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Lifeburn
07-26-2011, 06:26 AM
Hi all, I'm Matt and I am a 3d modeler. I've been looking to get into a collaborative project to push my skills further by learning from team members. I'm really interested in doing modeling for CG short films or VFX, not so much in game modeling. I also consider myself more of an environment modeler than organic.

You can see my portfolio here: http://matthewcrotts.daportfolio.com/
or you can view my DeviantArt page where I have other models: http://lifeburn.deviantart.com/

Thanks and I hope to hear from some of you.

softdistortion
07-26-2011, 05:18 PM
We're trying to keep a few offers available for modelers to help on our projects.

This one might be of interest to you>LINK (http://collabunlimited.net/network/ads/entry/MODELER-RECRUIT)

The image is mainly a guide ref...the final version should have some modifications to make it less recognizable...If you're up for it, give it a spin. :thumbsup:

Lifeburn
07-26-2011, 09:16 PM
Pm sent to you.

softdistortion
08-04-2011, 01:39 PM
Got the PM and we're underway...let see what happens.
....for interest of others looking at these threads some more info>

re the ref of the vehicle:

Intended use is for VFX shots in our film project Lost Survivor VFX02- either for previs or final depending on how well it turns out.

LOD/Polys-medium high detail- not planning closeups, but if we do add them, required details can be added later on in the locations required for the shots.

We'll be doing the final textures, but if you want to do a version feel free to go ahed.

Deadline is open, but to make it a bit more realworld work experience, lets set it for Sept 27/2011

No other refs are available. So I'd suggest starting with a rough block out of shapes and run that by us before doing detail work. Once the shapes are singed off detailing can begin.

thx
sd