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View Full Version : Actor Shoulder Movement Not translating to Character


GoGoMango
07-07-2011, 01:06 AM
Hello,

I am having a small problem, I am using live motion capture input to drive a actor, which I have driving a Character. The character controls my rig.

I have shoulder movement on my actor coming through in the actor that shows up, the blue guy, but it does not translate to my character/rig. I have characterized the shoulder joints, but still nothing. Everything else works as it should.

Any help is much appreciated!

18th_Devil
07-08-2011, 09:35 PM
In your character settings, expand the solving bar and adjust realistic shoulder solving slider.

GoGoMango
07-14-2011, 01:40 AM
Hey, Thanks for the reply. It is still not working however. Should it be outside of the hierarchy? Or is there something else you could think of? I dont know if it makes a difference, but on my character, on the layout picture, with all the circles over the joints, there are no circles over the shoulders. I am using 7.5 :blush:

Thanks!