thewillwallace
07-08-2011, 09:15 PM
I need a way to bake a birthgoup's animation into keyframed geometry?
For Example: If I have a system with a fractured box that collides with a collision object and cache it. Is there a way to bake the animation into keyframed geometry?
Thanks all!
For Example: If I have a system with a fractured box that collides with a collision object and cache it. Is there a way to bake the animation into keyframed geometry?
Thanks all!
