Jackdeth
10-31-2003, 07:32 AM
Hello peeps!
Anyone have a clue on how to take a poly object with FG baked into its vertexes, but use that data for a software render??? Its for testing for a giant landscape, and I can't bake to texture because I would have 1000's of shaders then....
Any help would be great!!!
Thanks....
Anyone have a clue on how to take a poly object with FG baked into its vertexes, but use that data for a software render??? Its for testing for a giant landscape, and I can't bake to texture because I would have 1000's of shaders then....
Any help would be great!!!
Thanks....
