View Full Version : Pixologic ZBrush


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  1. Hair in Zbrush
  2. Muted colors in zbrush for mac osx
  3. Best way to learn zBrush?
  4. Image PlainX Crash!!
  5. Displacement map problem. (Includes curvature of model which I don't want)
  6. question about UV mapping Ztools
  7. Displacement map problem
  8. multiple uv map problem from 3ds to zbrush
  9. Escape Studios ZBrush Foundation
  10. Save Masks?
  11. Mesh glitching at pole
  12. Couple Of Questions (Noob To ZBRush
  13. Why does "Make Poly Mesh" deform my model?
  14. Maya to Zbrush
  15. Symmetric Brush Problem
  16. "Edge Loop" button distorting my tool...
  17. How to create Zbrush Brushes
  18. pipeline issue
  19. help needed: Where is the slash 2 brush in ZBrush 3
  20. Transparancies - backfacing?
  21. normal map problem multi uv mapping
  22. Retopology Zsphere Centering?
  23. Abrush 3.1 & Maya 2009 Displacement Map Issue
  24. Getting normal/displac maps to work in Maya?
  25. yup, it's another head model.
  26. GoZBrush
  27. Problem exporting, things are flipped.
  28. Prob in zbrush :(
  29. Solve Exploding Mesh Import Back Into Zbrush?
  30. New UV unwrapping plugin for ZBrush
  31. How do I save the current active matcap shader?
  32. Controlling the Curvature of an Alpha Brush
  33. ZBrush 4 New Features?
  34. Need help... Mesh exploding when retopoligizing mesh?!
  35. Weird zooming out effect with no apparent cause
  36. More Z Brush videotutorials
  37. Rendering Displacement map in Maya 2009
  38. Timer on Mouse Down
  39. New feature in ZBrush 4
  40. Looking for someone to help me get started
  41. Displacement and SubDivision Approximation issues.
  42. How to select outside but not inside of a cup?
  43. Help with workflow....
  44. which route is best to take when importing maps from zbrush?
  45. Finished work in ZBrush, can't get a good render from Maya/C4D
  46. Subtool sometimes deselects randomly
  47. Major problems with unwrapping post-sculpt
  48. How to pose when Transpose master will crush?
  49. weird importing things
  50. Flipped Polys after Retopo, select mesh
  51. Exporting from zbrush to maya
  52. would zbrush be a good choice for an abstract artist?
  53. creata 3d "doily" object from photo?
  54. Can anybody please help me???
  55. Help! I got choppy graphics in Zbrush
  56. More regional detail
  57. need a little help texturing with Zbrush
  58. Wait for ZBrush 4?
  59. Idea 4 IRONmans life source came from....
  60. Displacement map rendered incorrectly in MAYA
  61. Zbrush 4, next Month....tweet
  62. UV and normal map workflow problems
  63. Simple Z brush question pls help
  64. mirorr transform ( symmetry )
  65. Why is the (Zbrush generated) normal map fragmenting my object's smooth groups when i
  66. From Zbrush back to Maya
  67. GoZ isn't ready for primetime
  68. How to render a Hard surface (m4a1 in this case)?
  69. normal map generating error,need help
  70. Goz
  71. Z4 the big wait.
  72. normal maps
  73. looking for artists to sculpt details in zbrush for film !
  74. ZMapper issues
  75. Blender to ZBrush
  76. Incomplete meshes??
  77. !Exporting textures from ZBrush to 3Ds Max!
  78. Transpose Master
  79. Cant seem to get an answer on vista 64bit
  80. Baking painted vertexes to a texture?
  81. Mesh isn't importing correctly
  82. Why Z-brush/maya split?
  83. Free Classes Offered - 2
  84. Stuck Brush, Stuck in "DragRect" shape
  85. ZBrush Texture Error
  86. ZB 3.1 (4) - License for sale
  87. error encountered while attempting to create multi-displacement maps. exporting proce
  88. reset zBrush 3
  89. tool position
  90. Jagged Brush Problem
  91. Subdiv reconstruction failed! .. ahhhh whhyyy!
  92. ZBrush Free Class - Detailing the Head
  93. Rancor Style Creature Sculpting Class
  94. Background color change crashes ZBrush
  95. UV map messed up. XSI to ZB
  96. ZBrush 3.5 Announced - v4 Postponed
  97. Modelling Glitch
  98. Zbrush 3.1 displacement map just gray
  99. Does saving ZTools affect QTransThreshold? If not, what is?
  100. Mesh geometry suddenly distorted when opened
  101. Zbrush 3.xx (Windows) for sale
  102. Help with maps
  103. Increasing zbrush sculpting performance
  104. My favorite Alphas
  105. Normal map problem w/animated mesh in OGRE
  106. Base Mesh Replacement Plan...??? :)
  107. doubt on Subdivision levels - pls help.
  108. How to get alpha to NOT control texture opacity??
  109. Displacement map border artifacts
  110. Private Zbrush tutoring!
  111. Zbrush import UVs from MAYA help
  112. Selling or swapping ZBrush2 (4) Win License
  113. ZSpheres 2
  114. how's everyone liking Paintstop?
  115. ZSphere's II
  116. Displacement maps within Zbrush
  117. Zbrush 3.1 isn't loading
  118. Best way to start sculpting
  119. Wierd distortion when importing texture map from Zbrush to XSI
  120. Normal Map Problem
  121. Beyond Digital Sculpting with Benjamin Leitgeb (Selwy)
  122. zbrush 3 and A4 wacom for sale!
