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View Full Version : PolyUV Snap Shell?


Cameo
10-31-2003, 10:25 PM
Hi

Does anyone know if its possible to snap one UV shell onto another if they are roughly the same shape or no. UV's? I saw a friend do this in max yesterday, it was something simple like an unwrapped box but in order to put 4 exactly on top of each other he just snapped them one at a time onto the target shell. I havent found a way to do this in Maya other than eyeball it, is it possible?

Thanks

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