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View Full Version : Pixelated Textures in View port


davidhansson
07-18-2011, 01:33 PM
Hello! I have really low res textures,, I made them to be pixelated in the render by turning off the filter thing... but I want the textures to look pixelated in view port and most important in UV texture editor! So, is there a way to turn off the smudging of the textures? I need this so I can be more precise in how I lay out my UV maps and to make the seamlessness more exact.. :)

davidhansson
07-19-2011, 07:40 PM
Oh,, I found it now,,, it was Image> Display Unfiltered In Uv Texture Editor!

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