View Full Version : Materializing: Dice
Xilica 10-31-2003, 03:30 PM http://www.syndicate.se/gallery/reel/
how would i texture / procedural a cube like that?
thanks in advance!
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Dave Black
10-31-2003, 03:46 PM
Start with a ratrace material. If you want the caustic effects(pools of light collected as the light bends through and then focuses on the table), you'l need a photon-based plugin renderer like brazil, final-render, or vray. There's also probably some SSS going on too.
If you don't need the caustics, you can use a ratrace material, taking special note of the relfections, refractions, and falloff of the material. Remember that transparent/reflective objects gain most of their appearance from their surrounding enviroment.
-3DZ
:D
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