file objOut Zremesher 4r6
  22. Ptex vs polypaint comparision
  23. Re-projecting detail PROBLEM
  24. Need help with my model in zbrush
  25. Help! Exporting Texture Maps 3D Elements
  26. No Transpose Tool?
  27. Bug with Zbrush Ver4R5
  28. Backface Masking when Masking
  29. Preserve UV layout with Remesher
  30. sculpturing advice
  31. Zspheres + Adaptive Skin problem
  32. Zbrush UV's
  33. art advice
  34. do we have to retopology
  35. Texturing & Posing workflow?
  36. Zbrush workflow between low hi poly uv
  37. mirror problems
  38. Problems with my sculpture
  39. Zbrush smooth help
  40. Zbrush glitch problem, pls help!
  41. ZBrush: clip tool is in reverse?
  42. Confused about final UV & texture steps in ZBrush retopo process
  43. PROBLEM with Layers & Recording mode!!!
  44. Zbrush: Forgot to UV
  45. Smooth a sphere
  46. Kink when using curveTube brush
  47. UV Mapping problems in zBrush with UV master
  48. My texture looks too plain for me... Help
  49. create a low bas relief with zbrush
  50. studying advice
  51. ZBrush file cannot be opened, causes program to crash.
  52. Importing models! (noob)
  53. bezier smoothing thru ZSpheres
  54. Having a polypaint issue............
  55. A few questions about zbrush that maybe someone could answer?
  56. Wacom Multi-touch for navigation in zbrush
  57. UV maps do not import from Zbrush to 3dsm
  58. Medieval weapons sets for FREE
  59. A general perspective of ZBrush
  60. Questions about Adding new objects to multi Pose Character
  61. Arnold VDM Tangent
  62. Arnold VDM Tangent
  63. Zombie Alien - My latest sculpt.
  64. Sell my Zbrush 4 Macintosh Licence
  65. insert mesh + matching to subtool pos
  66. zbrush spotlight problem black color
  67. add mesh selections to overall selection...
  68. "Error has been encountered while trying to load a Tool. Loading has been aborted."
  69. size issue of low poly and high poly in zbrush
  70. Maya Texture Map to zBrush
  71. Controlling hard surface objects
  72. Controlling hard surface objects
  73. Keeping it Low Poly
  74. Transpose Master Crushes all the time.
  75. Zbrush UI help
  76. PLEASE help. Am I doing this right?
  77. HELP a noob, would ya!?
  78. Image plane static background
  79. Remesh problem
  80. How to get started
  81. help ! i'm not able to preview BPR Filters changes :/ !!!
  82. Selling my Zbrush PC license , $600.00
  83. Daily Sculpt - Sessions
  84. How do I save quickpick and brush settings?
  85. Unselected subtool disappearing when orbit
  86. Imported symmetric instances' front faces missing
  87. I can't edit document
  88. Pixelated Texture map
  89. UV Master - Rotate UV Islands
  90. Zbrush 4r4 Displacement Map Issues
  91. Displacement - One thread to rule them all...
  92. Having a polypaint issue............
  93. Zbrush transfer UVs
  94. GoZ polygroups transfer?
  95. zbrush draw cursor dissappears while sculpting
  96. How to modify the UV of a painted tool in a 3d program and import it back
  97. Extract command (Zbrush 5r6)
  98. Zbrush to Maya scale issues
  99. how to import highpoly maya model to zbrush
  100. Speckled polypaint problem
  101. sculpturing advice
  102. Preserving the edges of a plane
  103. Having a polypaint issue in zbrush
  104. brush, tool and saving files questions
  105. Where is the "max points" slider in ZBrush 4R6's Stroke=>Curve modifiers ?!
  106. Wacom Intuos Pro or Pen?
  107. DC area, anyone?
  108. Exporting entire .ZTL file as an .obj file
  109. Snakehook
  110. How to combine the vertex?
  111. Direct paint on mesh, with a brush to combine various texture ?
  112. Help. Can't start zbrush
  113. Retopology technique for hard surface using Zremesher in Zbrush
  114. clip brush issues
  115. zbrush uv master is missing
  116. Can anyone get past 8 million or so polys?
  117. Adding teeth in Zbrush
  118. fix the edges
  119. Sketchfab exporter for ZBrush - free plugin
  120. polypaint 50% grey
  121. GoZ refuses to remember what apps I don't have?
  122. Texture stretching when i use spotlight?
  123. THe mesh will be like that when I use snake hook
  124. Divide Geometry - Receding Edges Issue
  125. DUmb Question; How to generate Normal map from another mesh
  126. Polypaint issues after retopologizing
  127. How can I setup my UI like this?
  128. wacom help?