  123. TrackBall
  124. blendshape workflow - lvl1 not same after divide
  125. how to hide that thin inset frame border?
  126. How could i adjust symmetry????
  127. I'm Beginner
  128. Free 2 Hour Advanced ZBrush LIVE Webinar
  129. ZMazpper Problem - Things Turn Out Reversed
  130. color to texture problem
  131. How do I open the interface of ZBrush in Photoshop file?
  132. Undo doesn't work after saving (as tool)
  133. Inkīnīpaint for ZBrush?
  134. Animating a zbrush model
  135. normal mapping issues. (When isn't there?)
  136. Object UV sets.,& bump map detail ?
  137. Please help, i dont know how to study anatomy!!
  138. please help me, its a technical issue
  139. progection master
  140. Mirror on ZProject brush?
  141. Overlapping Uvs
  142. convert uv map data to ztool displacement
  143. Material discrepencies based on subdivision level
  144. when i import .obj file to zbrush and divide it , it looks like this image....
  145. Workflow for rendering in Max/VRay
  146. Normal Map UV problems
  147. Max 2008 to Zbrush problem
  148. Zbush 3.5 is Here
  149. Is this model ready for ZBrush?
  150. Zbrush 3.5 obj. export scale issue, help.
  151. Zspheres II difficulties
  152. CGS Membership + buying ZB 3.5
  153. Is this a fine UV layout for ZBrush?
  154. Processor or GPU on Zbrush & Mudbox
  155. Problem: basic transforms spazzing out
  156. ZBrush 3.5 vs Mudbox 2010 vs Modo 401 - Need Advice
  157. 2 Questions about Zbrush
  158. Scaling Whole Model = All Subtools at Once
  159. looking for ZBrush artists - SHORT FILM
  160. fingers and toes and wings
  161. Help with cartoon skull sculpt?
  162. polygons all jagged - need help
  163. Problem with Zmapper
  164. Problem with Zmapper
  165. Is transformation always suppose to run slow?
  166. How do I add a eye sphere to an existing sculpt?
  167. Needles on a Cactus?
  168. Pixologic Zbrush for architectural Tutorial
  169. normal map problems and zmapper ?'s
  170. Normal mapping problem in Zbrush
  171. Can't divide....
  172. corrupt file, backup affected.. solution/explanation?
  173. Creating a real person morph - advice needed
  174. Sculpting with a reference image?
  175. can't zoom out fo full document resolution
  176. Digital Tutors
  177. subtool materials?
  178. ZBrush or Autodesk Mudbox?
  179. Importing and exporting issues on Zbrush 3.2 OSX
  180. Importing a new UVW map to Zbrush mesh
  181. exporting zbrush 3.5 brushes?
  182. Several Questions Regarding ZBrush
  183. Is Zbrush is an appropriate tool for this task?
  184. Exported Normal Maps Not Looking Right in Maya....
  185. Topogun for OS X beta started
  186. Workflow question (Zbrush and Maya)
  187. Rough wood / metal scratches
  188. rock tutorial?
  189. retopo questions
  190. Voxels
  191. Zbrush custom interfaces
  192. Questions About ZBrush Registration
  193. ZBrush to Maxwell Displacement
  194. Stretching w/ Transpose Tool
  195. Zbrush or Mudbox
  196. Tutorial coloring or painting
  197. texture overpainting?
  198. Zbrush First workflow
  199. Weird effect when projecting a normal map
  200. Displacement
  201. Higher density through alpha?
  202. Making a Displacement map after using Zspheres?
  203. Short Film
  204. Gaming Modeling
  205. UV Check
  206. Exporte current-selected subtools?
  207. Symmetry Mask
  208. this is my second head sculpt, please recommend.
  209. Projection Master leaves gaps
  210. Max vray messy lines
  211. noob: zbrush goz to c4d
  212. zb to maya with linear workflow
  213. 3DS max Dispalcement map INVERTED and errors
  214. Mutiple textures in the same object ???
  215. Mutiple textures in the same object ???
  216. Tangent normal map not generating properly
  217. Normal map size option in 3.5 missing?
  218. Wacom 4 tablet on ZBrush - Advice needed
  219. making a Window Pattern
  220. Mirroring Tweaks in Zbrush
  221. a question
  222. Zbrush - need help finding tutorials
  223. Exporting normal maps- ZMapper vs direct export
  224. Strange...Displacement map error Zbrush to maya
  225. poly limit question
  226. Need advice on texturing a head
  227. Hard edge / smooth edge problem / zbrush 3.1
  228. Zbrush -> Maya : Normal map seams
  229. Zbrush newbie needs help
  230. modeling & texturing a highrez truckwheel
  231. Trouble Exporting texture from zbrush 3.5
  232. symmetry with zapplink?
  233. zbrush 3.1 question
  234. blendshape base translating to morph target?
  235. Is using unwrap and photoshop are (some times) better than Zbrush???
  236. Using a texture to displace geometry
  237. Zbrush 3.5r3 Multi UV Displacement ....how?!
  238. cant save as a .ztl?
  239. Zbrush --> Maya Texture/Shader Issue
  240. newbie could use some tips
  241. Zbrush stencil
  242. zbrush baking bump into geometry
  243. The Move Tool question
  244. zbrush mesh is visible on some parts but not visible on others
  245. Texturing a human head in Zbrush
  246. Problems importing OBJ into ZBrush 3
  247. New to zbrush question
  248. Mysterious scaling problems
  249. Essential Zbrush Book
  250. need for speed

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