qup
06-17-2011, 08:25 PM
Hi there, so I've started using VRay at work recently, and we're on Mac Pro's, Let me start by saying i dont know if this is a mac specific issue or general, but It's so insane it seems to me it has to be just mac or there would be many other topics to be found..
its quite simpel really..
1)
I model a simple object.. light it etc.. hit render.. takes 3 seconds to render.. great
2)
hit 3 on my keyboard to smooth it.. and do Either the Render Globals - Render Viewport Subdevisions or select the object - Attributes - VRay - Subdevisions (both methods causes same issue)
hit render again, Now, it will not render it in the viewport if theres the slightest detail in the object, and if it does render, it literally makes the render time go up by 100 times..
3)
I take the same object - go to Mesh - Smooth, and manually smooth the object by 2x or whatever.. hit render again... 3 second render..
can someone help me understand this please? the workflow Cannnnot be having to dublicate your object and hide a version every time you want look at a smoothed render of something.. i refuse to believe that..
thanks for reading.
Adam
its quite simpel really..
1)
I model a simple object.. light it etc.. hit render.. takes 3 seconds to render.. great
2)
hit 3 on my keyboard to smooth it.. and do Either the Render Globals - Render Viewport Subdevisions or select the object - Attributes - VRay - Subdevisions (both methods causes same issue)
hit render again, Now, it will not render it in the viewport if theres the slightest detail in the object, and if it does render, it literally makes the render time go up by 100 times..
3)
I take the same object - go to Mesh - Smooth, and manually smooth the object by 2x or whatever.. hit render again... 3 second render..
can someone help me understand this please? the workflow Cannnnot be having to dublicate your object and hide a version every time you want look at a smoothed render of something.. i refuse to believe that..
thanks for reading.
Adam