  129. Head model morphs when I add body parts?
  130. Can UV master make extremely clean UV maps for games
  131. New SizeAjustor plugin (for ZBrush, PC+MAC)
  132. Converting Polypaint To Textured Map Everthing Becomes Messed Up
  133. Zsphere and UV Mapping
  134. Issue with loading a HDR image to zbrush
  135. Multiple UV sets in Zbrush?
  136. normal tangent map has UV lines all over it
  137. Polygroup issue when I run decimation master!
  138. How to sculpt this type of plumage
  139. UV Texture Mapping? (ZBrush=>Maya)
  140. Hight Res to Low Res help please!
  141. Zbrush normal map export error!
  142. Is It Possible To Export Normal Maps In Zbrush For Multiple Subtools At Once?
  143. zBrush/Maya Polygroup Problem
  144. Make topology brush curves snap together or merge?
  145. Exporting
  146. how increase brush size
  147. Double mesh/subtool problem, help?
  148. Having trouble remeshing hands
  149. problem with UV
  150. Texture map doesn't match my model?
  151. anatomy assessment
  152. anatomy assessment
  153. Selling My WINDOWS Zbrush License
  154. Apply different MatCaps to different Subtools
  155. replace geometry
  156. Focal distance...
  157. dynamesh question
  158. Importing Tool, How to Flip
  159. dynamesh re topology for exporting maps
  160. Polypaint exports low res
  161. zbrush back to daz3d
  162. zbrush workflow for animation
  163. Retopology
  164. Help with displacement for 3ds max
  165. Is there any way to retopology a suit collar?
  166. Dynamesh - Uncertain how to proceed
  167. Super confused about workflow
  168. Keeping detail to altered meshes
  169. Mesh extract using poseable symmetry not symmetrical
  170. From low-poly to high-poly
  171. Applying matcaps with zapplink
  172. I need 32 bit rgb deformation but ZBrush ONLY creates 16 bit grayscale, please help!
  173. have normal map leave base mesh features alone?
  174. How do people get polycounts up to 50 mil points
  175. question on clothing and creating difference mesh?
  176. Reference images
  177. can't unwrap mesh to export polypaint
  178. Workflow - Dynamesh/Zremesher/Unwarp?/Export?
  179. GoZ always opens a new scene
  180. Dynamesh Problem
  181. Creating a relief with an image
  182. Projection Master - Dropping Texture not wrapping right
  183. [ZB 4R6] Sculpting bas relief from photo
  184. zbrush moving imm
  185. GoZ to Max - Scale Problem
  186. Brush settings
  187. exported textures don't align properly
  188. qRemesher doesn't work
  189. Alpha not working properly
  190. Normal maps are weak
  191. Normal maps are weak
  192. Will Zbrush run smoothly on 4GB?
  193. GoZ Cinema 4D Problem
  194. polygon redistribution/retopo.
  195. Remesh Tool not working please help!
  196. Making of Monkey Island Pirate by Cleyton Jonnas
  197. Zbrush texturing reference
  198. [Requesting Help] ZBrush - Character Modelling
  199. need help understanding a high poly character to low poly character
  200. Texture Quality Change from ZBrush to Max Using GoZ
  201. Retopo/texture struggle.
  202. 3d Layers Issue: Detail Layers + Pose Layer Interaction = Hot Mess
  203. sculpt advice
  204. how to display reference images in zbrush
  205. dynamesh problem
  206. UV master makes the uv-map not fit the borders
  207. Scanned mesh texture issue
  208. Saving tools
  209. Remove part of a dynamesh
  210. insert mesh issue?
  211. [Help] Merging geometry - Zbrush + Maya
  212. Wacom Brush Spacing Artifacts?
  213. Replace left hand with right hand
  214. Backface culling
  215. Maya to Zbrush Export problem
  216. Is there a way to Copy and Paste UVs to similar Model?
  217. Dynamesh Substraction Artifacts
  218. HD Sculpt + Fibermesh questions
  219. Dynamesh hard edges / topology ?
  220. GoZ not working
  221. Alpha Masking only ZAdd
  222. Texture map from 123d Catch doesn't sit right
  223. material request
  224. Tentacle texturing
  225. About UV Master plugin in Zbrush , help !
  226. About UV Master plugin in Zbrush , help !
  227. Stretchy Noise Deformation
  228. license swapping
  229. Shadowbox leaves behind a grid
  230. different brushes!! am confused!!
  231. zbrush uv master to 3ds max
  232. Normal & displacement maps with Decimation Master
  233. Cancel undo history
  234. Erase parts of layer?
  235. making geometry transparent
  236. how to cut sharp in zbrush
  237. US/American keyboard layout hardcoded?
  238. How Cut the geometry
  239. Texture Map Painting - Not Polypaint!
  240. Max to ZB back to Max Tutorial.
  241. Unofficial San Diego Zbrush Users Group is Open for Business!
  242. Zbrush to Max. Displace Map Problem
  243. Saving Retopology Work
  244. Anyone else just getting started with Zbrush?
  245. zbrush to Max/Vray displacement tutorial
  246. New to zbrush, need help please!
  247. Arranging object as a pattern in zbrush??
  248. Helmet design by Joseph Drust - videos
  249. the beginning of the end of zspheres?
  250. Duplicate model (Can't move it or edit it)