View Full Version : Pixologic ZBrush


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  1. Resolution
  2. projection master problem
  3. problem importing high res geom into maya
  4. normal map from 3d imported obj ?
  5. Unreal 3 Game Looking For Modellers
  6. Zbrush Brush Pallet Question
  7. adding detail on high poly using only a normal map
  8. zbrush with vista
  9. adjust smooting strength AND why is my obj upside down on import ?
  10. workflow zsphere - adaptive skin
  11. Displacement map ,Normal map options - not enabled
  12. UV group help
  13. ZB3.1 Normal Map+Bump???
  14. Q: Importing UVed mesh not allowed...
  15. Zbrush discount on Daz3d
  16. Importing into 3DS Max 9 32bit
  17. making normal maps on symmetric objects (problem)
  18. SmoothGroupImport - a plugin for ZBrush 3.1
  19. How do you create metal body parts?
  20. ZBrush updates
  21. Importing an OBJ?
  22. Meats Meier Dvd - 'intro To Z3'
  23. Displacement Mapping in Maya 2008 - Guide by Scott Spencer
  24. Video tutorials for a retard??
  25. Zbrush 3: Lisencing error!
  26. help, PLEASE! UV groups and normal maps
  27. Appending object as subtool problem
  28. Mesh behaving very odd after import
  29. ZBrush 3 - UV Questions (not newbie)
  30. Painting distortion... Z3.0
  31. Mesh problem from import.
  32. Need help with Import Export for Zbrush3.1 and Max 9
  33. Just posted freelance opportunity
  34. very strange problem with importing a mesh back to zbrush...
  35. Updated to 3.1, Exported OBJ is now broken in pieces
  36. Cloning 3D Textures...
  37. ZBrush to C4D pipeline Tut.
  38. Transpose problem - help
  39. ZB layers photoshop transparency background question
  40. Making of Wolverine - Game Model
  41. Been trying to figure out how to UV/Texture this guy and my head is about to pop.
  42. modelling and animation
  43. Rick Baker + Zack Petroc @ Gnomonology!
  44. Why is model exported in pieces?
  45. GUV versus AUV and why doesn't AUV work?
  46. Uv nightmares. Zbrush is failing me badly, new Uvs lost sub-D levels.
  47. Problem with the UV map or something
  48. Can Export but not Import?
  49. Simple Newbie Question
  50. Dumb but fundamental question!
  51. Where to get free base mesh's??
  52. Now my Zbrush is an A. and exports 30 Tiff files
  53. Retopology not getting needed detail...
  54. MentalRay won't render disp map from Zbrush
  55. Zbrush Question: Division Problem
  56. Best practices for maintaining symmetry in ZB3?
  57. Displacement issues (max/vray)!
  58. Strange shadows or reflections plss help
  59. Creating Spiral Tape
  60. how can i save a a mask?
  61. Newbie question
  62. UV Layout ZBrush to Maya
  63. HD Geometry and retopology
  64. Problem with brush(settings)
  65. Projection Brush or alternative workflow ?
  66. Problem With Stencils
  67. Change Brush Size hotkeys?
  68. Texture Curiosity.
  69. polypainting and uvws in 3ds or maya etc program
  70. Drag Rectangle like brush in PS?
  71. ZBrush 3 for sale
  72. Maya 2008 Displacement Issues, Tried everything I know
  73. Flatten Mesh
  74. Zbrush for organic landscapes?
  75. I need help on a few things...
  76. "The imported mesh must have identical points and faces...."
  77. Registration of Zbrush?
  78. 2 sided meshes
  79. Transfering UVs to a Ztool...
  80. One high-res mesh, multiple targets for normal maps
  81. Zbrush 3 Newbie needs help!
  82. Zbrush shuts down.
  83. Modo uv's not working.
  84. Image plane
  85. zbrush to maya normal map help
  86. Texture reload/update??
  87. not allowing higher sub-division
  88. Important Normal Map Question...
  89. X-symmetry in Zbrush
  90. UV & Displacement map problem
  91. viewport colour
  92. Mesh problems when importing OBJ into Maya
  93. Importing Zbrush OBJ into Maya
  94. Uv.layout Change In Zbrush
  95. zbrush/3ds max import issue
  96. Zbrush starting?
  97. displacement map help!
  98. displacement geometry HD
  99. Wacom Tablet
  100. Painting Textures and UVs in Zbrush to Photoshop and Back Again
  101. project one model on to another/ uv mapping.
  102. newbie question: how to view the object in smooth
  103. Problem with Subtools making Seams & Gaps.
  104. Question on Saving Tools
  105. .tif to .map
  106. uv check makes model go black.
  107. mesh extraction help
  108. ZBRUSH normal map problem
  109. Vray max, ears, wings n' things.
  110. render 101
  111. Newbie Question
  112. Exporting - Reimporting
  113. projection pick up
  114. Symmetry out of sync
  115. Aamzing Zbrush Models
  116. Hardware advice
  117. Quick question: Displacement & Bump maps from the same sculpt...
  118. ZB3 and Crossover on OSX?
  119. Hey I have an idea! How about ZB3 on Mac?
  120. opening a saved scene?!
