View Full Version : Connecting nodes to RGB channels
martinogren 06-20-2011, 08:04 AM Hi! I'm want to connect 3 different nodes to the R,G and B channel of a material. In Maya you just open the connection editor and connect them, but I can't figure out how to make the same connection in XSI.
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ThE_JacO
06-20-2011, 08:58 AM
scalar to color to pump three floats (or 4) into a color.
RebelPixel
06-20-2011, 11:02 AM
scalar to color to pump three floats (or 4) into a color.
could you please elaborate a bit more? i'm not sure i understand how to setup those,
the RGB colors in the softimage nodes are grouped, so wich port you connect the "scalar to color" to?
thanks
Saturn
06-20-2011, 12:47 PM
Raffaelle meant that you should use the node called RGBA combine.
hellomojo
06-20-2011, 02:48 PM
Check out image attached, I happened to be using the ICE Sprite compound and
this is what u find inside it..... in the RenderTree.
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