View Full Version : help with rendering and viewports
arkitus 06-06-2002, 08:52 AM Hi
I am making a model and it is starting to get slow. how can i see the model in the view port unsmoothed or with less polys but the renders stay intact ( spelling ?? ) i mean the look high poly.
thanks.
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arkitus
06-06-2002, 08:55 AM
and also, when i render, it does it in two parts. first it makes a render with is interlaced ( ?? ) i mean its liney
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like this.
then it finalizes the render. and the render looks a little blurred.
how can i copy my meshes into a new scene?
Iain McFadzen
06-06-2002, 08:58 AM
In Meshsmooth set the viewport iterations to 0 and the render iterations to whatever you want it to render as. To further speed things up you can add an Edit Mesh mod at the top of the stack.
If you are finished working on that model change it's object properties to ""display as box", X-ref a proxy object into the scene as a placeholder, or look into the LOD utility.
[edit]
You have probably turned on "render to fields", turn it off.
Use File-->Merge to load a model into a new scene.
arkitus
06-06-2002, 09:10 AM
thanks a lot man!:wip: :buttrock:
that was a GREAT reply. thanks.
this is my truck so far:
sumatra
06-06-2002, 12:30 PM
ha! i remember that track., jeez that must be the most bad written tutorial in that -otherwise very good- book..., lloking good so far mate..,
arkitus
06-06-2002, 01:03 PM
yes, it is REALLY hard. it hasnt explained anything.
thanks. im in my exams, otherwise i would have finished it by now!
sumatra
06-06-2002, 01:22 PM
The rest of the book is fine though..,
I think you should move the slices closer to the edges of the windows., now they seem a bit rounded.
arkitus
06-06-2002, 02:55 PM
thanks for the comment. ill definately try it out.
btw, i downloaded the HDRdome light script. but i dont know how to use it ( i have intsalled it )
HELP!
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