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jcgizmo
06-05-2011, 04:04 PM
While a lot of learning materials have gone on-line, I still think there is a place for books - in particular a Houdini book. I have a couple thoughts on what would make a good book and would like to hear other opinion. Here are just two ideas:

- Art of Houdini: With all the movie imagery and unique organic examples, I think a nice large format book with images and some background about the shot and some how-to build simpler but similar examples would be best served by a book.

- Little book of Houdini: Going the other way, perhaps a light, easy, production-centric book with lots of screen shots. I find step-by-step examples are sometimes best in magazine or book format (vs online).

Anyone working on a book or have an idea? Or is this just best done on-line? Or on-line/print on demand?

Robert Magee
06-06-2011, 07:25 PM
Since Houdini's focus is mostly on workflow and achieving results which look good in motion, I think your second idea is better - show readers how to get production-quality results and how to use Houdini to keep control throughout the whole process.

Robert

rajeshseeni
07-06-2011, 08:35 AM
Are there any must have books right now.

I just started learning Houdini and I am taking fxphd classes and am going through sidefx tutorials also.

dantea
07-07-2011, 03:06 AM
Are there any must have books right now.

http://www.sidefx.com/index.php?option=com_content&task=view&id=448&Itemid=66
http://www.sidefx.com/index.php?option=com_content&task=view&id=834&Itemid=66
http://www.andrew-lowell-productions.com/andrew-lowell-productions/resources.html

rajeshseeni
07-07-2011, 03:09 AM
Thanks a lot "dantea".

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