PDA

View Full Version : Vertex Baking for SOFTWARE Rendering


Jackdeth
10-31-2003, 07:32 AM
Hello peeps!

Anyone have a clue on how to take a poly object with FG baked into its vertexes, but use that data for a software render??? Its for testing for a giant landscape, and I can't bake to texture because I would have 1000's of shaders then....

Any help would be great!!!

Thanks....

CGTalk Moderation
01-16-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.