  121. Toggle between Brushes
  122. Exporting ZBrush UV's split up
  123. Using grayscale images to generate new meshes in Zbrush
  124. Retopo? Max to zbrush to max to zbrush newbie question
  125. Looking for anatomically correct models
  126. 2D painting on document layer
  127. Where is my Zmapper menu?
  128. Zbrush 64bit?
  129. Normals? Maya import from Zbrush
  130. [tutorial] Quickly adding more density to selected area of your mesh
  131. zb3 wont start
  132. ZMapper and Normal Mapping Problem.
  133. Displacement Map Problems
  134. Normal Map "flatness" in some areas
  135. (Displacement Map) Pulling my hair out!
  136. ZBrush doesn't import OBJ uv's from 3DSMax
  137. Best
  138. Toadgor
  139. Problem with Image Planes
  140. Total n00be need help!
  141. Collapse Sub-Objects?
  142. displacement detail too low in Max?
  143. zproject:texture resolution?
  144. Selection Objects
  145. my ZB sketches in youtube
  146. Transpose Tools
  147. ZB for Illustration in 5 minutes
  148. C-142XL pressure sensativity?
  149. 32 bit dislcement problem
  150. Normal Map Issues
  151. Zapplink 3 - Photoshop CS3 problem
  152. Point Order for Max?
  153. Zbrush for MAC
  154. Topology in zbrush
  155. deleting the low mesh and wanting it back again
  156. My first modeling in Zbrush
  157. Stopping X-Axis Tool When Posing Character
  158. Project 3D object from 2D image
  159. ZB2 teturing habit not working in ZB3
  160. Isolating one side of the mesh
  161. Overlapping UV question...easy.
  162. Exporting ambient occlusion maps from ZBrush
  163. Level 6 to 7 : memory settings.
  164. Digital Tutors texturing with Zbrush for sale
  165. help with tweaking
  166. Topology Editing
  167. Making a rock cliff
  168. Plankton's Webisode 5
  169. editing after the fact
  170. Material Question
  171. Low Res Stray Points and Save Problem
  172. Subdivision Affecting Lowest level
  173. Subtools
  174. max uv to zbrush help
  175. Running ZBrush 3 on parallels?
  176. withing with multiple objects ??
  177. Noob in Zbrush
  178. What animation software is best for ZBrush?
  179. Reference planes?
  180. Resolution Issue
  181. Zbrush newbie!
  182. Another question about normal maps...
  183. One more pre-purchase newbie question
  184. ZBrush users - who are you?
  185. ZBrush 3 Renders
  186. video card question
  187. Character AZ walkthrought.Steps to follow
  188. Creating bump maps
  189. UV unmerge imported into Zbrush 3.1
  190. HELP PLEASE Zbrush3 very basic issue
  191. stretched polygons - how to fix? (new to 3d/ZB)
  192. Topology preview, faces missing and connecting wrong
  193. Model is off center.. Any Fix?
  194. Multiple Uvs in zbrush
  195. question about displacement
  196. Z brush on Vista 64
  197. Advanced cloth making
  198. "edgy" displacement map outputs from zb3?
  199. dumb question
  200. ZBrush with skeletons.
  201. ZBrush noob question - symmetry not working in one area
  202. obj split into sections
  203. Maya> Zbrush> retop >Maya (scale)
  204. [OSX] Can't open .obj
  205. Uvs and Zbrush question, need help!
  206. Creating Normal Map in ZBrush 3.1 isn't doing anything?!?
  207. Zbrush - delete elements
  208. Retopology lines in Zbrush hard to see, how can i fix?
  209. How do I add more parts to my mesh?
  210. Artifacts with rendered HD geometry
  211. First Zbrush Model
  212. Intact original UVW seams?
  213. Overly hormonal smartresym
  214. 3ds max to zbrush UVW problem
  215. New German Zbrush Tutorial DVD out now !
  216. Zbrush closed during retopology - how do I set it back up again?
  217. Vertex Snap Tolerance is too high + smart resym does nothing
  218. What is topology for?
  219. Putting reference image in the background of ZBrush 3.1
  220. Gnomonology Blog by Ryan Kingslien
  221. Workflow for photoshop maps of Z-brush displacement map used in 3DS Max
  222. best video tutorial ?
  223. smoothing problem from a zbrush noob
  224. Learn Sculpting in ZBrush - Part 2
  225. Maya & zbrush displace ( Urgent)
  226. 'nogbad the bad
  227. Creating Textures in Zbrush to be rendered in Max
  228. ABrush 3 and Ram question?
  229. Col>Txr (color to texture) file size?
  230. problem with z-mapper and maya
  231. vray, max, zb3.1 short sleeves
  232. Zbrush To Photoshop
  233. FIXING UVs???
  234. Normal bump bug
  235. re-topologize a house
  236. Beginner Need Help Understanding Zbrush
  237. HELP!! importing zbrush mesh into max Co-ordinates get messed up
  238. Tool rotation behaving weirdly
  239. ---Matcap of mudbox!?---
  240. Calibration for a Z-Brush first timer.
  241. Squirkle?
  242. Problem with displacementmap export
  243. File error
  244. News on Zbrush 3.5!!
  245. zbrush perspective help
  246. Zbrush displacment exporter problem
  247. Export from Maya to Zbrush issue?
  248. Symmetry? not all the way.
  249. Zapplink problem !
  250. Patterns on the Normal map

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