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Nemoid
11-01-2003, 02:18 PM
what are your best plugs for modelling in Maya with polys?in particular i am interested to find the right way to model with box modelling technique in Mayawith polys wich I eventually convert in subpatch afterwards.

thx for you help

wgreenlee1
11-01-2003, 02:50 PM
"Mirror Cut" in the bonus tools might be what ur looking for
you can cut a box down the Xaxis and edit one side and the other updates
then combine and clean up any unwelded verts
check it out

antweiler
11-01-2003, 05:22 PM
For subdivision modelling, check "Connect Polyshape" by dirk bialluch. A must for polymodellers in maya
You can then convert to subd, and from there to nurbs patches

antweiler

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