PDA

View Full Version : rigging difficulties


khuda
07-04-2011, 09:24 AM
I have made DT production rigging with Fahrenheit Digital stretching.Earlier it scaled prefectly but after stretch not.(i can give you video if you request).

In mouth rigging what is difference b/w F and sneer.

Is there a easy method to use soft modification tool.My maya software closes often.I have done DT: facial rigging mouth but for eyes it closes often.Earlier for one time i finished face with some difficulties.

help please.
Thanks.

khuda
07-04-2011, 01:04 PM
Do anyone has script for avoiding popping i used FD on prod.

My problem is like this one ::-
http://forums.cgsociety.org/showthread.php?f=54&t=988499
i.e. scale remains 1.

I don't know what is softIK.

What is the method of learning python.How could you learn script written in above link.

regards.

khuda
07-05-2011, 05:24 AM
I have used maninder rigging method from youtube.It works(and scales also). But if I scale thru ik arm it does not scales proportionately.Idea of "follow" is also not usefull.It does not work rightly.

please help.
thanks.

khuda
07-05-2011, 07:12 AM
In maninder stretch. My leg bones are rotating in Z(not noticalbe).And my arm one bone in Z and other in X,Y and Z.After switching on follow it scales also and moves downward

help.
thanks.

khuda
07-05-2011, 07:53 AM
after scaling my all minor joints are in the direction of collar joints.

Images
http://www.imagehosting.com/photo/before-3?context=user

http://www.imagehosting.com/photo/after-scaling?context=user

CGTalk Moderation
07-05-2011, 07:53 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.