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View Full Version : Metal Gear Project - Thesis work


wasiqharis
06-23-2011, 12:13 PM
Hello friends,
My name is Wasiq and i just finished my thesis for animation. My idea was to recreate Metal Gear Solid 4 on the PS1 engine. I improved the overall outlook along with the animation and added my own sub story line introducing a new character Neda into the already existing storyline of MGS4. The scene takes place when we revisit shadowmoses and take the same path we took where we first confront Sniperwolf.
I used Autodesk Maya and Mental Ray for rendering. Used Zbrush to texture the characters and After Effects to composite. I used boht Nuendo and Sony Vegas for the sound design and recording, Mixing and Mastering. I did the Voice Over's myself except for Neda. I hope you like it :)
here is the link...

http://www.youtube.com/watch?v=dWV_XjQGZpQ

Thankshttp://wasiqharis.cgsociety.org/gallery/982687/

wasiqharis
06-23-2011, 12:15 PM
I made these two promotional posters for the animation as well :)

http://wasiqharis.cgsociety.org/gallery/982687/

http://wasiqharis.cgsociety.org/gallery/982686/

wasiqharis
06-25-2011, 08:53 PM
for those who missed... the teaser trailer to METAL GEAR PROJECT :)

http://www.youtube.com/watch?v=vzhqOCY6nG0

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