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lllcw
06-21-2011, 03:02 AM
Hello..guys.!I've just got a problem when i using vray physical camera!
When i add vray physical camera attribute ,the viewport(from camera view) would zoom a little bit, it doesn't match the camera view like add the vray physical camera attribute before,it should match the view right?Is it a bug?
One more thing.... Yeah! :hmm: One more thing.... I cant switch vrayCameraPhysicalType,no mater what i choose,it keep the type as "still camera", but i can change through mel,so...another bug?
I'm using win7 64bit and maya2011 64bit!vray 1.5
:bowdown:

TaKIKO
06-21-2011, 05:49 PM
Before you turn a maya cam into a physical camera first you need to copy down the angle view. Then turn on the vray phys cam and change "Specify FOV" to specify and paste the values you copied to where it says FOV. You can also just key the maya focal length before hand and when you turn on the phys cam it should be locked to the original.

lllcw
06-22-2011, 11:25 AM
Before you turn a maya cam into a physical camera first you need to copy down the angle view. Then turn on the vray phys cam and change "Specify FOV" to specify and paste the values you copied to where it says FOV. You can also just key the maya focal length before hand and when you turn on the phys cam it should be locked to the original.
Thanks takiko...! Now,what i do is just turn on vray camera before i setup the view!

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06-22-2011, 11:25 AM
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