PDA

View Full Version : Vray Car Metallic and Flake Shader


michaelaaut
07-15-2011, 06:55 PM
Hi there,

does someone know how to setup a really perfect metallic car shader ?

My approach would be:

Base: Metal IOR 90, reflection glossiness (0.5)
Clear Coat: IOR 1.8, reflection glossiness (1)


On the base I want to use a Sampler Info / Ramp to get the falloff of the color.

On the clear coat.. not sure, should I do the same ?

And regarding the blend mode:
How to blend the base and the clear coat ?
With an IOR of 90 ? Or an IOR of 1.8 ?

Or should I blend with a Sampler Info node and a ramp ?

Thank you so much

Hamburger
07-16-2011, 06:54 AM
Vray already has a car paint shader

michaelaaut
07-18-2011, 06:44 PM
yes, you are right.. a paint but not metallic...
anyways.. I think I figured it out !

CGTalk Moderation
07-18-2011, 06:44 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.