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View Full Version : New LW Training Courseware!!


nessjp
11-01-2003, 09:34 PM
Anybody seen this?:

http://www.epicsoftware.com/lw101/index.shtml

wgreenlee1
11-02-2003, 12:00 AM
Week 1 - Primitives
Day 1 - Understanding 3D Space
Day 2 - Building Primitive Objects - Box
Day 3 - Building Primitive Objects - Sphere
Day 4 - Building Primitive Objects - Platonic and other Primitives
Day 5 - Building a Primitive Object - Chess Piece
Week 2 - Composite Objects
Day 1 - Intro to Booleans
Day 2 - Using Boolean Subtract as a cutting tool
Day 3 - Using Boolean Union to composite shapes
Day 4 - Boolean Intersections and Boolean Add
Day 5 - Creating a Composite object using Boolean Functions
Week 3 - Organic Shapes
Day 1 - Intro to Sub-Patch Objects
Day 2 - Modeling Organic Shapes from a Box
Day 3 - The Bevel tool and Sub Patch modeling
Day 4 - Point by Point Modeling
Day 5 - Create a Cartoon Head using Sub-Patch objects
Week 4 - Modifying Shapes
Day 1 - Intro to the Modify tab
Day 2 - Intro to the Multiply tab
Day 3 - Intro to the Construct tab
Day 4 - Intro to the Detail and Display tabs
Day 5 - Modify your Cartoon Head using Express Extreme's toolset
Week 5 - Constructing Elements Of A Scene
Day 1 - Story Development
Day 2 - Story Board
Day 3 - Modeling the Actors
Day 4 - Applying Surfaces to Models
Day 5 - Preparing the Models for Action
Week 6 - Introduction To Surfacing
Day 1 - Modeler Vs. Layout
Day 2 - Surfacing in Layout (VIPER)
Day 3 - Surfacing Continued (Image Maps)
Day 4 - More Surfacing (Bump Maps)
Day 5 - Create Original Textures for Your Objects
Week 7 - Lighting A Scene
Day 1 - Basic Lighting Theory
Day 2 - Light Types in LWX
Day 3 - Shadows and Lights
Day 4 - Lighting For Mood
Day 5 - Light your Scene
Week 8 - Animation Basics
Day 1 - Intro to Keyframing
Day 2 - Keyframing Transformations
Day 3 - Fundamentals of Animation Theory (Ease-in/out, Squash and Stretch, etc)
Day 4 - Pre-viewing and Tweaking (The Graph Editor)
Day 5 - Laying Out your Animation
Week 9 - Putting It All Together
Day 1 - Primary Action
Day 2 - Secondary Animation
Day 3 - Creating an Atmosphere
Day 4 - Camera Settings
Day 5 - Rendering Your Animation
Week 10 - Animating The Camera
Day 1 - Basic Camera Moves 1 (The Pan Shot)
Day 2 - Basic Camera Moves 2 (The Dolly Shot)
Day 3 - Basic Camera Moves 3 (The Truck Shot)
Day 4 - Basic Camera moves 4 (The Crane Shot)
Day 5 - Cinematography in Animation
Week 11 - The Flying Logo Part 1
Day 1 - Creating Logos in Modeler
Day 2 - Recreating Logos from Bitmap Images
Day 3 - Recreating Logos from Adobe Illustrator Files
Day 4 - Surfacing Logos
Day 5 - Create Your Own Logo
Week 12 - The Flying Logo Part 2
Day 1 - Logo Animation Basics
Day 2 - Lighting A Logo Animation
Day 3 - Special FX
Day 4 - Animating Your Logo
Day 5 - Render Your Logo Animation
Week 13 - Final Project Part 1
Day 1 - Create a Basic Story
Day 2 - Refine story
Day 3 - Storyboard
Day 4 - Storyboard continued
Day 5 - Begin Modeling
Week 14 - Final Project Part 2
Day 1 - Modeling Continued
Day 2 - Modeling Concluded
Day 3 - Layout Animation
Day 4 - Layout Continued, Begin Surfacing
Day 5 - Begin Secondary Animation
Week 15 - Final Project Part 3
Day 1 - Secondary Animation Concluded
Day 2 - Refine And Tweak
Day 3 - Surfacing Completed
Day 4 - Final Refinements
Day 5 - Render Final Animations


reminds me of inside LW7 but less...

45 minutes a course tho...should be pretty good fer beginners i guess

chikega
11-02-2003, 03:17 PM
Couldn't find a price:rolleyes:

nessjp
11-02-2003, 04:30 PM
$59.00

I bought one on ebay which had the link to the website.
The ebay seller was epic software and it was a BUY NOW price and at the bottom of the auction page was pricing.
Since it is apparently directed at instructors it is something like $59 for 1, $49 for 2-10, $39 for 11-xx, etc..

I probably may not need it for the modeling side, but the texturing, lighting, animation etc., portions may be good for me as I am still new in these areas. Can never have enough learning material I guess.

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