Morganism
10-28-2003, 05:16 PM
Hey, animators! How useful do you find non-linear animation to be?
I'm learning about Maya's Trax editor, I've never really used it before. It's neat and all, but is it practical in a production environment? For film, most shots seem like they are better off constructed uniquely without any repetition or reused animation. Maybe it's better for games, or lower budget productions?
I think most softwares have a similar function, I don't know what they would be called, though. Do you guys use these tools?
I'm learning about Maya's Trax editor, I've never really used it before. It's neat and all, but is it practical in a production environment? For film, most shots seem like they are better off constructed uniquely without any repetition or reused animation. Maybe it's better for games, or lower budget productions?
I think most softwares have a similar function, I don't know what they would be called, though. Do you guys use these tools?
